Player Matchup

Thanatos
Thanatos
Deathnile
Thanatos
Level 138
God Stats
0W - 1L
1,349 SR
Queue Stats
38W - 36L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
GizmoTh3Mogwai
Ix Chel
Level 145
God Stats
0W - 1L
1,573 SR
Queue Stats
53W - 52L
1,596 Elo+
Party 1
Nox
Nox
Timemuffin2
Nox
Level 150
God Stats
0W - 3L
1,340 SR
Queue Stats
61W - 61L
1,562 Elo+
Party 1
Team Averages
Level 144
1,421 SR
1,582 Elo+

VS

Team Averages
Level 166
1,630 SR
1,793 Elo+
Ix Chel
Ix Chel
Stoinis
Ix Chel
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 9L
1,879 Elo+
Party 2
Hachiman
Hachiman
Wáde
Hachiman
Level 146
God Stats
4W - 0L
1,678 SR
Queue Stats
113W - 42L
1,783 Elo+
Party 2
Thor
Thor
Yada
Thor
Level 237
God Stats
33W - 22L
1,712 SR
Queue Stats
85W - 55L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deathnile
Thanatos
13
6 / 10 / 6
11,064
851
8,294
15,598
5,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 7 / 10
9,813
755
6,371
12,235
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 7 / 8
11,819
909
10,593
14,354
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Stoinis
Ix Chel
15
6 / 3 / 11
11,807
908
13,122
9,629
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Wáde
Hachiman
14
6 / 5 / 7
11,327
871
8,313
14,034
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Yada
Thor
15
12 / 8 / 11
12,767
982
18,189
14,128
4,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
24
24
Deaths
16
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Deathnile
Thanatos
6
10
6
0.9
L
3
7
10
1.14
W
Ix Chel
Stoinis
Ix Chel
6
3
11
3.83
L
7
7
8
1.57
W
Hachiman
Wáde
Hachiman
6
5
7
1.9
W
Thor
Yada
Thor
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
39,624
42,187
Taken
37,791
15,204
Mitigated
11,695
6,143
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Deathnile
Thanatos
8,294
1,513
0
4,134
15,598
5,841
0
4,866
10,732
0
19,679
L
6,371
909
992
702
12,235
3,826
550
2,763
9,472
26,129
0
W
Ix Chel
Stoinis
Ix Chel
13,122
1,620
415
1,485
9,629
3,063
501
6,225
3,404
49,228
0
L
10,593
909
0
315
14,354
5,537
788
5,493
8,861
29,927
0
W
Hachiman
Wáde
Hachiman
8,313
4,745
0
2,452
14,034
3,820
1,884
3,413
10,621
0
56,647
W
Thor
Yada
Thor
18,189
4,784
0
0
14,128
4,812
0
7,853
6,275
0
37,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
35,901
93
Minions Killed
161
0
Camps Cleared
0
624,968
Distance Traveled
622,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,064
851
28
2
0
201,869
0
L
Ix Chel
9,813
755
27
2
0
197,331
0
W
Ix Chel
11,807
908
66
5
0
221,349
0
L
Nox
11,819
909
38
3
0
225,768
1
W
Hachiman
11,327
871
65
5
0
215,189
0
W
Thor
12,767
982
30
2
0
186,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role