Player Matchup

Chaac
Chaac
Cheeze Ox
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
Seraphim Grdian
Agni
Level 134
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
captainrugmunch
Apollo
Level 21
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,472 SR
1,500 Elo+

VS

Team Averages
Level 184
1,451 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
Dreaded Grim
Cu Chulainn
Level 192
God Stats
3W - 6L
1,448 SR
Queue Stats
573W - 552L
1,602 Elo+
Party 2
Hachiman
Hachiman
g0odfellows
Hachiman
Level 121
God Stats
4W - 1L
1,447 SR
Queue Stats
63W - 49L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
shinbushi
Kukulkan
Level 240
God Stats
1W - 0L
1,457 SR
Queue Stats
3W - 1L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cheeze Ox
Chaac
9
1 / 3 / 0
7,072
707
5,495
11,470
12,740
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 1
6,777
678
5,055
6,803
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 0
6,501
650
1,838
6,435
2,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dreaded Grim
Cu Chulainn
11
4 / 0 / 5
8,092
809
7,673
7,588
7,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
g0odfellows
Hachiman
11
4 / 0 / 5
8,183
818
8,535
5,438
2,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
shinbushi
Kukulkan
11
1 / 1 / 7
7,722
772
3,116
4,634
1,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cheeze Ox
Chaac
1
3
0
0.33
W
Cu Chulainn
Dreaded Grim
Cu Chulainn
4
0
5
6.5
L
0
3
1
0.17
L
0
3
0
0
W
Hachiman
g0odfellows
Hachiman
4
0
5
6.5
W
Kukulkan
shinbushi
Kukulkan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
19,324
24,708
Taken
17,660
17,596
Mitigated
11,015
3,711
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cheeze Ox
Chaac
5,495
694
0
2,966
11,470
12,740
0
2,702
8,768
0
18,341
W
Cu Chulainn
Dreaded Grim
Cu Chulainn
7,673
872
0
1,200
7,588
7,084
145
1,836
5,752
0
24,394
L
5,055
237
0
120
6,803
2,477
0
415
6,388
29,512
0
L
1,838
1,436
0
625
6,435
2,379
0
387
6,048
0
15,381
W
Hachiman
g0odfellows
Hachiman
8,535
4,461
0
1,302
5,438
2,025
961
2,595
2,843
0
25,768
W
Kukulkan
shinbushi
Kukulkan
3,116
459
0
838
4,634
1,906
444
1,132
3,502
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,350
Gold Earned
23,997
92
Minions Killed
107
0
Camps Cleared
0
498,146
Distance Traveled
541,231
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,072
707
32
3
0
165,090
0
W
Cu Chulainn
8,092
809
14
1
0
206,763
1
L
Agni
6,777
678
36
4
0
168,713
0
L
Apollo
6,501
650
24
2
0
164,343
0
W
Hachiman
8,183
818
36
4
0
181,994
2
W
Kukulkan
7,722
772
57
6
0
152,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role