Player Matchup

Hercules
Hercules
S1LV3RBLAZE
Hercules
Level 139
God Stats
2W - 2L
1,384 SR
Queue Stats
23W - 42L
1,311 Elo+
Party 1
Scylla
Scylla
ShastaMkNASTy69
Scylla
Level 157
God Stats
1W - 4L
1,712 SR
Queue Stats
22W - 49L
1,300 Elo+
Party 1
Ne Zha
Ne Zha
TrumpsBabyHandz
Ne Zha
Level 126
God Stats
4W - 1L
1,552 SR
Queue Stats
18W - 40L
1,304 Elo+
Party 1
Artio
Artio
cSFSDs
Artio
Level 124
God Stats
3W - 4L
1,588 SR
Queue Stats
23W - 43L
1,319 Elo+
Party 1
Ullr
Ullr
iZyphr
Ullr
Level 127
God Stats
1W - 2L
1,408 SR
Queue Stats
13W - 28L
1,365 Elo+
Party 1
Team Averages
Level 135
1,529 SR
1,320 Elo+

VS

Team Averages
Level 98
1,353 SR
1,414 Elo+
Thanatos
Thanatos
BigGay69
Thanatos
Level 120
God Stats
16W - 25L
1,220 SR
Queue Stats
107W - 108L
1,491 Elo+
Solo
Shiva
Shiva
Dav2
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 2
Cupid
Cupid
MaeveAileen
Cupid
Level 16
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 7L
1,378 Elo+
Party 2
Anubis
Anubis
Rhulo12a
Anubis
Level 143
God Stats
13W - 18L
1,446 SR
Queue Stats
291W - 286L
1,460 Elo+
Solo
Athena
Athena
abysssal
Athena
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
6W - 9L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
S1LV3RBLAZE
Hercules
13
1 / 1 / 5
7,210
655
4,855
13,202
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 0 / 4
8,509
774
10,187
4,109
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 4
7,681
698
6,035
8,530
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
cSFSDs
Artio
14
1 / 1 / 5
7,423
675
3,713
11,530
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
iZyphr
Ullr
15
0 / 0 / 2
7,855
714
4,826
3,978
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigGay69
Thanatos
14
1 / 1 / 2
7,616
692
5,156
5,100
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Shiva
Dav2
Shiva
13
1 / 1 / 2
7,196
654
9,884
9,796
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 2 / 2
7,210
655
4,116
5,817
2,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Rhulo12a
Anubis
14
0 / 2 / 1
7,659
696
6,616
7,332
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
abysssal
Athena
13
1 / 2 / 2
7,536
685
5,158
9,349
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
8
Kills
3
3
Deaths
8
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigGay69
Thanatos
1
1
2
2
L
Shiva
Dav2
Shiva
1
1
2
2
L
0
2
2
0.5
L
Anubis
Rhulo12a
Anubis
0
2
1
0.25
W
Hercules
S1LV3RBLAZE
Hercules
1
1
5
3.5
W
4
0
4
6
W
2
1
4
4
L
Athena
abysssal
Athena
1
2
2
1
W
Artio
cSFSDs
Artio
1
1
5
3.5
W
Ullr
iZyphr
Ullr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,616
Damage
30,930
41,349
Taken
37,394
29,210
Mitigated
25,333
12,687
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigGay69
Thanatos
5,156
168
0
3,139
5,100
1,976
0
2,312
2,551
0
20,305
L
Shiva
Dav2
Shiva
9,884
1,729
345
1,345
9,796
9,611
0
3,422
6,004
0
21,286
L
4,116
2,035
814
1,203
5,817
2,456
0
1,061
4,377
0
21,251
L
Anubis
Rhulo12a
Anubis
6,616
252
0
3,633
7,332
3,321
0
2,803
4,118
37,046
0
W
Hercules
S1LV3RBLAZE
Hercules
4,855
531
398
5,385
13,202
11,853
208
4,890
7,917
0
7,479
W
10,187
385
0
642
4,109
1,328
296
525
3,584
39,639
0
W
6,035
1,648
0
1,096
8,530
3,872
281
1,912
6,456
0
25,202
L
Athena
abysssal
Athena
5,158
1,307
0
1,472
9,349
7,969
0
2,998
5,651
14,080
0
W
Artio
cSFSDs
Artio
3,713
209
1,046
3,612
11,530
10,420
356
3,324
7,806
13,197
0
W
Ullr
iZyphr
Ullr
4,826
1,097
0
508
3,978
1,737
170
1,123
2,807
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
37,217
220
Minions Killed
205
0
Camps Cleared
0
1,085,310
Distance Traveled
1,053,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,616
692
38
3
0
231,854
0
L
Shiva
7,196
654
27
2
0
231,881
0
L
Cupid
7,210
655
50
5
0
188,375
0
L
Anubis
7,659
696
76
7
0
184,660
0
W
Hercules
7,210
655
10
1
0
207,231
0
W
Scylla
8,509
774
80
7
0
212,366
0
W
Ne Zha
7,681
698
39
4
0
234,679
0
L
Athena
7,536
685
14
1
0
216,826
0
W
Artio
7,423
675
20
2
0
216,466
0
W
Ullr
7,855
714
71
6
0
214,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role