Player Matchup

Loki
Loki
Deesy F Baby
Loki
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,164 Elo+
Party 1
Heimdallr
Heimdallr
LateHimself01
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,605 Elo+
Party 1
Ganesha
Ganesha
ReallyDeepDavid
Ganesha
Level 83
God Stats
0W - 2L
1,360 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 1
Nox
Nox
TornadaDan
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,494 Elo+
Party 1
Horus
Horus
about12spiders
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 98
1,472 SR
1,400 Elo+

VS

Team Averages
Level 107
1,439 SR
1,497 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FUTBALL19
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,463 Elo+
Party 2
Horus
Horus
Hoot1e
Horus
Level 107
God Stats
4W - 9L
1,195 SR
Queue Stats
195W - 184L
1,492 Elo+
Party 2
Nike
Nike
LoMoFoJo
Nike
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,366
737
5,506
10,385
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LateHimself01
Heimdallr
12
1 / 6 / 4
6,759
676
7,729
11,815
5,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 4
6,586
659
3,887
15,588
14,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
0 / 5 / 4
6,679
668
6,775
9,251
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 3
7,762
776
5,532
14,399
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
11 / 0 / 12
10,234
1,023
19,189
8,143
5,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
14
1 / 2 / 18
8,399
840
19,437
10,456
5,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
14
5 / 3 / 10
8,591
859
4,855
11,717
13,249
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Horus
Hoot1e
Horus
15
1 / 1 / 20
8,493
849
8,850
10,225
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
16
7 / 0 / 15
9,383
938
6,705
9,334
10,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
5
Kills
25
25
Deaths
6
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
0
12
17
W
Xbalanque
 
Xbalanque
1
2
18
5
L
2
4
2
0.75
W
Ares
5
3
10
3.33
W
Horus
Hoot1e
Horus
1
1
20
11
L
Heimdallr
LateHimself01
Heimdallr
1
6
4
0.5
W
Nike
7
0
15
14.5
L
0
7
4
0.29
L
0
5
4
0.4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
59,036
61,438
Taken
49,875
44,084
Mitigated
49,631
14,827
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,189
2,361
2,353
1,876
8,143
5,125
1,274
2,510
5,633
37,929
0
W
Xbalanque
 
Xbalanque
19,437
1,940
889
1,704
10,456
5,765
1,190
694
9,762
0
33,204
L
5,506
399
562
2,327
10,385
4,363
0
4,558
5,788
0
19,875
W
Ares
4,855
558
504
1,714
11,717
13,249
326
3,004
8,713
7,268
0
W
Horus
Hoot1e
Horus
8,850
1,700
3,482
4,164
10,225
14,566
364
3,368
6,857
5,469
6,208
L
Heimdallr
LateHimself01
Heimdallr
7,729
3,670
183
1,614
11,815
5,290
0
4,695
7,022
0
17,114
W
Nike
6,705
396
2,233
2,225
9,334
10,926
363
3,524
5,810
0
16,663
L
3,887
290
1,298
511
15,588
14,340
0
8,030
7,298
9,598
0
L
6,775
276
48
1,506
9,251
3,716
0
4,264
4,436
11,984
0
L
5,532
1,281
2,413
4,365
14,399
16,375
0
6,050
8,223
3,435
4,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
45,100
82
Minions Killed
113
0
Camps Cleared
0
963,034
Distance Traveled
1,112,781
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,234
1,023
45
5
0
210,941
0
W
Xbalanque
8,399
840
34
3
0
250,092
0
L
Loki
7,366
737
33
3
0
217,862
1
W
Ares
8,591
859
5
1
0
198,113
0
W
Horus
8,493
849
9
1
0
233,682
0
L
Heimdallr
6,759
676
18
2
0
177,537
0
W
Nike
9,383
938
20
2
0
219,953
0
L
Ganesha
6,586
659
0
0
0
171,376
0
L
Nox
6,679
668
23
2
0
194,609
0
L
Horus
7,762
776
8
1
0
201,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role