Player Matchup

Merlin
Merlin
GGM8
Merlin
Level 66
God Stats
9W - 9L
1,487 SR
Queue Stats
69W - 66L
1,419 Elo+
Solo
Arachne
Arachne
K1LLG0R
Arachne
Level 63
God Stats
4W - 5L
1,261 SR
Queue Stats
20W - 24L
1,569 Elo+
Solo
Bacchus
Bacchus
Slumb3r
Bacchus
Level 65
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 65
1,440 SR
1,496 Elo+

VS

Team Averages
Level 58
1,672 SR
1,488 Elo+
Cernunnos
Cernunnos
LittleVB
Cernunnos
Level 103
God Stats
14W - 6L
1,623 SR
Queue Stats
239W - 226L
1,561 Elo+
Solo
Ra
Ra
TrolliMax
Ra
Level 29
God Stats
1W - 0L
1,815 SR
Queue Stats
6W - 3L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nikita900
Kumbhakarna
Level 43
God Stats
4W - 1L
1,578 SR
Queue Stats
15W - 10L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GGM8
Merlin
11
2 / 2 / 1
8,049
732
8,383
6,816
2,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
K1LLG0R
Arachne
9
1 / 4 / 1
7,295
663
4,707
7,832
3,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Slumb3r
Bacchus
10
0 / 3 / 3
7,309
664
3,313
10,568
12,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LittleVB
Cernunnos
14
6 / 0 / 3
10,153
923
12,889
6,642
2,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 5
9,153
832
5,780
7,944
2,776
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
nikita900
Kumbhakarna
11
0 / 0 / 5
8,123
738
1,765
6,054
4,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
GGM8
Merlin
2
2
1
1.25
L
Arachne
K1LLG0R
Arachne
1
4
1
0.38
W
Cernunnos
LittleVB
Cernunnos
6
0
3
7.5
L
Bacchus
Slumb3r
Bacchus
0
3
3
0.5
W
3
3
5
1.83
W
Kumbhakarna
nikita900
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
20,434
25,216
Taken
20,640
18,653
Mitigated
10,362
4,661
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GGM8
Merlin
8,383
696
0
1,170
6,816
2,728
0
2,083
4,733
43,325
0
L
Arachne
K1LLG0R
Arachne
4,707
3,343
0
1,045
7,832
3,843
0
2,472
5,360
0
13,192
W
Cernunnos
LittleVB
Cernunnos
12,889
7,566
0
2,723
6,642
2,631
2,568
4,625
2,017
0
53,864
L
Bacchus
Slumb3r
Bacchus
3,313
237
0
2,446
10,568
12,082
0
3,188
7,223
11,945
0
W
5,780
903
1,023
588
7,944
2,776
162
4,961
2,983
31,930
0
W
Kumbhakarna
nikita900
Kumbhakarna
1,765
648
0
963
6,054
4,955
105
2,369
3,685
9,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,653
Gold Earned
27,429
96
Minions Killed
162
0
Camps Cleared
0
574,930
Distance Traveled
594,374
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,049
732
61
6
0
194,455
0
L
Arachne
7,295
663
19
2
0
167,847
3
W
Cernunnos
10,153
923
103
9
0
207,219
0
L
Bacchus
7,309
664
16
1
0
212,628
0
W
Ra
9,153
832
49
4
0
188,191
0
W
Kumbhakarna
8,123
738
10
1
0
198,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role