Player Matchup

Tyr
Tyr
 
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Alphamigizi
Ao Kuang
Level 34
God Stats
1W - 3L
1,360 SR
Queue Stats
30W - 41L
1,450 Elo+
Party 3
Bacchus
Bacchus
Hexter64
Bacchus
Level 29
God Stats
2W - 1L
1,248 SR
Queue Stats
16W - 23L
1,125 Elo+
Party 1
Skadi
Skadi
UnlikelyEskimo
Skadi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
420W - 400L
1,551 Elo+
Solo
Merlin
Merlin
cyguy77777
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,231 Elo+
Party 1
Team Averages
Level 68
1,422 SR
1,371 Elo+

VS

Team Averages
Level 87
1,529 SR
1,646 Elo+
Surtr
Surtr
BrittieCross
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
Classy Chubby
Sylvanus
Level 122
God Stats
0W - 1L
1,600 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Vulcan
Vulcan
El Mighty Baldo
Vulcan
Level 137
God Stats
40W - 35L
1,543 SR
Queue Stats
333W - 325L
1,447 Elo+
Solo
Serqet
Serqet
EleganteChubby
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Artemis
Artemis
SlyMerc69
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 2 / 1
7,971
613
5,040
11,392
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Alphamigizi
Ao Kuang
11
3 / 1 / 1
7,007
539
3,865
11,772
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Hexter64
Bacchus
11
4 / 0 / 4
7,652
589
4,358
8,254
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 4
8,729
671
12,801
8,829
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
cyguy77777
Merlin
11
1 / 1 / 2
6,290
484
2,905
5,737
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,654
435
2,710
8,218
9,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Classy Chubby
Sylvanus
9
0 / 4 / 1
5,425
417
1,944
13,860
8,897
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,662
512
9,353
7,351
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
7,189
553
6,116
7,202
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SlyMerc69
Artemis
9
0 / 4 / 0
5,434
418
940
6,640
2,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
6
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
1
0.25
W
Ao Kuang
Alphamigizi
Ao Kuang
3
1
1
3.5
L
0
1
1
0.5
L
Sylvanus
Classy Chubby
Sylvanus
0
4
1
0.13
L
1
3
0
0.33
L
4
1
0
4
W
Bacchus
Hexter64
Bacchus
4
0
4
6
L
Artemis
SlyMerc69
Artemis
0
4
0
0
W
5
2
4
3.5
W
Merlin
cyguy77777
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
21,063
45,984
Taken
43,271
27,672
Mitigated
26,630
10,417
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,040
1,146
0
3,858
11,392
10,700
412
129
11,113
0
57,792
W
Ao Kuang
Alphamigizi
Ao Kuang
3,865
436
0
3,233
11,772
4,267
0
3,659
8,113
44,127
0
L
2,710
1,054
0
548
8,218
9,647
0
446
7,772
485
21,204
L
Sylvanus
Classy Chubby
Sylvanus
1,944
684
811
4,338
13,860
8,897
72
1,633
12,227
18,892
0
L
9,353
3,001
0
1,525
7,351
2,930
188
5,086
2,265
55,442
0
L
6,116
722
0
1,667
7,202
2,645
0
3,339
3,863
0
32,643
W
Bacchus
Hexter64
Bacchus
4,358
707
0
1,576
8,254
7,413
65
2,226
5,794
18,439
0
L
Artemis
SlyMerc69
Artemis
940
551
0
633
6,640
2,511
129
624
6,016
0
20,945
W
12,801
5,703
0
750
8,829
3,459
564
1,908
6,831
0
85,272
W
Merlin
cyguy77777
Merlin
2,905
184
0
1,000
5,737
1,833
0
3,504
2,173
34,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
30,364
397
Minions Killed
249
0
Camps Cleared
0
1,316,815
Distance Traveled
1,221,065
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,971
613
111
9
0
253,322
2
W
Ao Kuang
7,007
539
59
5
0
272,262
1
L
Surtr
5,654
435
31
2
0
215,797
0
L
Sylvanus
5,425
417
26
2
0
232,708
0
L
Vulcan
6,662
512
84
6
0
239,868
3
L
Serqet
7,189
553
68
5
0
308,853
0
W
Bacchus
7,652
589
31
2
0
284,765
5
L
Artemis
5,434
418
40
3
0
223,839
0
W
Skadi
8,729
671
133
10
0
239,274
2
W
Merlin
6,290
484
63
5
0
267,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role