Player Matchup

Cernunnos
Cernunnos
Ferg250
Cernunnos
Level 65
God Stats
17W - 7L
1,703 SR
Queue Stats
122W - 112L
1,469 Elo+
Party 2
Serqet
Serqet
UnknownTrend
Serqet
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 111L
1,464 Elo+
Solo
Sol
Sol
Vermasity
Sol
Level 129
God Stats
10W - 8L
1,244 SR
Queue Stats
106W - 103L
1,458 Elo+
Solo
Hercules
Hercules
hugegapingjanus
Hercules
Level 102
God Stats
10W - 9L
1,568 SR
Queue Stats
120W - 126L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
panchitolevi
Nu Wa
Level 148
God Stats
10W - 10L
1,427 SR
Queue Stats
151W - 144L
1,454 Elo+
Solo
Team Averages
Level 97
1,488 SR
1,465 Elo+

VS

Team Averages
Level 79
1,604 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
Brap2000
Tsukuyomi
Level 89
God Stats
3W - 0L
1,804 SR
Queue Stats
69W - 58L
1,543 Elo+
Party 1
Atlas
Atlas
DuckOfScot127
Atlas
Level 128
God Stats
18W - 18L
1,521 SR
Queue Stats
182W - 160L
1,502 Elo+
Party 1
Eset
Eset
LIGGYLIG4
Eset
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 35L
1,308 Elo+
Solo
Ne Zha
Ne Zha
RinHime
Ne Zha
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,537 Elo+
Solo
Anubis
Anubis
noahkd
Anubis
Level 29
God Stats
16W - 8L
1,695 SR
Queue Stats
221W - 196L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ferg250
Cernunnos
15
6 / 5 / 1
9,693
646
9,962
13,726
5,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
13
1 / 2 / 3
7,556
504
1,957
14,951
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 1
7,897
526
11,731
13,968
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
2 / 7 / 2
7,224
482
5,188
17,697
11,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 3
8,229
549
8,050
6,049
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brap2000
Tsukuyomi
14
5 / 5 / 3
8,458
564
10,046
13,183
5,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 2 / 8
8,738
583
10,274
14,145
15,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
13
0 / 1 / 1
8,370
558
3,845
7,551
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
RinHime
Ne Zha
14
4 / 2 / 5
8,855
590
4,834
12,554
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
noahkd
Anubis
15
6 / 1 / 4
9,586
639
20,447
11,889
7,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
20
20
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brap2000
Tsukuyomi
5
5
3
1.3
W
5
2
8
4.5
L
Cernunnos
Ferg250
Cernunnos
6
5
1
1.3
W
Eset
0
1
1
0.5
W
Ne Zha
RinHime
Ne Zha
4
2
5
3.25
L
Serqet
1
2
3
1.25
L
2
5
1
0.5
L
Hercules
2
7
2
0.43
W
Anubis
noahkd
Anubis
6
1
4
8
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
49,446
66,391
Taken
59,322
30,552
Mitigated
36,484
14,980
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brap2000
Tsukuyomi
10,046
3,547
0
1,755
13,183
5,432
523
1,036
12,087
0
62,845
W
10,274
3,955
0
991
14,145
15,518
69
4,686
9,201
33,484
0
L
Cernunnos
Ferg250
Cernunnos
9,962
5,262
0
6,494
13,726
5,629
0
2,462
11,264
0
69,805
W
Eset
3,845
175
0
1,653
7,551
2,451
0
4,590
2,691
83,615
0
W
Ne Zha
RinHime
Ne Zha
4,834
1,319
0
1,027
12,554
5,813
537
2,886
9,574
0
67,488
L
Serqet
1,957
642
0
945
14,951
7,357
0
8,291
6,660
0
53,084
L
11,731
3,085
0
2,781
13,968
3,959
0
9,224
4,744
63,649
0
L
Hercules
5,188
1,267
80
3,930
17,697
11,441
0
10,193
7,394
0
34,465
W
Anubis
noahkd
Anubis
20,447
1,052
0
7,522
11,889
7,270
214
6,019
5,800
89,595
0
L
8,050
3,521
0
750
6,049
2,166
0
4,189
1,763
62,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
44,007
485
Minions Killed
517
0
Camps Cleared
0
1,478,036
Distance Traveled
1,516,272
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,458
564
91
6
0
319,546
0
W
Atlas
8,738
583
30
2
0
288,180
2
L
Cernunnos
9,693
646
106
7
0
266,841
0
W
Eset
8,370
558
151
10
0
281,889
0
W
Ne Zha
8,855
590
105
7
0
335,711
0
L
Serqet
7,556
504
102
7
0
342,400
0
L
Sol
7,897
526
89
6
0
276,219
0
L
Hercules
7,224
482
65
4
0
290,417
0
W
Anubis
9,586
639
140
9
0
290,946
2
L
Nu Wa
8,229
549
123
8
0
302,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role