Player Matchup

He Bo
He Bo
H0bz1k
He Bo
Level 103
God Stats
3W - 4L
1,523 SR
Queue Stats
228W - 218L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mikethegodslayer
Cu Chulainn
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 162L
1,488 Elo+
Solo
Sol
Sol
SoulXDanielXD
Sol
Level 129
God Stats
1W - 3L
1,112 SR
Queue Stats
182W - 188L
1,414 Elo+
Solo
Freya
Freya
Zurb2793
Freya
Level 31
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
impishcaptain
Yu Huang
Level 63
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,371 SR
1,482 Elo+

VS

Team Averages
Level 115
1,633 SR
1,480 Elo+
Agni
Agni
Duh22cAsHiN3356
Agni
Level 121
God Stats
1W - 0L
1,271 SR
Queue Stats
72W - 55L
1,496 Elo+
Party 1
Chronos
Chronos
Duh24cAsHiN3356
Chronos
Level 101
God Stats
3W - 1L
1,709 SR
Queue Stats
84W - 69L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Greatdayne52
Gilgamesh
Level 124
God Stats
5W - 2L
1,701 SR
Queue Stats
205W - 180L
1,509 Elo+
Solo
Thor
Thor
HarmonyAndF0CUS
Thor
Level 129
God Stats
2W - 4L
1,648 SR
Queue Stats
141W - 161L
1,459 Elo+
Solo
Izanami
Izanami
RaeCole
Izanami
Level 99
God Stats
4W - 0L
1,838 SR
Queue Stats
103W - 93L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
H0bz1k
He Bo
14
7 / 6 / 2
8,567
857
6,530
9,256
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Mikethegodslayer
Cu Chulainn
15
0 / 4 / 13
7,547
755
8,956
11,340
14,270
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 10
8,621
862
9,205
9,319
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Zurb2793
Freya
12
3 / 6 / 7
7,468
747
5,880
10,424
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
impishcaptain
Yu Huang
13
1 / 6 / 5
7,204
720
4,610
8,834
3,767
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,452
945
10,838
7,506
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 2 / 14
9,474
947
9,218
10,142
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Greatdayne52
Gilgamesh
16
5 / 4 / 14
9,340
934
8,944
12,421
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 5 / 14
9,045
905
6,608
10,090
4,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
RaeCole
Izanami
18
8 / 2 / 12
10,608
1,061
9,462
8,427
4,294
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
15
Kills
26
26
Deaths
15
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
3
2
14
5
W
Gilgamesh
Greatdayne52
Gilgamesh
5
4
14
3
L
He Bo
H0bz1k
He Bo
7
6
2
1.33
W
5
5
14
2.4
L
Cu Chulainn
Mikethegodslayer
Cu Chulainn
0
4
13
1.63
W
Izanami
RaeCole
Izanami
8
2
12
7
L
4
4
10
2.25
L
Freya
Zurb2793
Freya
3
6
7
1.08
L
Yu Huang
impishcaptain
Yu Huang
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
45,070
49,173
Taken
48,586
30,846
Mitigated
32,921
7,907
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,838
305
1,463
2,934
7,506
3,598
26
4,210
3,296
19,763
0
W
9,218
3,444
133
3,086
10,142
5,032
2,992
5,821
4,321
24,569
0
W
Gilgamesh
Greatdayne52
Gilgamesh
8,944
1,567
1,142
1,584
12,421
15,082
180
5,845
6,576
0
17,468
L
He Bo
H0bz1k
He Bo
6,530
283
112
494
9,256
4,046
174
4,376
4,836
14,225
0
W
6,608
973
980
1,381
10,090
4,915
0
3,622
6,468
0
10,640
L
Cu Chulainn
Mikethegodslayer
Cu Chulainn
8,956
699
662
1,633
11,340
14,270
0
4,608
6,499
0
16,955
W
Izanami
RaeCole
Izanami
9,462
5,581
938
2,397
8,427
4,294
1,021
6,727
1,700
0
22,980
L
9,205
1,190
702
2,430
9,319
4,142
0
3,263
5,928
18,811
0
L
Freya
Zurb2793
Freya
5,880
2,225
0
1,415
10,424
4,621
0
2,770
7,435
12,739
0
L
Yu Huang
impishcaptain
Yu Huang
4,610
128
79
380
8,834
3,767
62
5,039
3,576
12,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
47,919
91
Minions Killed
123
0
Camps Cleared
0
863,568
Distance Traveled
972,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,452
945
18
2
0
207,556
0
W
Chronos
9,474
947
45
5
0
188,387
0
W
Gilgamesh
9,340
934
20
2
0
185,703
0
L
He Bo
8,567
857
21
2
0
151,154
0
W
Thor
9,045
905
6
1
0
179,298
0
L
Cu Chulainn
7,547
755
16
2
0
215,360
0
W
Izanami
10,608
1,061
34
3
0
211,732
0
L
Sol
8,621
862
23
2
0
164,798
0
L
Freya
7,468
747
13
1
0
157,713
0
L
Yu Huang
7,204
720
18
2
0
174,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role