Player Matchup

Gilgamesh
Gilgamesh
Lvl67Gengar
Gilgamesh
Level 141
God Stats
1W - 1L
1,665 SR
Queue Stats
40W - 39L
1,582 Elo+
Party 2
Neith
Neith
r34-Astolfo
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,587 Elo+
Party 2
Nox
Nox
temp-153444
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,539 Elo+
Party 2
Team Averages
Level 129
1,555 SR
1,570 Elo+

VS

Team Averages
Level 121
1,643 SR
1,515 Elo+
Thoth
Thoth
DalekSNight
Thoth
Level 167
God Stats
35W - 32L
1,567 SR
Queue Stats
329W - 300L
1,598 Elo+
Solo
Bellona
Bellona
Kenpachi0464
Bellona
Level 84
God Stats
2W - 1L
1,857 SR
Queue Stats
56W - 60L
1,472 Elo+
Party 1
Nemesis
Nemesis
Kobayashi-sama02
Nemesis
Level 111
God Stats
3W - 0L
1,504 SR
Queue Stats
56W - 59L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lvl67Gengar
Gilgamesh
11
3 / 3 / 8
9,745
750
10,308
17,278
15,138
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
1 / 4 / 5
9,730
748
7,674
11,969
2,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 5 / 3
11,065
851
11,753
11,985
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
12,690
976
18,451
10,607
4,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kenpachi0464
Bellona
13
3 / 4 / 5
10,362
797
7,398
14,464
15,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 5
10,129
779
10,613
11,965
5,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
12
12
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Bellona
Kenpachi0464
Bellona
3
4
5
1.38
W
2
5
5
0.9
L
Gilgamesh
Lvl67Gengar
Gilgamesh
3
3
8
2.33
L
1
4
5
0.88
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
36,462
41,232
Taken
37,036
20,881
Mitigated
24,840
4,816
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,451
598
0
1,729
10,607
4,013
642
2,619
7,988
82,305
0
W
Bellona
Kenpachi0464
Bellona
7,398
2,514
137
850
14,464
15,402
516
5,234
9,230
0
17,833
W
10,613
5,199
0
349
11,965
5,425
0
4,277
7,688
0
29,814
L
Gilgamesh
Lvl67Gengar
Gilgamesh
10,308
2,833
0
822
17,278
15,138
0
5,267
12,011
0
24,432
L
7,674
833
0
2,254
11,969
2,005
520
9,152
2,817
0
46,391
L
11,753
1,113
0
1,740
11,985
3,738
26
4,702
7,283
35,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
33,181
137
Minions Killed
153
0
Camps Cleared
0
650,635
Distance Traveled
756,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,690
976
99
8
0
258,836
0
W
Bellona
10,362
797
22
2
0
244,405
0
W
Nemesis
10,129
779
32
2
0
252,769
0
L
Gilgamesh
9,745
750
25
2
0
235,619
0
L
Neith
9,730
748
66
5
0
201,533
0
L
Nox
11,065
851
46
4
0
213,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role