Player Matchup

Anubis
Anubis
Silver II
BondsNamesJames
Anubis
Silver II
Level 141
God Stats
3W - 3L
1,681 SR
Queue Stats
277W - 268L
1,019 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
friskers366
Kumbhakarna
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,691 MMR
Party 1
Vamana
Vamana
Silver I
jurban71
Vamana
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,411 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,560 SR
1,374 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,538 SR
1,364 MMR
Medusa
Medusa
Gold IV
HyanL
Medusa
Gold IV
Level 157
God Stats
5W - 2L
1,546 SR
Queue Stats
383W - 347L
1,259 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
PlsNoMSG
Baron Samedi
Platinum V
Level 134
God Stats
12W - 9L
1,488 SR
Queue Stats
454W - 457L
1,430 MMR
Party 2
Surtr
Surtr
Gold V
xBigPerty
Surtr
Gold V
Level 129
God Stats
38W - 25L
1,581 SR
Queue Stats
385W - 359L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 8
13,348
742
12,957
20,926
12,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
friskers366
Kumbhakarna
16
4 / 4 / 10
14,112
784
8,892
29,795
39,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
jurban71
Vamana
17
8 / 6 / 6
14,849
825
18,812
22,933
32,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
Ne ZhaAchillesAtlasAphroditeMartichoras

VS

Bans
HachimanHorusChironGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HyanL
Medusa
17
13 / 4 / 4
15,129
841
32,367
18,962
10,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
PlsNoMSG
Baron Samedi
15
2 / 6 / 15
13,128
729
16,140
16,154
11,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
xBigPerty
Surtr
16
4 / 5 / 13
13,885
771
11,362
19,934
25,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
15
Kills
19
19
Deaths
15
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
9
8
0.78
W
Medusa
HyanL
Medusa
13
4
4
3.75
W
Baron Samedi
PlsNoMSG
Baron Samedi
2
6
15
1.58
L
Kumbhakarna
friskers366
Kumbhakarna
4
4
10
2.25
L
Vamana
jurban71
Vamana
8
6
6
1.83
W
Surtr
xBigPerty
Surtr
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
59,869
73,654
Taken
55,050
83,472
Mitigated
47,420
12,100
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,957
399
0
4,894
20,926
12,032
521
6,125
14,801
64,549
0
W
Medusa
HyanL
Medusa
32,367
18,456
0
4,910
18,962
10,299
2,759
9,147
9,815
0
96,790
W
Baron Samedi
PlsNoMSG
Baron Samedi
16,140
1,266
1,793
5,220
16,154
11,601
723
6,853
9,301
53,210
0
L
Kumbhakarna
friskers366
Kumbhakarna
8,892
2,404
0
5,260
29,795
39,048
516
6,297
23,498
35,032
0
L
Vamana
jurban71
Vamana
18,812
9,673
0
1,946
22,933
32,392
1,889
4,798
18,135
808
53,324
W
Surtr
xBigPerty
Surtr
11,362
3,052
0
3,767
19,934
25,520
63
6,918
13,016
360
28,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
42,142
194
Minions Killed
144
0
Camps Cleared
0
879,534
Distance Traveled
885,480
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,348
742
88
5
0
250,269
1
W
Medusa
15,129
841
86
5
0
319,214
0
W
Baron Samedi
13,128
729
44
2
0
257,781
0
L
Kumbhakarna
14,112
784
36
2
0
304,791
0
L
Vamana
14,849
825
70
4
0
324,474
0
W
Surtr
13,885
771
14
1
0
308,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role