Player Matchup

Sol
Sol
Burkesamedi
Sol
Level 89
God Stats
8W - 4L
1,603 SR
Queue Stats
79W - 78L
1,488 Elo+
Party 1
Nemesis
Nemesis
JadenOkami
Nemesis
Level 145
God Stats
3W - 2L
1,650 SR
Queue Stats
74W - 71L
1,523 Elo+
Party 1
Chaac
Chaac
LordDavi14
Chaac
Level 80
God Stats
7W - 2L
1,500 SR
Queue Stats
178W - 152L
1,522 Elo+
Party 1
Anubis
Anubis
Sox-MeowMeowMeow
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,537 Elo+
Party 1
Vulcan
Vulcan
benjamonson
Vulcan
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
580W - 562L
1,450 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,504 Elo+

VS

Team Averages
Level 137
1,452 SR
1,528 Elo+
Bellona
Bellona
 
Bellona
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BodegaYurdMe
Maui
Level 89
God Stats
0W - 2L
1,352 SR
Queue Stats
64W - 69L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
FuriousRuiz
Tsukuyomi
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 123L
1,583 Elo+
Solo
Freya
Freya
TsD Iron2NE1
Freya
Level 107
God Stats
10W - 12L
1,451 SR
Queue Stats
429W - 353L
1,545 Elo+
Solo
Medusa
Medusa
xXSrTaquitoXx
Medusa
Level 170
God Stats
3W - 7L
1,458 SR
Queue Stats
588W - 540L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
7,787
556
8,069
7,047
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
JadenOkami
Nemesis
13
4 / 5 / 5
8,430
602
10,280
14,254
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
2 / 2 / 2
7,332
524
7,289
12,273
14,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 10
7,978
570
9,310
8,569
4,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
14
4 / 5 / 3
8,763
626
11,343
11,758
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 2 / 3
8,009
572
7,725
15,029
14,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 4 / 2
7,211
515
2,504
12,873
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
FuriousRuiz
Tsukuyomi
14
6 / 5 / 4
8,503
607
11,566
13,421
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 2
6,901
493
8,539
13,377
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 3 / 3
8,645
618
7,852
11,395
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
14
15
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
3
0.75
L
1
4
2
0.5
W
7
1
4
9
L
Tsukuyomi
FuriousRuiz
Tsukuyomi
6
5
4
1.6
W
Nemesis
JadenOkami
Nemesis
4
5
5
1.3
W
Chaac
2
2
2
1.5
W
3
2
10
4
L
1
6
2
0.33
W
Vulcan
4
5
3
1.1
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
38,186
53,901
Taken
66,095
33,002
Mitigated
40,329
14,966
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,725
4,002
0
6,007
15,029
14,560
0
3,546
11,483
0
59,929
L
2,504
416
96
1,975
12,873
12,257
0
7,265
5,608
24,706
0
W
8,069
1,178
0
2,422
7,047
2,531
780
4,481
2,240
39,594
0
L
Tsukuyomi
FuriousRuiz
Tsukuyomi
11,566
2,703
0
649
13,421
4,599
0
4,710
8,711
0
59,237
W
Nemesis
JadenOkami
Nemesis
10,280
5,026
0
1,739
14,254
6,059
0
1,797
12,337
0
66,348
W
Chaac
7,289
2,228
0
5,645
12,273
14,615
0
307
11,965
0
41,714
W
9,310
466
0
3,720
8,569
4,540
710
3,745
4,558
47,164
0
L
8,539
2,826
0
4,308
13,377
4,605
0
7,084
6,293
46,873
0
W
Vulcan
11,343
2,039
0
1,440
11,758
5,257
0
0
11,758
61,758
0
L
7,852
3,896
0
1,996
11,395
4,308
512
6,117
5,278
0
65,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
39,269
380
Minions Killed
405
0
Camps Cleared
0
1,399,878
Distance Traveled
1,359,261
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,009
572
107
8
0
263,988
2
L
Maui
7,211
515
43
3
0
280,462
0
W
Sol
7,787
556
58
4
0
272,202
7
L
Tsukuyomi
8,503
607
82
6
0
321,696
0
W
Nemesis
8,430
602
90
6
0
317,279
3
W
Chaac
7,332
524
67
5
0
253,902
0
W
Anubis
7,978
570
73
5
0
278,802
3
L
Freya
6,901
493
80
6
0
254,969
0
W
Vulcan
8,763
626
92
7
0
277,693
0
L
Medusa
8,645
618
93
7
0
238,146
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role