Player Matchup

Xing Tian
Xing Tian
Azoriuz
Xing Tian
Level 26
God Stats
4W - 4L
1,251 SR
Queue Stats
116W - 124L
1,265 Elo+
Party 2
Bakasura
Bakasura
NeRv3ouss
Bakasura
Level 40
God Stats
4W - 2L
1,420 SR
Queue Stats
86W - 103L
1,342 Elo+
Party 2
Izanami
Izanami
dveg__o
Izanami
Level 121
God Stats
5W - 5L
1,490 SR
Queue Stats
274W - 253L
1,551 Elo+
Solo
Da Ji
Da Ji
iamrxre
Da Ji
Level 42
God Stats
5W - 4L
1,662 SR
Queue Stats
156W - 156L
1,381 Elo+
Party 1
Janus
Janus
jcpaz12
Janus
Level 88
God Stats
12W - 9L
1,264 SR
Queue Stats
188W - 176L
1,400 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,388 Elo+

VS

Team Averages
Level 115
1,625 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
JohnnyBend32
Bacchus
Level 127
God Stats
1W - 6L
1,641 SR
Queue Stats
16W - 33L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Senjuu7
Ao Kuang
Level 127
God Stats
8W - 9L
1,681 SR
Queue Stats
572W - 517L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
alphasquad178
Danzaburou
Level 101
God Stats
133W - 153L
1,528 SR
Queue Stats
487W - 527L
1,479 Elo+
Solo
Bakasura
Bakasura
lvl3_Psyduck
Bakasura
Level 116
God Stats
1W - 2L
1,775 SR
Queue Stats
400W - 364L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azoriuz
Xing Tian
14
3 / 2 / 5
8,103
477
4,499
11,867
10,446
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
NeRv3ouss
Bakasura
15
5 / 7 / 1
9,380
552
16,355
18,608
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
dveg__o
Izanami
16
4 / 2 / 4
9,317
548
9,766
11,904
5,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
iamrxre
Da Ji
16
6 / 3 / 10
9,829
578
12,022
14,788
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
jcpaz12
Janus
15
5 / 3 / 5
9,356
550
13,273
8,209
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 5 / 5
9,170
539
8,453
10,210
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
JohnnyBend32
Bacchus
10
1 / 5 / 1
7,033
414
2,866
13,176
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Senjuu7
Ao Kuang
16
8 / 3 / 2
10,419
613
13,728
24,272
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
alphasquad178
Danzaburou
14
2 / 3 / 1
8,713
513
6,694
12,456
4,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
lvl3_Psyduck
Bakasura
15
4 / 7 / 4
9,667
569
12,564
19,038
7,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
17
17
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
5
0.9
W
Xing Tian
Azoriuz
Xing Tian
3
2
5
2.75
L
Bacchus
JohnnyBend32
Bacchus
1
5
1
0.3
W
Bakasura
NeRv3ouss
Bakasura
5
7
1
0.79
L
Ao Kuang
Senjuu7
Ao Kuang
8
3
2
3
L
Danzaburou
alphasquad178
Danzaburou
2
3
1
0.83
W
Izanami
dveg__o
Izanami
4
2
4
3
W
Da Ji
iamrxre
Da Ji
6
3
10
3.67
W
Janus
jcpaz12
Janus
5
3
5
2.5
L
Bakasura
lvl3_Psyduck
Bakasura
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,915
Damage
44,305
65,376
Taken
79,152
33,079
Mitigated
38,426
15,237
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,453
1,121
0
1,132
10,210
3,307
0
5,434
4,595
64,471
0
W
Xing Tian
Azoriuz
Xing Tian
4,499
341
0
1,596
11,867
10,446
415
4,454
7,358
41,260
0
L
Bacchus
JohnnyBend32
Bacchus
2,866
407
0
733
13,176
10,213
0
5,092
7,813
10,007
0
W
Bakasura
NeRv3ouss
Bakasura
16,355
11,121
0
4,702
18,608
7,746
0
11,611
6,757
0
54,687
L
Ao Kuang
Senjuu7
Ao Kuang
13,728
5,525
0
10,630
24,272
12,621
1,112
3,489
18,951
79,109
0
L
Danzaburou
alphasquad178
Danzaburou
6,694
1,634
88
3,773
12,456
4,546
595
1,559
10,897
0
58,652
W
Izanami
dveg__o
Izanami
9,766
8,074
0
4,651
11,904
5,509
26
1,852
9,872
0
89,380
W
Da Ji
iamrxre
Da Ji
12,022
4,551
0
3,050
14,788
6,283
233
2,766
11,112
0
58,457
W
Janus
jcpaz12
Janus
13,273
807
0
1,238
8,209
3,095
646
4,364
3,630
76,921
0
L
Bakasura
lvl3_Psyduck
Bakasura
12,564
8,291
171
4,395
19,038
7,739
1,296
2,198
16,580
0
72,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
45,002
514
Minions Killed
470
0
Camps Cleared
0
1,621,402
Distance Traveled
1,527,558
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,170
539
114
7
0
299,170
0
W
Xing Tian
8,103
477
45
3
0
308,783
0
L
Bacchus
7,033
414
16
1
0
275,345
0
W
Bakasura
9,380
552
106
6
0
330,176
2
L
Ao Kuang
10,419
613
111
7
0
305,705
0
L
Danzaburou
8,713
513
97
6
0
288,932
0
W
Izanami
9,317
548
177
10
0
297,714
5
W
Da Ji
9,829
578
72
4
0
378,771
0
W
Janus
9,356
550
114
7
0
305,958
7
L
Bakasura
9,667
569
132
8
0
358,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role