Player Matchup

Cerberus
Cerberus
ATOMIC GAMER360
Cerberus
Level 159
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 3
Nemesis
Nemesis
Darkeatermidir66
Nemesis
Level 127
God Stats
4W - 2L
1,743 SR
Queue Stats
430W - 383L
1,479 Elo+
Party 2
Chernobog
Chernobog
Footballfan1626
Chernobog
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ondeado_gris
Nu Wa
Level 101
God Stats
3W - 5L
1,554 SR
Queue Stats
309W - 274L
1,482 Elo+
Party 2
Anubis
Anubis
zdropp24
Anubis
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 90L
1,442 Elo+
Party 2
Team Averages
Level 86
1,559 SR
1,481 Elo+

VS

Team Averages
Level 75
1,458 SR
1,424 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ClickClackPOW314
Bakasura
Level 156
God Stats
5W - 9L
1,461 SR
Queue Stats
144W - 159L
1,482 Elo+
Party 1
Geb
Geb
INDIGX_LXRD
Geb
Level 20
God Stats
1W - 3L
1,188 SR
Queue Stats
10W - 14L
1,389 Elo+
Party 1
Vamana
Vamana
Mercenary--X--
Vamana
Level 46
God Stats
4W - 6L
1,441 SR
Queue Stats
38W - 61L
1,243 Elo+
Solo
Cernunnos
Cernunnos
gunnerx34
Cernunnos
Level 44
God Stats
6W - 2L
1,699 SR
Queue Stats
203W - 194L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 1 / 2
8,321
378
2,919
8,760
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 4 / 5
10,734
488
8,341
19,437
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Footballfan1626
Chernobog
11
1 / 1 / 1
8,349
380
2,102
4,389
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 4
12,022
546
18,209
16,279
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
zdropp24
Anubis
20
7 / 4 / 2
12,678
576
11,152
19,587
10,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 2 / 5
12,166
553
13,286
13,422
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 4
12,582
572
15,006
22,289
8,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 3 / 6
9,141
416
1,898
10,585
7,209
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
0 / 2 / 0
10,406
473
2,163
10,792
7,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
gunnerx34
Cernunnos
18
4 / 3 / 2
12,041
547
13,892
21,456
9,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
17
Kills
13
13
Deaths
17
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
5
2.75
L
Cerberus
2
1
2
3
W
6
7
4
1.14
L
3
4
5
1.38
L
Chernobog
Footballfan1626
Chernobog
1
1
1
1.5
W
0
3
6
1
W
0
2
0
0
W
Cernunnos
gunnerx34
Cernunnos
4
3
2
1.67
L
4
3
4
2
L
Anubis
zdropp24
Anubis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,723
Damage
46,245
68,452
Taken
78,544
31,418
Mitigated
37,125
15,435
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,286
649
0
2,120
13,422
4,458
120
8,026
5,396
98,602
0
L
Cerberus
2,919
147
1,222
2,819
8,760
4,742
0
1,388
7,072
14,007
0
W
15,006
10,324
0
2,909
22,289
8,774
592
8,169
14,120
0
83,781
L
8,341
3,175
0
1,935
19,437
8,241
328
4,680
14,157
0
99,527
L
Chernobog
Footballfan1626
Chernobog
2,102
957
0
452
4,389
1,325
0
270
3,839
0
36,628
W
1,898
126
0
0
10,585
7,209
15
2,992
7,593
21,160
0
W
2,163
386
0
1,069
10,792
7,549
2,208
5,385
5,407
0
73,345
W
Cernunnos
gunnerx34
Cernunnos
13,892
7,419
0
10,865
21,456
9,135
1,267
9,059
12,397
0
136,257
L
18,209
3,227
0
884
16,279
6,792
394
1,902
13,862
108,021
0
L
Anubis
zdropp24
Anubis
11,152
113
0
8,123
19,587
10,318
284
7,472
11,120
114,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
56,336
572
Minions Killed
603
0
Camps Cleared
0
1,693,232
Distance Traveled
1,943,706
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,166
553
159
7
0
385,596
1
L
Cerberus
8,321
378
15
1
0
212,817
2
W
Bakasura
12,582
572
145
7
0
442,672
0
L
Nemesis
10,734
488
126
6
0
498,300
4
L
Chernobog
8,349
380
70
3
0
209,428
2
W
Geb
9,141
416
27
1
0
303,205
0
W
Vamana
10,406
473
112
5
0
436,564
0
W
Cernunnos
12,041
547
160
7
0
375,669
0
L
Nu Wa
12,022
546
175
8
0
401,684
0
L
Anubis
12,678
576
186
8
0
371,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role