Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CYMalanta
Kuzenbo
Level 63
God Stats
22W - 21L
1,585 SR
Queue Stats
95W - 136L
1,545 Elo+
Party 1
King Arthur
King Arthur
Dragon23321
King Arthur
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 90L
1,504 Elo+
Party 1
Arachne
Arachne
LowkeyFreaky
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,534 Elo+
Party 1
Izanami
Izanami
Saggington
Izanami
Level 80
God Stats
22W - 15L
1,641 SR
Queue Stats
172W - 200L
1,541 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,525 Elo+

VS

Team Averages
Level 123
1,518 SR
1,457 Elo+
Sun Wukong
Sun Wukong
BlakeTops4Josh
Sun Wukong
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,355 Elo+
Party 2
Loki
Loki
ImPressed101
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,425 Elo+
Party 2
Ix Chel
Ix Chel
InHerJungle
Ix Chel
Level 122
God Stats
1W - 1L
1,220 SR
Queue Stats
37W - 37L
1,423 Elo+
Party 2
Hachiman
Hachiman
PapaBeave
Hachiman
Level 155
God Stats
8W - 2L
1,847 SR
Queue Stats
226W - 198L
1,557 Elo+
Party 3
Geb
Geb
SlojiwiKilla
Geb
Level 109
God Stats
4W - 2L
1,524 SR
Queue Stats
196W - 217L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 2
8,193
431
9,632
16,031
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
CYMalanta
Kuzenbo
12
0 / 4 / 2
7,858
414
7,937
22,179
33,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Dragon23321
King Arthur
15
1 / 4 / 2
9,215
485
13,789
21,665
25,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
LowkeyFreaky
Arachne
15
3 / 5 / 2
9,385
494
8,396
17,732
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Saggington
Izanami
14
1 / 6 / 1
8,325
438
10,020
15,911
6,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlakeTops4Josh
Sun Wukong
19
5 / 2 / 7
11,876
625
18,085
22,151
22,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 10
9,772
514
7,909
13,872
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
InHerJungle
Ix Chel
16
6 / 2 / 10
10,297
542
17,544
10,777
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
PapaBeave
Hachiman
17
11 / 1 / 5
11,268
593
21,468
14,147
7,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 19
9,799
516
7,125
18,364
23,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
25
25
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
2
0.33
W
Sun Wukong
BlakeTops4Josh
Sun Wukong
5
2
7
4.25
L
Kuzenbo
CYMalanta
Kuzenbo
0
4
2
0.25
L
King Arthur
Dragon23321
King Arthur
1
4
2
0.5
W
3
2
10
4
W
Ix Chel
InHerJungle
Ix Chel
6
2
10
5.5
L
Arachne
LowkeyFreaky
Arachne
3
5
2
0.8
W
Hachiman
PapaBeave
Hachiman
11
1
5
13.5
L
Izanami
Saggington
Izanami
1
6
1
0.25
W
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,774
Damage
72,131
93,518
Taken
79,311
79,641
Mitigated
64,943
18,738
Healing
33,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,632
552
2,153
4,196
16,031
5,725
0
6,644
9,387
64,128
0
W
Sun Wukong
BlakeTops4Josh
Sun Wukong
18,085
3,725
0
8,927
22,151
22,149
1,481
1,950
20,201
0
110,659
L
Kuzenbo
CYMalanta
Kuzenbo
7,937
2,984
0
4,232
22,179
33,633
0
8,451
13,728
22,198
0
L
King Arthur
Dragon23321
King Arthur
13,789
1,485
0
2,307
21,665
25,436
0
4,074
17,591
1,586
80,304
W
7,909
2,310
0
4,864
13,872
6,942
0
3,575
10,297
0
63,700
W
Ix Chel
InHerJungle
Ix Chel
17,544
2,124
2,001
3,640
10,777
5,153
816
5,353
5,424
82,813
0
L
Arachne
LowkeyFreaky
Arachne
8,396
3,990
0
4,206
17,732
8,800
0
2,814
14,918
0
83,538
W
Hachiman
PapaBeave
Hachiman
21,468
15,414
0
8,713
14,147
7,099
3,705
1,829
12,318
0
109,597
L
Izanami
Saggington
Izanami
10,020
6,823
0
1,644
15,911
6,047
0
2,686
13,225
0
65,445
W
7,125
680
432
5,365
18,364
23,600
186
5,782
12,582
24,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
53,012
491
Minions Killed
580
0
Camps Cleared
0
1,794,249
Distance Traveled
1,918,935
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,193
431
105
6
0
333,305
5
W
Sun Wukong
11,876
625
184
10
0
389,363
2
L
Kuzenbo
7,858
414
22
1
0
360,652
1
L
King Arthur
9,215
485
122
6
0
339,765
3
W
Loki
9,772
514
88
5
0
445,191
2
W
Ix Chel
10,297
542
129
7
0
364,781
7
L
Arachne
9,385
494
134
7
0
409,833
2
W
Hachiman
11,268
593
151
8
0
336,590
0
L
Izanami
8,325
438
108
6
0
350,694
2
W
Geb
9,799
516
28
1
0
383,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role