Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JadeDragonSlayer
Merlin
Level 149
God Stats
0W - 2L
1,570 SR
Queue Stats
214W - 188L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
MrDynia
Sun Wukong
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
377W - 346L
1,545 Elo+
Solo
Ratatoskr
Ratatoskr
Taehtie
Ratatoskr
Level 157
God Stats
12W - 15L
1,517 SR
Queue Stats
674W - 666L
1,530 Elo+
Solo
Team Averages
Level 120
1,517 SR
1,524 Elo+

VS

Team Averages
Level 128
1,610 SR
1,571 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dragonzei
Ne Zha
Level 159
God Stats
20W - 18L
1,531 SR
Queue Stats
286W - 246L
1,574 Elo+
Party 1
Tyr
Tyr
HimoNeeker1
Tyr
Level 126
God Stats
2W - 2L
1,740 SR
Queue Stats
151W - 138L
1,547 Elo+
Party 1
Poseidon
Poseidon
Julletin
Poseidon
Level 146
God Stats
2W - 0L
1,779 SR
Queue Stats
256W - 222L
1,574 Elo+
Party 1
Khepri
Khepri
Kelvargaming
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 3 / 1
6,984
437
7,370
9,829
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
 
Khepri
10
1 / 2 / 1
6,773
423
2,215
7,244
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 0
8,981
561
6,739
8,121
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
MrDynia
Sun Wukong
14
2 / 1 / 0
8,610
538
12,302
15,440
13,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Taehtie
Ratatoskr
15
3 / 3 / 0
8,774
548
4,961
12,401
4,969
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 4 / 4
7,577
474
7,939
13,476
5,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Dragonzei
Ne Zha
16
7 / 1 / 5
9,828
614
9,740
13,121
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 2
9,189
574
9,836
16,973
17,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Julletin
Poseidon
16
2 / 1 / 5
9,921
620
6,753
6,859
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
11
1 / 1 / 5
7,231
452
2,197
8,943
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
9
Kills
12
12
Deaths
9
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Khepri
 
Khepri
1
2
1
0.75
W
Cernunnos
 
Cernunnos
0
4
4
0.5
W
Ne Zha
Dragonzei
Ne Zha
7
1
5
9.5
W
2
2
2
1.5
L
2
3
0
0.67
W
Poseidon
Julletin
Poseidon
2
1
5
4.5
W
Khepri
1
1
5
3.5
L
Sun Wukong
MrDynia
Sun Wukong
2
1
0
2
L
Ratatoskr
Taehtie
Ratatoskr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
36,465
53,035
Taken
59,372
31,936
Mitigated
35,735
12,187
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,370
4,208
0
3,128
9,829
4,096
0
1,360
8,469
0
45,998
L
Khepri
 
Khepri
2,215
138
0
1,147
7,244
5,964
0
1,609
5,635
19,154
0
W
Cernunnos
 
Cernunnos
7,939
4,362
0
6,888
13,476
5,221
918
1,581
11,895
0
66,438
W
Ne Zha
Dragonzei
Ne Zha
9,740
4,555
0
3,620
13,121
5,573
0
1,993
11,128
0
89,915
W
9,836
1,727
0
6,448
16,973
17,033
0
1,355
15,618
0
75,552
L
6,739
210
0
625
8,121
2,950
0
3,062
5,059
86,936
0
W
Poseidon
Julletin
Poseidon
6,753
353
0
1,385
6,859
2,301
538
2,581
4,278
91,215
0
W
Khepri
2,197
329
0
2,192
8,943
5,607
26
1,676
7,267
12,427
0
L
Sun Wukong
MrDynia
Sun Wukong
12,302
4,304
0
6,307
15,440
13,957
0
0
15,440
0
78,613
L
Ratatoskr
Taehtie
Ratatoskr
4,961
1,198
0
980
12,401
4,969
0
2,919
9,482
0
75,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
43,746
502
Minions Killed
550
0
Camps Cleared
0
1,463,361
Distance Traveled
1,635,436
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,984
437
83
5
0
287,193
4
L
Khepri
6,773
423
29
2
0
302,414
5
W
Cernunnos
7,577
474
103
6
0
246,179
4
W
Ne Zha
9,828
614
127
8
0
377,305
1
W
Tyr
9,189
574
132
8
0
342,759
3
L
Merlin
8,981
561
151
9
0
289,843
2
W
Poseidon
9,921
620
171
11
0
367,580
0
W
Khepri
7,231
452
17
1
0
301,613
4
L
Sun Wukong
8,610
538
121
8
0
246,394
2
L
Ratatoskr
8,774
548
118
7
0
337,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role