Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze IV
Deathshot102512
Mercury
Bronze IV
Level 89
God Stats
0W - 2L
1,323 SR
Queue Stats
4W - 7L
1,385 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Tym3tro
Jing Wei
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,370 MMR
Solo
Khepri
Khepri
Gold V
jjkool21
Khepri
Gold V
Level 158
God Stats
0W - 1L
1,330 SR
Queue Stats
74W - 84L
1,371 MMR
Solo
Chaac
Chaac
Gold V
slimm_hova
Chaac
Gold V
Level 117
God Stats
3W - 5L
1,462 SR
Queue Stats
75W - 83L
1,358 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,423 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,503 SR
1,391 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
BoogieWitDaHoodi
Neith
Gold IV
Level 106
God Stats
5W - 2L
1,424 SR
Queue Stats
263W - 266L
1,315 MMR
Solo
Ymir
Ymir
Gold V
DrollDanostor
Ymir
Gold V
Level 138
God Stats
7W - 8L
1,562 SR
Queue Stats
167W - 178L
1,351 MMR
Solo
Nemesis
Nemesis
Gold III
Flaminriku657
Nemesis
Gold III
Level 52
God Stats
1W - 2L
1,428 SR
Queue Stats
65W - 71L
1,435 MMR
Party 1
Bacchus
Bacchus
Gold V
jumpfin
Bacchus
Gold V
Level 66
God Stats
20W - 19L
1,598 SR
Queue Stats
85W - 97L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
1
0 / 0 / 0
2,649
442
0
0
0
9
1 / 2 / 0
4,389
732
1,014
3,774
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
Tym3tro
Jing Wei
6
0 / 1 / 0
3,717
620
2,447
3,128
915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
jjkool21
Khepri
5
0 / 1 / 0
3,359
560
1,315
5,899
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
8
2 / 1 / 0
4,439
740
5,706
5,160
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HerculesArachneMartichorasCernunnosBakasura

VS

Bans
HachimanVamanaSerqetThorHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 0 / 0
4,724
787
3,454
1,464
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 2
3,881
647
2,296
2,517
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 1
3,628
605
1,443
6,670
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
8
0 / 1 / 4
4,326
721
1,629
5,085
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
jumpfin
Bacchus
6
2 / 0 / 0
4,169
695
1,358
3,545
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
5
5
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
W
Janus
 
Janus
3
0
0
3
W
0
0
2
1
L
1
2
0
0.5
W
0
2
1
0.25
W
Nemesis
0
1
4
2
L
Jing Wei
Tym3tro
Jing Wei
0
1
0
0
L
Khepri
jjkool21
Khepri
0
1
0
0
W
Bacchus
jumpfin
Bacchus
2
0
0
2
L
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,482
Damage
10,180
17,961
Taken
19,281
7,625
Mitigated
8,071
4,844
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
3,454
271
0
375
1,464
385
0
341
1,123
29,910
0
W
2,296
581
0
935
2,517
790
0
455
2,062
0
22,673
L
1,014
289
0
0
3,774
1,123
0
1,114
2,530
0
21,990
W
1,443
513
0
1,685
6,670
2,925
0
0
6,670
15,559
0
W
Nemesis
1,629
720
0
971
5,085
1,591
0
100
4,985
0
29,121
L
Jing Wei
Tym3tro
Jing Wei
2,447
2,099
0
1,162
3,128
915
0
561
2,567
0
19,834
L
Khepri
jjkool21
Khepri
1,315
185
0
2,018
5,899
3,413
0
2,426
3,381
12,249
0
W
Bacchus
jumpfin
Bacchus
1,358
320
0
1,974
3,545
2,380
0
419
3,126
7,322
0
L
Chaac
5,706
1,765
0
1,664
5,160
2,174
0
1,768
3,228
0
28,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,553
Gold Earned
20,728
140
Minions Killed
191
0
Camps Cleared
0
485,059
Distance Traveled
586,502
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
2,649
442
0
0
0
0
0
W
Janus
4,724
787
53
9
0
115,993
0
W
Neith
3,881
647
49
8
0
102,613
0
L
Mercury
4,389
732
48
8
0
150,023
2
W
Ymir
3,628
605
25
4
0
105,434
0
W
Nemesis
4,326
721
53
9
0
138,890
0
L
Jing Wei
3,717
620
36
6
0
104,247
0
L
Khepri
3,359
560
12
2
0
119,138
3
W
Bacchus
4,169
695
11
2
0
123,572
1
L
Chaac
4,439
740
44
7
0
111,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role