Player Matchup

Cthulhu
Cthulhu
Aewong
Cthulhu
Level 11
God Stats
3W - 0L
1,801 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 1
Persephone
Persephone
MadBrit123
Persephone
Level 117
God Stats
5W - 4L
1,609 SR
Queue Stats
398W - 353L
1,547 Elo+
Party 1
Bastet
Bastet
Revenador
Bastet
Level 84
God Stats
14W - 6L
1,766 SR
Queue Stats
151W - 140L
1,576 Elo+
Party 1
Discordia
Discordia
alonebydefault
Discordia
Level 123
God Stats
1W - 1L
1,534 SR
Queue Stats
117W - 110L
1,467 Elo+
Solo
Hachiman
Hachiman
papa_sublime
Hachiman
Level 68
God Stats
2W - 0L
1,786 SR
Queue Stats
152W - 123L
1,563 Elo+
Party 1
Team Averages
Level 81
1,699 SR
1,589 Elo+

VS

Team Averages
Level 116
1,606 SR
1,564 Elo+
Sylvanus
Sylvanus
GamingWizard37
Sylvanus
Level 123
God Stats
27W - 36L
1,540 SR
Queue Stats
114W - 114L
1,577 Elo+
Party 2
Janus
Janus
Ildona
Janus
Level 113
God Stats
7W - 12L
1,556 SR
Queue Stats
75W - 59L
1,547 Elo+
Solo
Ishtar
Ishtar
Jspaghetti6693
Ishtar
Level 93
God Stats
8W - 8L
1,648 SR
Queue Stats
83W - 78L
1,580 Elo+
Party 2
Cliodhna
Cliodhna
SkxnkHxnt
Cliodhna
Level 157
God Stats
3W - 3L
1,537 SR
Queue Stats
332W - 284L
1,553 Elo+
Solo
Serqet
Serqet
outlastwalrus
Serqet
Level 96
God Stats
3W - 2L
1,748 SR
Queue Stats
32W - 30L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aewong
Cthulhu
9
0 / 3 / 4
6,120
471
5,703
9,563
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MadBrit123
Persephone
13
2 / 1 / 4
8,062
620
7,430
7,461
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Revenador
Bastet
14
6 / 1 / 0
8,968
690
7,983
10,327
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
alonebydefault
Discordia
12
2 / 1 / 0
7,372
567
3,777
3,328
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
papa_sublime
Hachiman
11
1 / 1 / 2
6,265
482
6,523
7,829
2,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 3
6,391
492
5,723
15,319
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Ildona
Janus
12
0 / 2 / 1
6,892
530
3,601
5,918
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 2 / 1
6,222
479
4,876
6,877
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
SkxnkHxnt
Cliodhna
8
1 / 4 / 0
5,717
440
3,564
7,527
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 2
6,118
471
3,773
9,700
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aewong
Cthulhu
0
3
4
0.67
L
Sylvanus
2
1
3
3.5
L
Janus
Ildona
Janus
0
2
1
0.25
L
2
2
1
1.25
W
Persephone
MadBrit123
Persephone
2
1
4
4
W
Bastet
Revenador
Bastet
6
1
0
6
L
Cliodhna
SkxnkHxnt
Cliodhna
1
4
0
0.25
W
Discordia
alonebydefault
Discordia
2
1
0
2
L
1
2
2
1
W
Hachiman
papa_sublime
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
21,537
38,508
Taken
45,341
16,293
Mitigated
18,262
12,708
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aewong
Cthulhu
5,703
726
1,429
1,497
9,563
5,450
0
3,443
5,934
18,970
0
L
Sylvanus
5,723
1,692
1,063
8,326
15,319
8,235
551
6,222
9,097
27,555
8,073
L
Janus
Ildona
Janus
3,601
350
0
750
5,918
2,160
0
2,787
3,131
55,353
0
L
4,876
3,641
0
2,453
6,877
2,458
950
3,856
3,021
0
36,800
W
Persephone
MadBrit123
Persephone
7,430
682
0
3,366
7,461
2,493
0
1,594
5,617
64,212
0
W
Bastet
Revenador
Bastet
7,983
2,585
0
3,912
10,327
4,699
0
780
9,379
0
63,829
L
Cliodhna
SkxnkHxnt
Cliodhna
3,564
633
0
1,860
7,527
1,816
0
114
7,413
0
21,951
W
Discordia
alonebydefault
Discordia
3,777
159
0
250
3,328
1,030
336
811
2,517
50,914
0
L
3,773
710
0
1,491
9,700
3,593
0
3,931
5,769
0
35,190
W
Hachiman
papa_sublime
Hachiman
6,523
2,704
0
2,254
7,829
2,621
0
2,338
5,409
0
47,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
31,340
440
Minions Killed
306
0
Camps Cleared
0
1,390,249
Distance Traveled
1,240,487
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,120
471
18
1
0
277,176
0
L
Sylvanus
6,391
492
41
3
0
265,276
0
L
Janus
6,892
530
100
8
0
274,017
2
L
Ishtar
6,222
479
68
5
0
258,346
0
W
Persephone
8,062
620
112
9
0
293,156
0
W
Bastet
8,968
690
117
9
0
292,973
0
L
Cliodhna
5,717
440
42
3
0
141,830
0
W
Discordia
7,372
567
108
8
0
264,155
0
L
Serqet
6,118
471
55
4
0
301,018
1
W
Hachiman
6,265
482
85
7
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role