Player Matchup

Danzaburou
Danzaburou
NtoMyVanKid
Danzaburou
Level 96
God Stats
1W - 0L
1,752 SR
Queue Stats
107W - 94L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Shades_408
Cthulhu
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 16L
1,298 Elo+
Party 3
Hachiman
Hachiman
corfmanpride
Hachiman
Level 126
God Stats
5W - 4L
1,482 SR
Queue Stats
258W - 239L
1,540 Elo+
Party 2
King Arthur
King Arthur
llIlIIlIlIll
King Arthur
Level 123
God Stats
21W - 17L
1,528 SR
Queue Stats
416W - 407L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
x_KS47_x
Ao Kuang
Level 86
God Stats
14W - 14L
1,364 SR
Queue Stats
61W - 65L
1,480 Elo+
Party 3
Team Averages
Level 93
1,525 SR
1,452 Elo+

VS

Team Averages
Level 91
1,545 SR
1,416 Elo+
Bellona
Bellona
Daveinski
Bellona
Level 147
God Stats
14W - 8L
1,879 SR
Queue Stats
378W - 382L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Leybar
Kuzenbo
Level 28
God Stats
6W - 5L
1,612 SR
Queue Stats
69W - 76L
1,439 Elo+
Party 1
Thanatos
Thanatos
SageHaze
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Cernunnos
Cernunnos
UnusualCombat
Cernunnos
Level 83
God Stats
1W - 5L
1,172 SR
Queue Stats
354W - 326L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
faultykeyblade
Baba Yaga
Level 147
God Stats
8W - 7L
1,564 SR
Queue Stats
240W - 240L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NtoMyVanKid
Danzaburou
19
2 / 2 / 10
12,256
511
11,486
16,342
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shades_408
Cthulhu
16
0 / 4 / 8
10,269
428
8,805
19,888
21,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
corfmanpride
Hachiman
20
14 / 0 / 4
15,114
630
31,267
24,513
11,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
llIlIIlIlIll
King Arthur
18
3 / 2 / 7
12,707
529
10,153
24,291
29,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
x_KS47_x
Ao Kuang
17
10 / 3 / 8
12,590
525
11,401
21,178
9,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daveinski
Bellona
18
3 / 5 / 3
11,491
479
13,068
21,253
22,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Leybar
Kuzenbo
12
0 / 6 / 3
9,393
391
6,296
23,846
25,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SageHaze
Thanatos
16
2 / 10 / 3
10,418
434
7,320
20,258
9,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
UnusualCombat
Cernunnos
19
5 / 6 / 5
12,457
519
18,203
20,352
9,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
faultykeyblade
Baba Yaga
17
1 / 3 / 2
11,074
461
15,611
16,799
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
29
Kills
11
11
Deaths
30
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Daveinski
Bellona
3
5
3
0.9
L
Kuzenbo
Leybar
Kuzenbo
0
6
3
0.25
W
Danzaburou
NtoMyVanKid
Danzaburou
2
2
10
3.5
L
Thanatos
SageHaze
Thanatos
2
10
3
0.35
W
Cthulhu
Shades_408
Cthulhu
0
4
8
1
L
Cernunnos
UnusualCombat
Cernunnos
5
6
5
1.25
W
Hachiman
corfmanpride
Hachiman
14
0
4
16
L
Baba Yaga
faultykeyblade
Baba Yaga
1
3
2
0.67
W
King Arthur
llIlIIlIlIll
King Arthur
3
2
7
3.25
W
Ao Kuang
x_KS47_x
Ao Kuang
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,112
Damage
60,498
106,212
Taken
102,508
79,375
Mitigated
75,509
34,001
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Daveinski
Bellona
13,068
4,669
0
5,372
21,253
22,810
628
5,469
15,784
0
96,601
L
Kuzenbo
Leybar
Kuzenbo
6,296
2,000
0
3,285
23,846
25,360
478
5,861
17,985
24,680
0
W
Danzaburou
NtoMyVanKid
Danzaburou
11,486
5,537
0
6,199
16,342
7,367
5,629
1,877
14,465
0
105,056
L
Thanatos
SageHaze
Thanatos
7,320
1,878
0
8,616
20,258
9,233
360
3,574
16,684
0
45,098
W
Cthulhu
Shades_408
Cthulhu
8,805
551
172
2,732
19,888
21,070
0
2,617
17,271
46,502
0
L
Cernunnos
UnusualCombat
Cernunnos
18,203
8,854
0
6,518
20,352
9,920
394
4,213
16,139
0
116,334
W
Hachiman
corfmanpride
Hachiman
31,267
24,784
0
16,912
24,513
11,692
2,262
10,618
13,895
0
170,581
L
Baba Yaga
faultykeyblade
Baba Yaga
15,611
524
0
2,567
16,799
8,186
312
1,089
15,710
111,085
0
W
King Arthur
llIlIIlIlIll
King Arthur
10,153
1,533
0
1,132
24,291
29,306
57
4,616
19,675
0
89,564
W
Ao Kuang
x_KS47_x
Ao Kuang
11,401
2,771
1,040
5,814
21,178
9,940
1,284
4,155
17,023
70,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,936
Gold Earned
54,833
603
Minions Killed
561
0
Camps Cleared
0
2,362,013
Distance Traveled
2,176,160
1
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,491
479
144
6
0
432,296
3
L
Kuzenbo
9,393
391
18
1
0
423,154
9
W
Danzaburou
12,256
511
148
6
0
452,910
0
L
Thanatos
10,418
434
64
3
0
458,050
5
W
Cthulhu
10,269
428
61
3
0
466,318
0
L
Cernunnos
12,457
519
164
7
0
400,630
2
W
Hachiman
15,114
630
198
8
0
465,954
1
L
Baba Yaga
11,074
461
171
7
0
462,030
7
W
King Arthur
12,707
529
125
5
0
466,798
0
W
Ao Kuang
12,590
525
71
3
0
510,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role