Player Matchup

Hachiman
Hachiman
BabaYagaBitties
Hachiman
Level 17
God Stats
2W - 2L
1,350 SR
Queue Stats
61W - 40L
1,579 Elo+
Party 2
Chaac
Chaac
HydroPort87
Chaac
Level 6
God Stats
2W - 3L
1,519 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 2
Chronos
Chronos
NiğğerChungus
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,474 Elo+
Party 2
Ganesha
Ganesha
RamericaBalls
Ganesha
Level 156
God Stats
1W - 2L
1,698 SR
Queue Stats
163W - 137L
1,558 Elo+
Party 2
Thor
Thor
The6layeR
Thor
Level 102
God Stats
4W - 3L
1,437 SR
Queue Stats
117W - 102L
1,536 Elo+
Party 2
Team Averages
Level 59
1,501 SR
1,537 Elo+

VS

Team Averages
Level 60
1,425 SR
1,294 Elo+
Bakasura
Bakasura
Aletpdelta
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 215L
1,362 Elo+
Party 3
Surtr
Surtr
Folden7
Surtr
Level 125
God Stats
21W - 15L
1,627 SR
Queue Stats
181W - 157L
1,441 Elo+
Party 3
Khepri
Khepri
ShiningxDragon
Khepri
Level 111
God Stats
0W - 1L
1,294 SR
Queue Stats
38W - 34L
1,161 Elo+
Party 1
Izanami
Izanami
Zodrow15
Izanami
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 4L
1,288 Elo+
Party 1
Baba Yaga
Baba Yaga
plov67798
Baba Yaga
Level 43
God Stats
2W - 2L
1,430 SR
Queue Stats
153W - 165L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
5 / 0 / 0
7,243
724
6,630
3,101
1,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,749
575
4,020
7,509
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 0 / 3
7,924
792
9,649
7,072
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
10
0 / 0 / 13
6,891
689
3,694
6,419
4,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
11
3 / 1 / 2
6,493
649
3,818
6,799
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aletpdelta
Bakasura
9
0 / 6 / 0
5,132
513
3,129
12,274
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Folden7
Surtr
10
3 / 3 / 0
6,133
613
6,426
10,007
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 6 / 1
4,471
447
1,891
10,780
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Zodrow15
Izanami
7
0 / 4 / 0
4,515
452
3,031
5,762
1,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
plov67798
Baba Yaga
1
0 / 0 / 0
3,740
374
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
4
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aletpdelta
Bakasura
0
6
0
0
W
Hachiman
5
0
0
5
L
Surtr
Folden7
Surtr
3
3
0
1
W
1
3
0
0.33
W
10
0
3
11.5
W
Ganesha
0
0
13
6.5
L
0
6
1
0.08
W
Thor
3
1
2
4
L
Izanami
Zodrow15
Izanami
0
4
0
0
L
Baba Yaga
plov67798
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,811
Damage
14,477
30,900
Taken
38,823
14,698
Mitigated
21,363
13,357
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aletpdelta
Bakasura
3,129
2,205
0
2,871
12,274
5,199
42
5,416
6,858
0
27,375
W
Hachiman
6,630
5,104
0
2,017
3,101
1,093
286
488
2,613
0
55,781
L
Surtr
Folden7
Surtr
6,426
2,564
0
1,850
10,007
6,031
0
1,819
8,188
958
38,475
W
4,020
1,475
0
1,018
7,509
3,851
0
169
7,340
0
33,389
W
9,649
5,504
0
3,076
7,072
2,705
2,823
1,115
5,698
65,156
0
W
Ganesha
3,694
854
1,181
2,580
6,419
4,540
314
776
5,568
17,493
0
L
1,891
155
0
1,600
10,780
8,216
0
4,464
6,316
11,098
0
W
Thor
3,818
1,274
0
3,485
6,799
2,509
0
176
6,573
0
38,763
L
Izanami
Zodrow15
Izanami
3,031
2,235
0
214
5,762
1,917
0
1,644
4,118
0
23,284
L
Baba Yaga
plov67798
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,300
Gold Earned
23,991
365
Minions Killed
156
0
Camps Cleared
0
997,823
Distance Traveled
797,369
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,132
513
58
6
0
211,381
0
W
Hachiman
7,243
724
106
11
0
217,028
0
L
Surtr
6,133
613
60
6
0
195,899
1
W
Chaac
5,749
575
59
6
0
186,408
0
W
Chronos
7,924
792
107
11
0
197,338
2
W
Ganesha
6,891
689
12
1
0
191,882
0
L
Khepri
4,471
447
8
1
0
183,893
0
W
Thor
6,493
649
81
8
0
205,167
0
L
Izanami
4,515
452
30
3
0
205,478
0
L
Baba Yaga
3,740
374
0
0
0
718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role