Player Matchup

Hachiman
Hachiman
Platinum IV
Tunedah
Hachiman
Platinum IV
Level 129
God Stats
1W - 0L
1,300 SR
Queue Stats
95W - 50L
2,059 MMR
Party 1
Thoth
Thoth
Platinum IV
kernoin
Thoth
Platinum IV
Level 159
God Stats
4W - 3L
1,418 SR
Queue Stats
93W - 50L
2,059 MMR
Party 1
Sobek
Sobek
Platinum IV
rawgreg
Sobek
Platinum IV
Level 126
God Stats
11W - 5L
1,675 SR
Queue Stats
95W - 50L
2,059 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,465 SR
2,059 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,445 SR
1,757 MMR
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Platinum II
ShinyAk74u
Surtr
Platinum II
Level 172
God Stats
2W - 6L
1,336 SR
Queue Stats
165W - 180L
1,856 MMR
Solo
Ix Chel
Ix Chel
Platinum I
yëat
Ix Chel
Platinum I
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,914 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tunedah
Hachiman
16
5 / 2 / 6
12,725
795
18,213
13,567
7,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
kernoin
Thoth
16
8 / 2 / 6
13,497
844
26,250
12,537
6,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
rawgreg
Sobek
15
2 / 0 / 13
12,262
766
7,692
16,361
27,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ne ZhaAchillesKuzenboAtlasMartichoras

VS

Bans
AphroditeMedusaHerculesCernunnosHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 4 / 3
10,629
664
7,430
23,379
34,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
13
0 / 4 / 2
10,350
647
8,515
18,958
22,672
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
yëat
Ix Chel
15
3 / 7 / 0
12,240
765
16,698
16,488
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
3
0.63
L
Surtr
0
4
2
0.25
W
Hachiman
Tunedah
Hachiman
5
2
6
4
W
Thoth
kernoin
Thoth
8
2
6
5.5
W
Sobek
rawgreg
Sobek
2
0
13
8.5
L
Ix Chel
yëat
Ix Chel
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,155
Damage
32,643
42,465
Taken
58,825
41,825
Mitigated
64,566
12,536
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,430
1,856
0
968
23,379
34,149
12
11,500
11,879
14,239
0
L
Surtr
8,515
2,222
0
1,717
18,958
22,672
0
9,699
9,259
684
28,557
W
Hachiman
Tunedah
Hachiman
18,213
8,905
0
4,394
13,567
7,834
1,911
8,874
4,693
0
77,432
W
Thoth
kernoin
Thoth
26,250
1,697
0
1,438
12,537
6,678
969
7,853
4,684
89,195
0
W
Sobek
rawgreg
Sobek
7,692
802
0
6,704
16,361
27,313
209
8,573
7,788
26,683
0
L
Ix Chel
yëat
Ix Chel
16,698
1,119
1,315
2,243
16,488
7,745
0
12,939
3,549
65,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
33,219
262
Minions Killed
135
0
Camps Cleared
0
926,867
Distance Traveled
939,118
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,629
664
3
0
0
338,041
1
L
Surtr
10,350
647
35
2
0
309,519
0
W
Hachiman
12,725
795
125
8
0
279,850
0
W
Thoth
13,497
844
109
7
0
322,191
2
W
Sobek
12,262
766
28
2
0
324,826
0
L
Ix Chel
12,240
765
97
6
0
291,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role