Player Matchup

Thor
Thor
S1LV3RBLAZE
Thor
Level 139
God Stats
0W - 3L
1,243 SR
Queue Stats
23W - 42L
1,331 Elo+
Party 1
Scylla
Scylla
ShastaMkNASTy69
Scylla
Level 157
God Stats
1W - 4L
1,746 SR
Queue Stats
22W - 49L
1,323 Elo+
Party 1
Cabrakan
Cabrakan
TrumpsBabyHandz
Cabrakan
Level 126
God Stats
0W - 1L
1,717 SR
Queue Stats
18W - 40L
1,328 Elo+
Party 1
Shiva
Shiva
cSFSDs
Shiva
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,341 Elo+
Party 1
Ullr
Ullr
iZyphr
Ullr
Level 127
God Stats
1W - 2L
1,499 SR
Queue Stats
13W - 28L
1,385 Elo+
Party 1
Team Averages
Level 135
1,541 SR
1,342 Elo+

VS

Team Averages
Level 136
1,690 SR
1,626 Elo+
Cabrakan
Cabrakan
B3H1NDULOLEKSD
Cabrakan
Level 89
God Stats
11W - 4L
1,928 SR
Queue Stats
53W - 23L
1,707 Elo+
Solo
Cernunnos
Cernunnos
Cenzhin
Cernunnos
Level 115
God Stats
60W - 26L
1,700 SR
Queue Stats
468W - 324L
1,634 Elo+
Solo
Nu Wa
Nu Wa
Feline
Nu Wa
Level 158
God Stats
3W - 4L
1,745 SR
Queue Stats
20W - 27L
1,681 Elo+
Party 2
Serqet
Serqet
Luma
Serqet
Level 194
God Stats
9W - 9L
1,641 SR
Queue Stats
243W - 212L
1,583 Elo+
Party 2
King Arthur
King Arthur
gameplayer
King Arthur
Level 126
God Stats
4W - 5L
1,434 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,035
604
4,898
9,089
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 0
7,125
713
4,958
9,362
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
12
0 / 6 / 3
6,453
645
6,198
13,087
16,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
cSFSDs
Shiva
14
1 / 4 / 0
6,771
677
4,836
12,710
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
iZyphr
Ullr
12
1 / 0 / 2
6,690
669
3,628
8,394
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
6 / 0 / 8
8,472
847
11,936
7,662
4,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Cenzhin
Cernunnos
17
6 / 0 / 6
9,376
938
13,512
6,870
3,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Feline
Nu Wa
15
5 / 0 / 6
8,307
831
11,802
4,024
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Luma
Serqet
14
3 / 3 / 6
7,625
763
6,421
8,525
4,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
gameplayer
King Arthur
13
0 / 0 / 8
7,084
708
3,370
9,874
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
20
20
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
0
8
10
W
Cernunnos
Cenzhin
Cernunnos
6
0
6
9
W
Nu Wa
Feline
Nu Wa
5
0
6
8
W
Serqet
Luma
Serqet
3
3
6
2
L
0
4
1
0.13
L
1
6
0
0.17
L
Cabrakan
0
6
3
0.25
L
Shiva
cSFSDs
Shiva
1
4
0
0.25
W
King Arthur
gameplayer
King Arthur
0
0
8
4
L
Ullr
iZyphr
Ullr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
47,041
52,642
Taken
36,955
36,831
Mitigated
19,796
5,170
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,936
1,394
0
0
7,662
4,862
0
1,406
5,833
31,309
0
W
Cernunnos
Cenzhin
Cernunnos
13,512
6,786
0
4,308
6,870
3,490
3,643
1,498
5,014
0
59,714
W
Nu Wa
Feline
Nu Wa
11,802
3,438
0
448
4,024
1,561
2,698
1,328
2,542
35,557
0
W
Serqet
Luma
Serqet
6,421
1,217
0
2,190
8,525
4,265
0
3,007
4,964
0
16,300
L
4,898
358
169
285
9,089
3,081
0
4,001
4,964
0
7,977
L
4,958
411
0
332
9,362
2,831
0
3,752
5,410
25,230
0
L
Cabrakan
6,198
467
0
510
13,087
16,302
0
5,150
7,937
13,908
0
L
Shiva
cSFSDs
Shiva
4,836
611
432
1,993
12,710
11,961
0
4,615
8,095
0
19,089
W
King Arthur
gameplayer
King Arthur
3,370
272
176
2,493
9,874
5,618
0
2,623
6,913
0
12,668
L
Ullr
iZyphr
Ullr
3,628
1,255
0
1,449
8,394
2,656
0
6,220
1,952
0
20,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
40,864
142
Minions Killed
243
0
Camps Cleared
0
898,086
Distance Traveled
1,044,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,472
847
44
4
0
227,392
0
W
Cernunnos
9,376
938
114
11
0
201,877
0
W
Nu Wa
8,307
831
43
4
0
204,387
0
W
Serqet
7,625
763
21
2
0
182,632
0
L
Thor
6,035
604
8
1
0
135,905
0
L
Scylla
7,125
713
46
5
0
168,806
0
L
Cabrakan
6,453
645
9
1
0
190,333
0
L
Shiva
6,771
677
35
4
0
199,195
0
W
King Arthur
7,084
708
21
2
0
228,335
0
L
Ullr
6,690
669
44
4
0
203,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role