Player Matchup

Hachiman
Hachiman
Dripp Chimp
Hachiman
Level 35
God Stats
2W - 1L
1,724 SR
Queue Stats
12W - 47L
1,121 Elo+
Party 1
Ra
Ra
Layzman217
Ra
Level 18
God Stats
1W - 6L
1,366 SR
Queue Stats
2W - 23L
1,083 Elo+
Party 1
Geb
Geb
Sethster111
Geb
Level 13
God Stats
2W - 9L
1,351 SR
Queue Stats
2W - 13L
1,184 Elo+
Party 1
Ullr
Ullr
UrGuyBri
Ullr
Level 29
God Stats
1W - 6L
1,157 SR
Queue Stats
134W - 157L
1,197 Elo+
Party 1
Surtr
Surtr
ZenBoi
Surtr
Level 149
God Stats
13W - 12L
1,458 SR
Queue Stats
470W - 468L
1,600 Elo+
Solo
Team Averages
Level 49
1,411 SR
1,237 Elo+

VS

Team Averages
Level 106
1,453 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
Akinako
Tsukuyomi
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,687 Elo+
Solo
Sylvanus
Sylvanus
DynastyAlex
Sylvanus
Level 84
God Stats
7W - 4L
1,392 SR
Queue Stats
103W - 99L
1,458 Elo+
Solo
Osiris
Osiris
Shockwave122
Osiris
Level 51
God Stats
1W - 0L
1,337 SR
Queue Stats
23W - 13L
1,585 Elo+
Solo
Cernunnos
Cernunnos
StuStewStoo
Cernunnos
Level 142
God Stats
2W - 0L
1,854 SR
Queue Stats
76W - 86L
1,494 Elo+
Solo
Zeus
Zeus
TheOscar17
Zeus
Level 159
God Stats
1W - 1L
1,183 SR
Queue Stats
186W - 188L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dripp Chimp
Hachiman
7
0 / 3 / 0
4,328
433
4,311
6,580
1,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
5,589
559
2,461
6,629
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 6 / 0
3,935
394
2,382
9,542
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
5
0 / 5 / 0
3,990
399
1,356
9,010
2,588
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
ZenBoi
Surtr
11
2 / 2 / 0
6,405
641
3,371
7,240
5,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akinako
Tsukuyomi
10
1 / 2 / 1
5,732
573
4,511
7,460
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
DynastyAlex
Sylvanus
9
1 / 0 / 11
6,373
637
5,230
7,576
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
11
4 / 0 / 3
6,583
658
3,948
5,306
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
StuStewStoo
Cernunnos
11
10 / 0 / 2
7,251
725
10,214
6,430
2,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 1 / 1
6,739
674
4,947
4,120
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
19
19
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akinako
Tsukuyomi
1
2
1
0.75
L
Hachiman
Dripp Chimp
Hachiman
0
3
0
0
W
Sylvanus
DynastyAlex
Sylvanus
1
0
11
6.5
L
1
3
0
0.33
L
0
6
0
0
W
Osiris
4
0
3
5.5
W
Cernunnos
StuStewStoo
Cernunnos
10
0
2
11
W
3
1
1
3.5
L
Ullr
0
5
0
0
L
Surtr
ZenBoi
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,881
Damage
28,850
39,001
Taken
30,892
18,939
Mitigated
16,958
5,533
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akinako
Tsukuyomi
4,511
782
0
2,745
7,460
3,470
0
118
7,342
0
34,803
L
Hachiman
Dripp Chimp
Hachiman
4,311
3,133
0
630
6,580
1,727
0
1,948
4,632
0
21,198
W
Sylvanus
DynastyAlex
Sylvanus
5,230
1,928
778
3,459
7,576
5,632
0
1,763
5,813
14,258
0
L
2,461
390
108
1,393
6,629
2,337
0
4,583
2,046
32,930
0
L
2,382
810
0
110
9,542
6,726
0
2,203
7,339
9,233
0
W
Osiris
3,948
1,063
0
2,175
5,306
3,730
0
159
5,147
0
49,135
W
Cernunnos
StuStewStoo
Cernunnos
10,214
6,247
0
3,610
6,430
2,654
933
1,009
5,421
0
50,855
W
4,947
513
0
1,357
4,120
1,472
431
2,296
1,764
45,685
0
L
Ullr
1,356
884
0
792
9,010
2,588
0
1,443
7,567
0
12,437
L
Surtr
ZenBoi
Surtr
3,371
1,365
0
2,500
7,240
5,561
0
0
6,636
587
44,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
32,678
215
Minions Killed
312
0
Camps Cleared
0
943,634
Distance Traveled
941,528
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,732
573
61
6
0
188,794
5
L
Hachiman
4,328
433
39
4
0
186,496
0
W
Sylvanus
6,373
637
9
1
0
191,332
7
L
Ra
5,589
559
62
6
0
189,587
0
L
Geb
3,935
394
12
1
0
177,353
0
W
Osiris
6,583
658
81
8
0
226,232
0
W
Cernunnos
7,251
725
79
8
0
163,807
0
W
Zeus
6,739
674
82
8
0
171,363
4
L
Ullr
3,990
399
21
2
0
197,128
0
L
Surtr
6,405
641
81
8
0
193,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role