Player Matchup

Fenrir
Fenrir
DanIndell
Fenrir
Level 108
God Stats
3W - 7L
1,488 SR
Queue Stats
18W - 23L
1,695 Elo+
Party 2
Ao Kuang
Ao Kuang
NoCAKEforu
Ao Kuang
Level 126
God Stats
2W - 2L
1,821 SR
Queue Stats
19W - 20L
1,638 Elo+
Party 2
Ymir
Ymir
RoderickHYin
Ymir
Level 94
God Stats
1W - 3L
1,556 SR
Queue Stats
8W - 19L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
SirWiggl3s
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,886 Elo+
Party 2
Martichoras
Martichoras
fatgod12
Martichoras
Level 93
God Stats
4W - 2L
1,907 SR
Queue Stats
30W - 25L
1,646 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,683 Elo+

VS

Team Averages
Level 100
1,503 SR
1,631 Elo+
Artemis
Artemis
BluethoPrime
Artemis
Level 52
God Stats
19W - 5L
1,796 SR
Queue Stats
283W - 239L
1,591 Elo+
Party 1
Bastet
Bastet
Feared Tactix
Bastet
Level 141
God Stats
4W - 8L
1,302 SR
Queue Stats
359W - 306L
1,590 Elo+
Solo
Ymir
Ymir
Nickf1969
Ymir
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 26L
1,647 Elo+
Party 1
Osiris
Osiris
iSuxk
Osiris
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 34L
1,768 Elo+
Solo
Ra
Ra
xYunqTryhard
Ra
Level 127
God Stats
8W - 5L
1,415 SR
Queue Stats
286W - 249L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanIndell
Fenrir
8
0 / 4 / 1
5,242
524
2,360
10,242
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
NoCAKEforu
Ao Kuang
11
3 / 1 / 0
6,300
630
3,197
8,208
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 3
7,052
705
5,937
6,923
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
SirWiggl3s
Ah Puch
11
1 / 1 / 0
6,100
610
6,858
6,242
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
fatgod12
Martichoras
8
0 / 1 / 0
4,988
499
1,498
4,994
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BluethoPrime
Artemis
13
3 / 0 / 2
7,156
716
5,024
4,012
1,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 1
5,781
578
4,522
9,599
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
2 / 1 / 4
6,188
619
2,785
8,565
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
iSuxk
Osiris
9
1 / 4 / 0
5,449
545
2,492
10,869
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 3
6,574
657
4,317
4,642
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
9
9
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
BluethoPrime
Artemis
3
0
2
4
L
Fenrir
DanIndell
Fenrir
0
4
1
0.13
W
2
1
1
2.5
W
Ymir
2
1
4
4
L
Ao Kuang
NoCAKEforu
Ao Kuang
3
1
0
3
L
2
2
3
1.75
L
Ah Puch
SirWiggl3s
Ah Puch
1
1
0
1
L
Martichoras
fatgod12
Martichoras
0
1
0
0
W
Osiris
iSuxk
Osiris
1
4
0
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
19,140
36,609
Taken
37,687
19,829
Mitigated
21,046
9,072
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BluethoPrime
Artemis
5,024
2,603
0
2,482
4,012
1,542
382
101
3,911
0
60,076
L
Fenrir
DanIndell
Fenrir
2,360
651
0
1,571
10,242
6,732
0
3,865
6,294
0
8,730
W
4,522
862
0
4,323
9,599
3,167
0
3,261
6,318
0
32,458
W
Ymir
2,785
701
0
2,306
8,565
7,595
0
2,955
5,610
23,764
0
L
Ao Kuang
NoCAKEforu
Ao Kuang
3,197
499
0
1,944
8,208
2,717
0
355
7,853
44,185
0
L
5,937
2,146
0
1,455
6,923
6,436
85
0
6,923
45,774
0
L
Ah Puch
SirWiggl3s
Ah Puch
6,858
255
0
3,444
6,242
2,127
0
2,325
3,850
51,981
0
L
Martichoras
fatgod12
Martichoras
1,498
339
0
658
4,994
1,817
0
407
4,587
0
31,142
W
Osiris
iSuxk
Osiris
2,492
881
0
1,975
10,869
6,995
0
6,485
4,086
0
26,724
W
4,317
334
264
1,436
4,642
1,747
0
2,872
1,770
60,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
31,148
337
Minions Killed
384
0
Camps Cleared
0
960,674
Distance Traveled
1,079,847
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,156
716
110
11
0
180,942
0
L
Fenrir
5,242
524
20
2
0
221,112
0
W
Bastet
5,781
578
57
6
0
272,674
0
W
Ymir
6,188
619
34
3
0
204,592
0
L
Ao Kuang
6,300
630
75
8
0
224,820
2
L
Ymir
7,052
705
89
9
0
168,688
1
L
Ah Puch
6,100
610
92
9
0
197,308
1
L
Martichoras
4,988
499
61
6
0
148,746
0
W
Osiris
5,449
545
52
5
0
187,642
0
W
Ra
6,574
657
131
13
0
233,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role