Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Guyver13
Mercury
Level 148
God Stats
3W - 1L
1,616 SR
Queue Stats
36W - 34L
1,572 Elo+
Party 1
Charybdis
Charybdis
John2102
Charybdis
Level 106
God Stats
8W - 12L
1,310 SR
Queue Stats
477W - 452L
1,462 Elo+
Solo
Amaterasu
Amaterasu
hinomaru
Amaterasu
Level 168
God Stats
1W - 1L
1,251 SR
Queue Stats
354W - 331L
1,565 Elo+
Party 1
Team Averages
Level 126
1,435 SR
1,520 Elo+

VS

Team Averages
Level 116
1,592 SR
1,555 Elo+
Bacchus
Bacchus
JaylessJanus
Bacchus
Level 158
God Stats
8W - 8L
1,500 SR
Queue Stats
402W - 357L
1,605 Elo+
Solo
Bakasura
Bakasura
PurplePandaFire
Bakasura
Level 124
God Stats
2W - 2L
1,658 SR
Queue Stats
8W - 13L
1,403 Elo+
Party 2
Mulan
Mulan
Ralisor
Mulan
Level 113
God Stats
7W - 2L
1,600 SR
Queue Stats
12W - 6L
1,752 Elo+
Party 2
Anhur
Anhur
ThickMosquito
Anhur
Level 66
God Stats
13W - 9L
1,661 SR
Queue Stats
101W - 88L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iNSIGTHIRD
Morgan Le Fay
Level 117
God Stats
44W - 36L
1,540 SR
Queue Stats
71W - 84L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 2 / 5
9,136
571
10,205
10,887
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
12
1 / 3 / 2
7,394
462
3,993
9,199
3,743
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Guyver13
Mercury
16
5 / 1 / 5
9,398
587
11,321
15,227
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
John2102
Charybdis
16
2 / 3 / 2
9,545
597
8,166
14,140
5,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
hinomaru
Amaterasu
14
6 / 4 / 4
9,433
590
11,730
19,898
17,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JaylessJanus
Bacchus
12
2 / 0 / 8
7,899
494
8,883
9,599
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
13
7 / 6 / 1
8,449
528
11,058
18,854
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Ralisor
Mulan
14
2 / 4 / 2
8,175
511
8,376
13,220
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
8,393
525
8,579
13,654
6,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
iNSIGTHIRD
Morgan Le Fay
12
0 / 5 / 5
7,630
477
10,029
11,306
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
19
Kills
13
13
Deaths
19
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
5
3.75
W
Apollo
 
Apollo
1
3
2
0.67
W
Mercury
Guyver13
Mercury
5
1
5
7.5
L
Bacchus
JaylessJanus
Bacchus
2
0
8
6
W
Charybdis
John2102
Charybdis
2
3
2
1
L
Bakasura
7
6
1
1.25
L
Mulan
Ralisor
Mulan
2
4
2
0.75
L
2
4
1
0.63
W
Amaterasu
hinomaru
Amaterasu
6
4
4
2
L
Morgan Le Fay
iNSIGTHIRD
Morgan Le Fay
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
46,925
69,351
Taken
66,633
37,277
Mitigated
47,791
18,302
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,205
932
1,227
4,690
10,887
5,036
0
7,476
3,383
70,377
0
W
Apollo
 
Apollo
3,993
1,818
0
1,871
9,199
3,743
966
3,419
5,630
0
35,283
W
Mercury
Guyver13
Mercury
11,321
8,244
0
1,048
15,227
6,013
0
3,005
10,914
0
97,135
L
Bacchus
JaylessJanus
Bacchus
8,883
1,492
0
2,232
9,599
12,406
0
1,406
8,193
33,244
0
W
Charybdis
John2102
Charybdis
8,166
4,050
0
3,811
14,140
5,358
904
1,670
12,243
0
92,332
L
Bakasura
11,058
7,035
0
5,853
18,854
8,570
0
3,457
15,397
0
39,091
L
Mulan
Ralisor
Mulan
8,376
1,548
0
2,277
13,220
14,871
0
1,069
12,078
0
50,949
L
8,579
3,225
0
4,991
13,654
6,852
0
338
13,316
0
78,160
W
Amaterasu
hinomaru
Amaterasu
11,730
5,772
0
5,655
19,898
17,127
0
4,347
13,962
0
58,053
L
Morgan Le Fay
iNSIGTHIRD
Morgan Le Fay
10,029
1,108
0
575
11,306
5,092
0
4,411
6,895
65,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
40,546
538
Minions Killed
430
0
Camps Cleared
0
1,771,785
Distance Traveled
1,604,622
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,136
571
113
7
0
358,842
10
W
Apollo
7,394
462
61
4
0
347,422
0
W
Mercury
9,398
587
128
8
0
422,943
0
L
Bacchus
7,899
494
38
2
0
336,159
2
W
Charybdis
9,545
597
139
9
0
316,863
0
L
Bakasura
8,449
528
84
5
0
362,233
0
L
Mulan
8,175
511
84
5
0
317,248
0
L
Anhur
8,393
525
125
8
0
291,364
1
W
Amaterasu
9,433
590
97
6
0
325,715
5
L
Morgan Le Fay
7,630
477
99
6
0
297,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role