Player Matchup

Anubis
Anubis
Artesanoide
Anubis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 81L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
Tomy1717
Sylvanus
Level 26
God Stats
0W - 2L
1,231 SR
Queue Stats
25W - 59L
1,385 Elo+
Party 2
Ao Kuang
Ao Kuang
kingpinmw
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ulises_Joel5
Cu Chulainn
Level 11
God Stats
1W - 2L
1,734 SR
Queue Stats
3W - 15L
1,300 Elo+
Party 2
Hachiman
Hachiman
xxELIONTxx
Hachiman
Level 69
God Stats
1W - 2L
1,575 SR
Queue Stats
60W - 104L
1,397 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,365 Elo+

VS

Team Averages
Level 162
1,455 SR
1,502 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OlinaDSemel
Baron Samedi
Level 154
God Stats
7W - 7L
1,368 SR
Queue Stats
572W - 608L
1,512 Elo+
Party 1
Vulcan
Vulcan
toximanos
Vulcan
Level 152
God Stats
9W - 16L
1,409 SR
Queue Stats
359W - 337L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 6 / 3
8,120
451
7,320
17,810
7,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tomy1717
Sylvanus
10
0 / 6 / 4
7,746
430
5,520
19,803
17,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
kingpinmw
Ao Kuang
14
3 / 5 / 2
8,543
475
6,737
17,759
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ulises_Joel5
Cu Chulainn
13
1 / 5 / 0
8,107
450
5,675
13,075
9,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
xxELIONTxx
Hachiman
14
3 / 2 / 0
8,980
499
10,823
11,766
5,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
9 / 1 / 3
12,638
702
17,310
18,325
9,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
 
Bastet
17
6 / 0 / 7
10,408
578
13,093
15,894
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
15
3 / 3 / 3
9,018
501
7,167
11,504
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OlinaDSemel
Baron Samedi
14
3 / 1 / 9
9,446
525
10,969
12,174
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
toximanos
Vulcan
16
2 / 3 / 6
10,128
563
13,783
7,585
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
23
24
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
3
10.5
W
Bastet
 
Bastet
6
0
7
9.5
W
Medusa
 
Medusa
3
3
3
1.5
L
Anubis
1
6
3
0.42
W
Baron Samedi
OlinaDSemel
Baron Samedi
3
1
9
7.5
L
Sylvanus
Tomy1717
Sylvanus
0
6
4
0.33
L
Ao Kuang
kingpinmw
Ao Kuang
3
5
2
0.8
W
Vulcan
toximanos
Vulcan
2
3
6
1.67
L
Cu Chulainn
ulises_Joel5
Cu Chulainn
1
5
0
0.2
L
Hachiman
xxELIONTxx
Hachiman
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,075
Damage
62,322
80,213
Taken
65,482
47,325
Mitigated
30,339
19,226
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,310
12,514
0
8,325
18,325
9,864
1,301
2,369
15,956
0
111,270
W
Bastet
 
Bastet
13,093
3,442
0
9,804
15,894
6,277
0
5,355
10,539
0
81,799
W
Medusa
 
Medusa
7,167
2,735
0
2,297
11,504
4,431
1,174
3,264
8,240
0
63,548
L
Anubis
7,320
227
0
5,917
17,810
7,780
54
8,153
9,657
70,656
0
W
Baron Samedi
OlinaDSemel
Baron Samedi
10,969
963
1,888
4,783
12,174
6,797
0
5,217
6,957
39,721
0
L
Sylvanus
Tomy1717
Sylvanus
5,520
1,680
2,372
2,557
19,803
17,516
52
9,085
10,033
18,449
0
L
Ao Kuang
kingpinmw
Ao Kuang
6,737
2,075
0
1,394
17,759
7,100
0
4,865
12,894
56,749
0
W
Vulcan
toximanos
Vulcan
13,783
4,639
0
637
7,585
2,970
417
3,522
4,063
90,160
0
L
Cu Chulainn
ulises_Joel5
Cu Chulainn
5,675
1,631
0
3,318
13,075
9,915
168
563
11,614
0
51,335
L
Hachiman
xxELIONTxx
Hachiman
10,823
7,380
0
3,668
11,766
5,014
1,432
2,086
9,447
0
63,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
51,638
422
Minions Killed
606
0
Camps Cleared
0
1,705,933
Distance Traveled
1,927,381
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,638
702
208
12
0
449,727
3
W
Bastet
10,408
578
119
7
0
429,341
0
W
Medusa
9,018
501
90
5
0
319,934
5
L
Anubis
8,120
451
134
7
0
310,092
0
W
Baron Samedi
9,446
525
54
3
0
342,553
4
L
Sylvanus
7,746
430
24
1
0
332,246
4
L
Ao Kuang
8,543
475
83
5
0
379,257
0
W
Vulcan
10,128
563
135
8
0
385,826
2
L
Cu Chulainn
8,107
450
77
4
0
336,089
0
L
Hachiman
8,980
499
104
6
0
348,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role