Player Matchup

Nu Wa
Nu Wa
HeNeedSumMilk13
Nu Wa
Level 174
God Stats
5W - 6L
1,480 SR
Queue Stats
327W - 364L
1,478 Elo+
Solo
Tiamat
Tiamat
Javuhlin
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
PUffJ0n88
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
472W - 504L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
easybeamin
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,485 Elo+
Party 1
Achilles
Achilles
saiyuki420
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,513 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,500 Elo+

VS

Team Averages
Level 128
1,586 SR
1,470 Elo+
Medusa
Medusa
D6vilsL6ttuc6
Medusa
Level 135
God Stats
2W - 0L
1,745 SR
Queue Stats
12W - 18L
1,355 Elo+
Solo
Xing Tian
Xing Tian
JARHead48031
Xing Tian
Level 127
God Stats
3W - 1L
1,802 SR
Queue Stats
217W - 199L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
MANGAKAIZER
Erlang Shen
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
441W - 438L
1,421 Elo+
Solo
Odin
Odin
MuDDyHoTDoG
Odin
Level 63
God Stats
4W - 5L
1,382 SR
Queue Stats
203W - 208L
1,548 Elo+
Solo
Tiamat
Tiamat
goldlion3636
Tiamat
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 161L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,564
505
1,685
2,078
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Javuhlin
Tiamat
17
2 / 9 / 2
10,150
781
10,586
14,050
11,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
PUffJ0n88
Osiris
17
2 / 6 / 3
9,042
696
7,821
16,751
23,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
easybeamin
Ah Muzen Cab
17
3 / 6 / 4
9,538
734
12,492
11,799
6,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
saiyuki420
Achilles
15
1 / 8 / 5
8,852
681
8,653
18,775
27,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 19
10,932
841
17,958
11,155
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
JARHead48031
Xing Tian
15
3 / 2 / 22
10,731
825
10,201
18,732
25,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
MANGAKAIZER
Erlang Shen
17
6 / 2 / 20
11,252
866
8,244
11,025
6,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
13 / 2 / 15
11,422
879
13,415
16,691
16,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
19
4 / 0 / 22
11,264
866
7,468
5,820
4,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
129
8
Kills
31
31
Deaths
8
14
Assists
98
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
L
0
2
0
0
W
Xing Tian
JARHead48031
Xing Tian
3
2
22
7
L
Tiamat
Javuhlin
Tiamat
2
9
2
0.33
W
Erlang Shen
MANGAKAIZER
Erlang Shen
6
2
20
8
W
13
2
15
10.25
L
Osiris
PUffJ0n88
Osiris
2
6
3
0.58
L
Ah Muzen Cab
easybeamin
Ah Muzen Cab
3
6
4
0.83
W
Tiamat
4
0
22
15
L
Achilles
saiyuki420
Achilles
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
57,286
63,453
Taken
63,423
69,481
Mitigated
58,551
5,114
Healing
28,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,958
6,740
1,705
2,037
11,155
5,444
3,595
2,747
8,167
0
43,843
L
1,685
111
47
89
2,078
564
0
299
1,779
1,826
0
W
Xing Tian
JARHead48031
Xing Tian
10,201
929
3,787
5,920
18,732
25,152
612
3,222
14,509
15,420
0
L
Tiamat
Javuhlin
Tiamat
10,586
947
100
733
14,050
11,115
0
3,585
10,465
24,102
0
W
Erlang Shen
MANGAKAIZER
Erlang Shen
8,244
2,479
1,004
2,956
11,025
6,972
2,598
2,133
8,680
0
17,485
W
13,415
4,470
2,207
3,194
16,691
16,007
1,193
2,365
13,251
0
27,354
L
Osiris
PUffJ0n88
Osiris
7,821
1,324
300
1,573
16,751
23,937
0
4,826
11,925
0
20,321
L
Ah Muzen Cab
easybeamin
Ah Muzen Cab
12,492
4,464
124
625
11,799
6,002
0
3,285
8,514
0
31,067
W
Tiamat
7,468
999
2,837
2,444
5,820
4,976
1,539
1,804
3,754
27,249
0
L
Achilles
saiyuki420
Achilles
8,653
1,852
173
1,350
18,775
27,863
0
5,674
13,101
0
15,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
55,601
103
Minions Killed
155
0
Camps Cleared
0
840,127
Distance Traveled
1,252,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,932
841
54
4
0
243,659
0
L
Nu Wa
6,564
505
0
0
0
37,251
0
W
Xing Tian
10,731
825
16
1
0
244,193
0
L
Tiamat
10,150
781
34
3
0
207,445
0
W
Erlang Shen
11,252
866
19
1
0
238,471
0
W
Odin
11,422
879
32
2
0
259,553
0
L
Osiris
9,042
696
19
1
0
229,526
0
L
Ah Muzen Cab
9,538
734
42
3
0
168,242
0
W
Tiamat
11,264
866
34
3
0
266,463
0
L
Achilles
8,852
681
8
1
0
197,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role