Player Matchup

Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Farbigno
Bacchus
Level 116
God Stats
7W - 4L
1,595 SR
Queue Stats
99W - 86L
1,460 Elo+
Party 2
Surtr
Surtr
Griffino5341
Surtr
Level 68
God Stats
3W - 3L
1,412 SR
Queue Stats
86W - 93L
1,428 Elo+
Solo
Vamana
Vamana
rebecarod
Vamana
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 29L
1,353 Elo+
Party 2
Team Averages
Level 87
1,540 SR
1,448 Elo+

VS

Team Averages
Level 92
1,484 SR
1,441 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CoDmastakilla86
Nu Wa
Level 60
God Stats
3W - 6L
1,224 SR
Queue Stats
351W - 374L
1,446 Elo+
Solo
Thor
Thor
Slimee_Woodz
Thor
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
315W - 304L
1,364 Elo+
Solo
Rama
Rama
bDpLAW
Rama
Level 79
God Stats
5W - 2L
1,697 SR
Queue Stats
99W - 109L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 5 / 0
7,690
961
6,596
8,088
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 3
7,339
917
5,114
6,025
3,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Farbigno
Bacchus
14
0 / 4 / 7
6,750
844
6,665
10,521
15,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 5 / 6
6,406
801
4,853
9,800
10,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
rebecarod
Vamana
5
0 / 1 / 1
5,230
654
265
2,016
1,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 0 / 11
7,903
988
6,081
4,993
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
 
Gilgamesh
13
3 / 1 / 10
7,666
958
6,861
10,475
11,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 13
7,631
954
9,668
4,612
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 6
7,672
959
5,576
8,751
3,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
bDpLAW
Rama
14
4 / 2 / 9
7,874
984
5,747
5,227
2,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
17
17
Deaths
8
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
5
0
1.2
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
3
1.75
W
Xbalanque
 
Xbalanque
4
0
11
9.5
W
Gilgamesh
 
Gilgamesh
3
1
10
8
W
1
1
13
7.5
L
Bacchus
Farbigno
Bacchus
0
4
7
0.88
L
0
5
6
0.6
W
5
4
6
2
W
Rama
bDpLAW
Rama
4
2
9
4.25
L
Vamana
rebecarod
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
33,933
36,450
Taken
34,058
35,611
Mitigated
20,887
5,190
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,596
1,027
128
476
8,088
5,534
0
1,753
6,335
0
7,975
L
Ah Muzen Cab
 
Ah Muzen Cab
5,114
703
232
665
6,025
3,021
0
1,286
4,739
0
25,488
W
Xbalanque
 
Xbalanque
6,081
3,775
1,844
1,803
4,993
2,137
1,116
1,042
3,951
0
11,749
W
Gilgamesh
 
Gilgamesh
6,861
1,732
499
1,982
10,475
11,695
203
2,340
7,629
0
12,103
W
9,668
2,506
209
538
4,612
1,732
36
1,249
3,189
20,718
0
L
Bacchus
Farbigno
Bacchus
6,665
449
111
1,091
10,521
15,103
0
3,253
7,268
15,715
0
L
4,853
1,251
580
1,857
9,800
10,522
0
2,643
7,157
277
10,435
W
5,576
674
1,789
1,372
8,751
3,268
0
1,230
7,248
0
14,573
W
Rama
bDpLAW
Rama
5,747
4,424
1,620
1,522
5,227
2,055
682
1,045
3,948
0
16,776
L
Vamana
rebecarod
Vamana
265
73
0
50
2,016
1,431
0
733
1,283
0
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
38,746
72
Minions Killed
123
0
Camps Cleared
0
572,571
Distance Traveled
772,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,690
961
8
1
0
125,711
0
L
Ah Muzen Cab
7,339
917
42
5
0
146,050
0
W
Xbalanque
7,903
988
30
4
0
177,830
0
W
Gilgamesh
7,666
958
16
2
0
162,490
0
W
Nu Wa
7,631
954
16
2
0
143,880
0
L
Bacchus
6,750
844
9
1
0
146,476
0
L
Surtr
6,406
801
11
1
0
133,248
0
W
Thor
7,672
959
19
2
0
121,597
0
W
Rama
7,874
984
42
5
0
166,422
0
L
Vamana
5,230
654
2
0
0
21,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role