Player Matchup

Sylvanus
Sylvanus
DutchVanilla
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,504 Elo+
Solo
Fenrir
Fenrir
Jinkirito
Fenrir
Level 92
God Stats
4W - 4L
1,505 SR
Queue Stats
78W - 109L
1,459 Elo+
Party 1
Rama
Rama
LeGreatSauce
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 95L
1,450 Elo+
Party 1
Tiamat
Tiamat
billy69284
Tiamat
Level 63
God Stats
4W - 5L
1,609 SR
Queue Stats
191W - 166L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
venopoly
Tsukuyomi
Level 84
God Stats
8W - 13L
1,379 SR
Queue Stats
23W - 38L
1,395 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,468 Elo+

VS

Team Averages
Level 124
1,493 SR
1,497 Elo+
Cerberus
Cerberus
Extinction360
Cerberus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Laivum
Zhong Kui
Level 159
God Stats
4W - 5L
1,818 SR
Queue Stats
304W - 304L
1,600 Elo+
Solo
Bakasura
Bakasura
OldBessyDaCow
Bakasura
Level 93
God Stats
21W - 21L
1,387 SR
Queue Stats
135W - 129L
1,404 Elo+
Solo
Ishtar
Ishtar
Puppyswarm
Ishtar
Level 143
God Stats
1W - 1L
1,198 SR
Queue Stats
32W - 24L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Senshi-iteza
Danzaburou
Level 104
God Stats
28W - 30L
1,564 SR
Queue Stats
338W - 344L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DutchVanilla
Sylvanus
10
0 / 4 / 3
7,000
500
5,424
14,196
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
Jinkirito
Fenrir
10
3 / 10 / 3
7,065
505
7,418
17,106
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 4 / 1
7,225
516
5,822
10,111
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
billy69284
Tiamat
15
6 / 4 / 1
9,415
673
8,310
10,782
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
venopoly
Tsukuyomi
13
1 / 5 / 0
7,516
537
4,512
10,828
4,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Extinction360
Cerberus
12
3 / 3 / 6
8,020
573
3,854
12,182
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Laivum
Zhong Kui
15
11 / 1 / 7
10,512
751
15,414
15,445
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
OldBessyDaCow
Bakasura
16
6 / 5 / 6
10,089
721
10,277
14,588
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Puppyswarm
Ishtar
14
3 / 0 / 4
8,510
608
7,157
6,411
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Senshi-iteza
Danzaburou
13
3 / 3 / 6
8,580
613
8,691
10,166
3,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
12
Kills
26
27
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DutchVanilla
Sylvanus
0
4
3
0.38
W
Cerberus
Extinction360
Cerberus
3
3
6
2
L
Fenrir
Jinkirito
Fenrir
3
10
3
0.45
W
Zhong Kui
Laivum
Zhong Kui
11
1
7
14.5
L
2
4
1
0.63
W
Bakasura
OldBessyDaCow
Bakasura
6
5
6
1.8
W
Ishtar
Puppyswarm
Ishtar
3
0
4
5
W
Danzaburou
Senshi-iteza
Danzaburou
3
3
6
2
L
Tiamat
billy69284
Tiamat
6
4
1
1.63
L
Tsukuyomi
venopoly
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
45,393
63,023
Taken
58,792
36,594
Mitigated
31,735
11,871
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DutchVanilla
Sylvanus
5,424
2,588
384
3,712
14,196
14,644
315
4,558
9,528
22,978
0
W
Cerberus
Extinction360
Cerberus
3,854
393
0
2,892
12,182
8,551
0
4,630
7,552
22,914
0
L
Fenrir
Jinkirito
Fenrir
7,418
1,546
0
1,153
17,106
7,261
0
4,858
12,042
0
35,584
W
Zhong Kui
Laivum
Zhong Kui
15,414
3,692
0
10,984
15,445
10,985
802
4,363
11,082
84,000
0
L
5,822
5,060
0
1,917
10,111
3,840
762
2,330
7,535
0
49,658
W
Bakasura
OldBessyDaCow
Bakasura
10,277
7,814
0
3,579
14,588
6,145
431
1,535
13,053
0
70,539
W
Ishtar
Puppyswarm
Ishtar
7,157
4,324
0
3,714
6,411
2,440
557
724
5,687
0
62,298
W
Danzaburou
Senshi-iteza
Danzaburou
8,691
3,524
0
2,513
10,166
3,614
332
6,070
4,096
0
60,486
L
Tiamat
billy69284
Tiamat
8,310
1,312
0
1,568
10,782
6,379
0
3,941
6,757
58,381
0
L
Tsukuyomi
venopoly
Tsukuyomi
4,512
1,647
0
3,137
10,828
4,470
0
3,960
6,362
0
55,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
45,711
372
Minions Killed
432
0
Camps Cleared
0
1,310,128
Distance Traveled
1,313,524
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,000
500
29
2
0
220,795
7
W
Cerberus
8,020
573
26
2
0
255,308
0
L
Fenrir
7,065
505
43
3
0
276,334
0
W
Zhong Kui
10,512
751
102
7
0
260,300
5
L
Rama
7,225
516
83
6
0
248,460
0
W
Bakasura
10,089
721
123
9
0
312,362
0
W
Ishtar
8,510
608
107
8
0
246,193
0
W
Danzaburou
8,580
613
74
5
0
239,361
2
L
Tiamat
9,415
673
133
10
0
267,695
0
L
Tsukuyomi
7,516
537
84
6
0
296,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role