Player Matchup

Ymir
Ymir
Cmittler00
Ymir
Level 88
God Stats
7W - 2L
1,897 SR
Queue Stats
36W - 24L
1,436 Elo+
Party 1
Anubis
Anubis
Whiite Apple
Anubis
Level 122
God Stats
1W - 0L
1,340 SR
Queue Stats
60W - 53L
1,451 Elo+
Party 1
Izanami
Izanami
argoboss1234
Izanami
Level 78
God Stats
3W - 0L
1,292 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 1
Team Averages
Level 96
1,509 SR
1,441 Elo+

VS

Team Averages
Level 113
1,595 SR
1,440 Elo+
Zeus
Zeus
Franciscob77
Zeus
Level 149
God Stats
28W - 34L
1,555 SR
Queue Stats
466W - 494L
1,399 Elo+
Solo
Yemoja
Yemoja
gomesmask
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Party 2
Charybdis
Charybdis
notsoelite
Charybdis
Level 123
God Stats
0W - 2L
1,729 SR
Queue Stats
20W - 23L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
12,908
717
6,712
23,683
31,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
6 / 3 / 5
14,050
781
14,246
12,655
6,874
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
argoboss1234
Izanami
16
4 / 5 / 6
14,351
797
18,465
13,760
5,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
11,464
637
5,617
12,307
2,763
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
gomesmask
Yemoja
16
0 / 3 / 11
12,331
685
4,169
16,634
17,969
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
notsoelite
Charybdis
17
10 / 5 / 1
14,637
813
21,737
16,161
6,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
11
13
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
1
5
6
0.8
W
Anubis
6
3
5
2.83
W
Izanami
argoboss1234
Izanami
4
5
6
1.4
L
Yemoja
gomesmask
Yemoja
0
3
11
1.83
L
Charybdis
notsoelite
Charybdis
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
31,523
50,098
Taken
45,102
44,095
Mitigated
27,212
13,402
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,712
607
68
5,681
23,683
31,502
537
5,016
18,633
27,402
0
L
5,617
461
0
312
12,307
2,763
0
4,092
8,215
31,798
0
W
Anubis
14,246
122
0
5,673
12,655
6,874
1,876
2,841
9,791
58,399
0
W
Izanami
argoboss1234
Izanami
18,465
14,052
0
1,980
13,760
5,719
320
2,406
11,319
0
87,787
L
Yemoja
gomesmask
Yemoja
4,169
805
834
280
16,634
17,969
0
8,065
8,569
19,640
0
L
Charybdis
notsoelite
Charybdis
21,737
14,240
0
1,828
16,161
6,480
417
9,236
6,925
0
74,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
38,432
171
Minions Killed
175
0
Camps Cleared
0
842,845
Distance Traveled
661,612
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,908
717
22
1
0
279,965
3
L
Zeus
11,464
637
59
3
0
119,401
0
W
Anubis
14,050
781
59
3
0
282,053
0
W
Izanami
14,351
797
90
5
0
280,827
0
L
Yemoja
12,331
685
15
1
0
279,613
1
L
Charybdis
14,637
813
101
6
0
262,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role