Player Matchup

Nu Wa
Nu Wa
Gurrilla_graN8T3
Nu Wa
Level 147
God Stats
4W - 4L
1,652 SR
Queue Stats
173W - 157L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JustCallMeSammie
Ah Muzen Cab
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 44L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Wolfeszn
Cthulhu
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,634 Elo+
Solo
King Arthur
King Arthur
Zer0--N1ght
King Arthur
Level 123
God Stats
0W - 3L
1,306 SR
Queue Stats
117W - 95L
1,520 Elo+
Party 1
Bacchus
Bacchus
phillykilla60
Bacchus
Level 129
God Stats
166W - 153L
1,595 SR
Queue Stats
883W - 830L
1,526 Elo+
Solo
Team Averages
Level 108
1,511 SR
1,523 Elo+

VS

Team Averages
Level 129
1,484 SR
1,487 Elo+
Anhur
Anhur
Maxwilson881
Anhur
Level 121
God Stats
60W - 49L
1,460 SR
Queue Stats
72W - 76L
1,454 Elo+
Solo
Guan Yu
Guan Yu
SKYDARKLJ
Guan Yu
Level 196
God Stats
2W - 2L
1,183 SR
Queue Stats
198W - 190L
1,525 Elo+
Solo
Janus
Janus
Sharp5hooter147
Janus
Level 123
God Stats
18W - 19L
1,487 SR
Queue Stats
367W - 338L
1,551 Elo+
Solo
Surtr
Surtr
kingabe909
Surtr
Level 47
God Stats
16W - 6L
1,495 SR
Queue Stats
177W - 174L
1,353 Elo+
Solo
Anubis
Anubis
shardslayer666
Anubis
Level 158
God Stats
4W - 2L
1,793 SR
Queue Stats
294W - 280L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,098
554
7,000
7,532
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JustCallMeSammie
Ah Muzen Cab
10
0 / 1 / 0
5,553
505
3,259
5,812
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Wolfeszn
Cthulhu
9
1 / 2 / 0
5,369
488
1,413
7,527
6,910
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Zer0--N1ght
King Arthur
10
0 / 5 / 2
5,488
499
2,364
10,902
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
6
0 / 1 / 0
4,440
404
2,083
6,187
3,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,339
576
2,928
5,288
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SKYDARKLJ
Guan Yu
10
1 / 1 / 6
5,752
523
3,549
8,648
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
5 / 1 / 6
7,471
679
7,518
5,520
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
11
1 / 1 / 0
6,791
617
3,042
7,893
4,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 2 / 5
7,229
657
7,835
7,996
3,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Ah Muzen Cab
JustCallMeSammie
Ah Muzen Cab
0
1
0
0
W
1
0
0
1
W
Guan Yu
SKYDARKLJ
Guan Yu
1
1
6
4
W
5
1
6
8
L
Cthulhu
Wolfeszn
Cthulhu
1
2
0
0.5
L
King Arthur
Zer0--N1ght
King Arthur
0
5
2
0.2
W
Surtr
1
1
0
1
L
Bacchus
0
1
0
0
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
24,872
37,960
Taken
35,345
17,659
Mitigated
15,898
5,099
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,000
824
0
500
7,532
2,230
0
6,110
1,422
33,749
0
L
Ah Muzen Cab
JustCallMeSammie
Ah Muzen Cab
3,259
1,409
0
0
5,812
1,330
0
767
5,045
0
44,262
W
2,928
1,676
0
1,966
5,288
1,852
0
668
4,538
0
45,431
W
Guan Yu
SKYDARKLJ
Guan Yu
3,549
299
532
734
8,648
4,226
229
3,722
4,812
1,646
12,087
W
7,518
665
0
1,696
5,520
1,747
130
2,205
3,113
57,322
0
L
Cthulhu
Wolfeszn
Cthulhu
1,413
52
0
20
7,527
6,910
0
693
6,834
18,334
0
L
King Arthur
Zer0--N1ght
King Arthur
2,364
364
0
2,531
10,902
3,411
0
5,946
4,956
0
35,596
W
Surtr
3,042
1,589
0
2,260
7,893
4,504
446
1,570
6,084
323
47,714
L
Bacchus
2,083
685
106
1,942
6,187
3,778
0
2,366
3,821
11,639
0
W
7,835
219
0
3,826
7,996
3,569
140
1,568
6,302
46,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
33,582
250
Minions Killed
366
0
Camps Cleared
0
940,475
Distance Traveled
1,075,699
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,098
554
51
5
0
195,315
1
L
Ah Muzen Cab
5,553
505
86
8
0
225,651
0
W
Anhur
6,339
576
93
8
0
203,135
0
W
Guan Yu
5,752
523
30
3
0
219,253
0
W
Janus
7,471
679
101
9
0
238,274
0
L
Cthulhu
5,369
488
27
2
0
132,372
1
L
King Arthur
5,488
499
63
6
0
241,241
0
W
Surtr
6,791
617
75
7
0
210,045
0
L
Bacchus
4,440
404
23
2
0
145,896
2
W
Anubis
7,229
657
67
6
0
204,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role