Player Matchup

Guan Yu
Guan Yu
ItsTOMCRUSE
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 54L
1,646 Elo+
Solo
Ares
Ares
Sammycakes77
Ares
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 99L
1,568 Elo+
Solo
Fenrir
Fenrir
Serephboi
Fenrir
Level 162
God Stats
3W - 5L
1,430 SR
Queue Stats
204W - 223L
1,546 Elo+
Party 1
Anubis
Anubis
Vindylo
Anubis
Level 181
God Stats
4W - 2L
1,698 SR
Queue Stats
298W - 335L
1,550 Elo+
Party 1
Ullr
Ullr
baaaaahsie
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,620 Elo+
Party 1
Team Averages
Level 156
1,526 SR
1,586 Elo+

VS

Team Averages
Level 158
1,557 SR
1,548 Elo+
Nemesis
Nemesis
Crxmson
Nemesis
Level 158
God Stats
9W - 12L
1,527 SR
Queue Stats
205W - 188L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
FuSionArcher
Heimdallr
Level 216
God Stats
6W - 7L
1,454 SR
Queue Stats
214W - 216L
1,496 Elo+
Party 2
Athena
Athena
KnoxHotDogEater
Athena
Level 155
God Stats
5W - 2L
1,503 SR
Queue Stats
339W - 279L
1,545 Elo+
Solo
Vamana
Vamana
SoloJuicebox
Vamana
Level 156
God Stats
4W - 4L
1,721 SR
Queue Stats
359W - 335L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tessera350
Morgan Le Fay
Level 103
God Stats
10W - 10L
1,578 SR
Queue Stats
243W - 219L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsTOMCRUSE
Guan Yu
19
4 / 5 / 0
11,599
580
15,316
22,673
31,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 3 / 4
9,490
475
6,680
15,536
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Serephboi
Fenrir
17
3 / 5 / 2
10,431
522
5,432
18,463
9,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Vindylo
Anubis
16
4 / 6 / 3
10,429
521
16,208
14,850
7,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 4
9,645
482
12,159
13,374
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crxmson
Nemesis
18
7 / 1 / 7
11,809
590
9,745
15,504
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
FuSionArcher
Heimdallr
19
7 / 2 / 3
12,099
605
15,704
15,421
8,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 7
9,907
495
8,716
22,811
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
18
4 / 3 / 6
11,900
595
16,227
24,025
23,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
tessera350
Morgan Le Fay
17
2 / 5 / 4
10,620
531
11,002
14,540
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
15
Kills
21
21
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crxmson
Nemesis
7
1
7
10.5
W
Heimdallr
FuSionArcher
Heimdallr
7
2
3
4.25
L
Guan Yu
ItsTOMCRUSE
Guan Yu
4
5
0
0.8
W
1
4
7
1.13
L
2
3
4
1.33
L
Fenrir
Serephboi
Fenrir
3
5
2
0.8
W
Vamana
4
3
6
2.33
L
Anubis
Vindylo
Anubis
4
6
3
0.92
L
2
2
4
2
W
Morgan Le Fay
tessera350
Morgan Le Fay
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,795
Damage
61,394
84,896
Taken
92,301
73,895
Mitigated
67,946
21,037
Healing
23,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crxmson
Nemesis
9,745
5,063
0
1,841
15,504
7,263
1,019
3,666
11,652
0
100,222
W
Heimdallr
FuSionArcher
Heimdallr
15,704
8,215
0
7,280
15,421
8,284
867
3,039
12,382
0
116,090
L
Guan Yu
ItsTOMCRUSE
Guan Yu
15,316
3,400
0
7,455
22,673
31,728
0
3,086
19,587
0
110,310
W
8,716
2,015
0
6,087
22,811
22,838
0
9,366
13,445
37,438
0
L
6,680
419
0
2,863
15,536
18,268
0
4,746
10,790
25,843
0
L
Fenrir
Serephboi
Fenrir
5,432
1,838
0
1,635
18,463
9,811
2,690
3,419
15,038
0
93,452
W
Vamana
16,227
10,626
0
6,480
24,025
23,694
252
2,390
20,478
0
107,364
L
Anubis
Vindylo
Anubis
16,208
924
0
5,436
14,850
7,723
580
5,604
9,246
94,354
0
L
12,159
5,115
0
3,648
13,374
6,365
0
3,429
9,945
0
80,329
W
Morgan Le Fay
tessera350
Morgan Le Fay
11,002
292
0
2,150
14,540
5,867
0
7,920
6,508
88,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
56,335
598
Minions Killed
612
0
Camps Cleared
0
1,968,762
Distance Traveled
2,082,916
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,809
590
132
7
0
489,972
3
W
Heimdallr
12,099
605
166
8
0
391,299
8
L
Guan Yu
11,599
580
151
8
0
401,220
0
W
Athena
9,907
495
36
2
0
437,309
3
L
Ares
9,490
475
20
1
0
337,655
2
L
Fenrir
10,431
522
136
7
0
504,006
2
W
Vamana
11,900
595
146
7
0
377,979
0
L
Anubis
10,429
521
152
8
0
319,975
0
L
Ullr
9,645
482
139
7
0
405,906
3
W
Morgan Le Fay
10,620
531
132
7
0
386,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role