Player Matchup

Neith
Neith
ImConvoluted
Neith
Level 39
God Stats
74W - 69L
1,397 SR
Queue Stats
258W - 259L
1,270 Elo+
Solo
Susano
Susano
Kool KJ314284
Susano
Level 28
God Stats
10W - 13L
1,493 SR
Queue Stats
135W - 134L
1,390 Elo+
Party 1
Cerberus
Cerberus
STOP THE TOXIC
Cerberus
Level 36
God Stats
24W - 30L
1,500 SR
Queue Stats
538W - 500L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
monster_king16
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,304 Elo+
Solo
Ah Puch
Ah Puch
redwards2004
Ah Puch
Level 125
God Stats
3W - 2L
1,781 SR
Queue Stats
274W - 281L
1,412 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,357 Elo+

VS

Team Averages
Level 80
1,530 SR
1,446 Elo+
Sol
Sol
AdequateSumo444
Sol
Level 100
God Stats
2W - 2L
1,192 SR
Queue Stats
24W - 23L
1,415 Elo+
Solo
Cupid
Cupid
GarnetRed
Cupid
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,482 Elo+
Solo
Bacchus
Bacchus
SilverBullet0528
Bacchus
Level 67
God Stats
10W - 4L
1,579 SR
Queue Stats
124W - 134L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XFoodXStampX
Cu Chulainn
Level 60
God Stats
21W - 27L
1,792 SR
Queue Stats
238W - 238L
1,450 Elo+
Solo
Pele
Pele
dragonskin90
Pele
Level 68
God Stats
2W - 1L
1,588 SR
Queue Stats
126W - 142L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,257
484
5,124
8,920
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 3 / 5
7,318
488
8,578
13,887
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
11
1 / 2 / 3
6,926
462
3,834
15,232
11,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
monster_king16
Gilgamesh
6
0 / 0 / 0
4,868
325
628
2,676
1,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
redwards2004
Ah Puch
13
7 / 2 / 1
8,211
547
15,267
10,683
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,875
525
9,589
14,101
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
GarnetRed
Cupid
11
1 / 1 / 2
6,946
463
4,471
5,315
1,789
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 2 / 1
7,739
516
6,531
12,918
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
XFoodXStampX
Cu Chulainn
13
1 / 0 / 2
8,290
553
7,204
10,657
9,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
8,808
587
3,330
13,470
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
9
9
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
6
1
0.42
W
Cupid
GarnetRed
Cupid
1
1
2
2
L
2
2
1
1.25
L
2
3
5
1.5
L
Cerberus
1
2
3
1.25
W
3
2
1
1.75
W
Cu Chulainn
XFoodXStampX
Cu Chulainn
1
0
2
2
W
2
3
1
0.83
L
Gilgamesh
monster_king16
Gilgamesh
0
0
0
0
L
Ah Puch
redwards2004
Ah Puch
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
31,125
51,398
Taken
56,461
26,148
Mitigated
33,658
12,301
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,589
2,310
0
3,266
14,101
4,934
984
7,805
6,296
58,431
0
W
Cupid
GarnetRed
Cupid
4,471
1,966
926
848
5,315
1,789
510
368
4,947
0
32,079
L
5,124
1,957
0
2,111
8,920
3,744
207
2,926
5,994
0
55,824
L
8,578
1,373
0
2,425
13,887
5,045
0
3,176
10,711
0
42,910
L
Cerberus
3,834
445
1,439
3,215
15,232
11,459
25
4,990
10,242
27,063
0
W
6,531
653
0
2,255
12,918
12,206
0
2,559
10,359
14,290
0
W
Cu Chulainn
XFoodXStampX
Cu Chulainn
7,204
1,002
0
763
10,657
9,693
168
4,008
6,649
0
62,448
W
3,330
912
0
1,346
13,470
5,036
1,953
4,361
9,109
0
68,606
L
Gilgamesh
monster_king16
Gilgamesh
628
100
0
382
2,676
1,205
0
0
2,676
0
6,643
L
Ah Puch
redwards2004
Ah Puch
15,267
1,280
0
2,729
10,683
4,695
57
5,878
4,805
59,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
39,658
302
Minions Killed
379
0
Camps Cleared
0
1,234,706
Distance Traveled
1,489,237
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,875
525
95
6
0
249,510
1
W
Cupid
6,946
463
56
4
0
279,307
0
L
Neith
7,257
484
76
5
0
262,605
0
L
Susano
7,318
488
57
4
0
335,242
0
L
Cerberus
6,926
462
58
4
0
267,684
0
W
Bacchus
7,739
516
9
1
0
332,660
0
W
Cu Chulainn
8,290
553
98
7
0
299,898
0
W
Pele
8,808
587
121
8
0
327,862
0
L
Gilgamesh
4,868
325
13
1
0
108,459
0
L
Ah Puch
8,211
547
98
7
0
260,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role