Player Matchup

Charybdis
Charybdis
AliSouls
Charybdis
Level 69
God Stats
42W - 47L
1,463 SR
Queue Stats
521W - 561L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
DangerouSs0sS
Sun Wukong
Level 40
God Stats
57W - 45L
1,549 SR
Queue Stats
196W - 197L
1,389 Elo+
Solo
Da Ji
Da Ji
Obsinma
Da Ji
Level 101
God Stats
4W - 5L
1,453 SR
Queue Stats
179W - 175L
1,491 Elo+
Solo
Ra
Ra
WizardCactus42O
Ra
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 89L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Zetabyss
Baron Samedi
Level 67
God Stats
9W - 11L
1,406 SR
Queue Stats
356W - 357L
1,477 Elo+
Solo
Team Averages
Level 70
1,474 SR
1,448 Elo+

VS

Team Averages
Level 74
1,434 SR
1,456 Elo+
Hera
Hera
carrotboy9
Hera
Level 78
God Stats
19W - 18L
1,500 SR
Queue Stats
439W - 539L
1,398 Elo+
Party 1
Horus
Horus
folf
Horus
Level 116
God Stats
9W - 9L
1,598 SR
Queue Stats
51W - 51L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
o0KenW0o
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,394 Elo+
Solo
Apollo
Apollo
zBlitzMcFlyz
Apollo
Level 54
God Stats
0W - 4L
1,059 SR
Queue Stats
19W - 17L
1,571 Elo+
Solo
Nox
Nox
zhenji9
Nox
Level 80
God Stats
9W - 12L
1,511 SR
Queue Stats
456W - 551L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AliSouls
Charybdis
13
4 / 4 / 8
8,673
1,239
7,793
7,872
2,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DangerouSs0sS
Sun Wukong
14
5 / 1 / 7
8,854
1,265
6,578
8,552
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Obsinma
Da Ji
13
4 / 2 / 8
8,554
1,222
8,289
8,240
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 12
8,589
1,227
9,293
7,502
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Zetabyss
Baron Samedi
14
2 / 1 / 12
8,599
1,228
8,545
7,855
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

309

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,658
1,237
12,303
12,352
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
folf
Horus
14
2 / 2 / 5
8,287
1,184
7,511
13,078
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
o0KenW0o
Ao Kuang
14
4 / 8 / 5
9,042
1,292
11,079
15,620
7,410
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
0 / 0 / 0
6,604
943
0
0
0
Nox
14
4 / 1 / 5
8,997
1,285
4,674
5,330
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
16
Kills
11
11
Deaths
16
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AliSouls
Charybdis
4
4
8
2
W
Sun Wukong
DangerouSs0sS
Sun Wukong
5
1
7
8.5
W
Da Ji
Obsinma
Da Ji
4
2
8
4
W
1
3
12
2.33
W
Baron Samedi
Zetabyss
Baron Samedi
2
1
12
8
L
1
5
7
0.9
L
Horus
folf
Horus
2
2
5
2.25
L
Ao Kuang
o0KenW0o
Ao Kuang
4
8
5
0.81
L
Apollo
0
0
0
0
L
Nox
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
35,567
40,021
Taken
46,380
19,248
Mitigated
28,721
8,667
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AliSouls
Charybdis
7,793
3,337
0
30
7,872
2,835
0
4,727
2,988
0
22,661
W
Sun Wukong
DangerouSs0sS
Sun Wukong
6,578
1,141
0
746
8,552
6,538
0
6,195
2,228
0
11,231
W
Da Ji
Obsinma
Da Ji
8,289
2,336
0
310
8,240
3,295
0
5,351
2,656
0
14,821
W
9,293
889
1,433
2,160
7,502
3,117
0
5,421
2,037
36,610
0
W
Baron Samedi
Zetabyss
Baron Samedi
8,545
739
1,070
2,918
7,855
3,463
0
6,317
1,442
19,835
0
L
12,303
3,206
0
0
12,352
5,194
0
3,869
8,483
34,076
0
L
Horus
folf
Horus
7,511
1,969
408
1,954
13,078
13,658
0
4,675
8,323
0
16,113
L
Ao Kuang
o0KenW0o
Ao Kuang
11,079
3,636
0
1,711
15,620
7,410
0
6,773
8,847
26,301
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Nox
4,674
171
0
0
5,330
2,459
0
2,441
2,889
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
41,588
150
Minions Killed
128
5
Camps Cleared
4
724,035
Distance Traveled
555,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,673
1,239
30
4
4
122,609
0
W
Sun Wukong
8,854
1,265
5
1
0
184,502
0
W
Da Ji
8,554
1,222
15
2
0
145,382
0
W
Ra
8,589
1,227
70
10
0
139,480
2
W
Baron Samedi
8,599
1,228
30
4
1
132,062
0
L
Hera
8,658
1,237
40
6
0
135,202
0
L
Horus
8,287
1,184
29
4
0
147,061
0
L
Ao Kuang
9,042
1,292
36
5
4
138,570
0
L
Apollo
6,604
943
0
0
0
0
0
L
Nox
8,997
1,285
23
3
0
134,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role