Player Matchup

Chaac
Chaac
AngelHeavens
Chaac
Level 109
God Stats
5W - 2L
1,841 SR
Queue Stats
124W - 125L
1,469 Elo+
Solo
Medusa
Medusa
MOTAS2164
Medusa
Level 49
God Stats
6W - 4L
1,611 SR
Queue Stats
174W - 158L
1,492 Elo+
Solo
Scylla
Scylla
RoronoaRyuZoro
Scylla
Level 145
God Stats
11W - 7L
1,727 SR
Queue Stats
600W - 569L
1,529 Elo+
Party 1
Hercules
Hercules
matipiris17
Hercules
Level 67
God Stats
1W - 2L
1,215 SR
Queue Stats
42W - 32L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
pablomamani
Ao Kuang
Level 74
God Stats
21W - 12L
1,498 SR
Queue Stats
66W - 55L
1,453 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,480 Elo+

VS

Team Averages
Level 71
1,547 SR
1,399 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JeginPescado
Serqet
Level 61
God Stats
5W - 3L
1,593 SR
Queue Stats
90W - 81L
1,490 Elo+
Party 2
Cupid
Cupid
MasterjuIlo
Cupid
Level 32
God Stats
4W - 4L
1,483 SR
Queue Stats
264W - 200L
1,487 Elo+
Party 2
King Arthur
King Arthur
Slayer1992_USA
King Arthur
Level 38
God Stats
0W - 1L
1,657 SR
Queue Stats
10W - 21L
1,061 Elo+
Solo
Anubis
Anubis
YoungHammie
Anubis
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 189L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,757
650
12,499
8,816
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MOTAS2164
Medusa
14
4 / 3 / 0
8,379
559
6,559
11,346
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 4
8,836
589
6,887
7,435
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
matipiris17
Hercules
12
1 / 3 / 9
7,834
522
5,204
16,652
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
pablomamani
Ao Kuang
14
7 / 1 / 3
8,867
591
7,694
11,177
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 6 / 1
7,711
514
9,519
13,748
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
12
2 / 4 / 1
7,679
512
7,705
12,922
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 4
7,850
523
8,515
11,094
4,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Slayer1992_USA
King Arthur
11
0 / 3 / 0
6,548
437
1,371
10,398
9,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
1 / 4 / 0
7,836
522
6,733
9,760
4,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
8
8
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
1
0.92
W
5
0
2
6
L
Serqet
2
4
1
0.63
W
Medusa
MOTAS2164
Medusa
4
3
0
1.33
L
0
4
4
0.5
W
4
1
4
6
L
King Arthur
Slayer1992_USA
King Arthur
0
3
0
0
L
Anubis
1
4
0
0.25
W
Hercules
matipiris17
Hercules
1
3
9
1.83
W
Ao Kuang
pablomamani
Ao Kuang
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
33,843
55,426
Taken
57,922
37,858
Mitigated
29,850
15,400
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,519
4,598
194
3,920
13,748
5,194
73
3,226
10,522
0
47,234
W
12,499
3,332
0
3,483
8,816
7,385
1,040
502
8,314
0
80,497
L
Serqet
7,705
2,864
0
879
12,922
5,506
0
4,234
8,688
0
50,366
W
Medusa
MOTAS2164
Medusa
6,559
2,593
231
2,771
11,346
4,276
1,116
0
11,346
0
59,167
L
8,515
4,374
314
4,018
11,094
4,470
749
1,076
10,018
0
57,394
W
6,887
81
0
730
7,435
2,206
349
2,841
4,594
65,167
0
L
King Arthur
Slayer1992_USA
King Arthur
1,371
484
0
1,790
10,398
9,861
0
0
10,398
0
23,552
L
Anubis
6,733
220
0
3,428
9,760
4,819
875
6,045
3,715
53,260
0
W
Hercules
matipiris17
Hercules
5,204
1,928
69
4,791
16,652
19,646
144
703
15,547
0
26,080
W
Ao Kuang
pablomamani
Ao Kuang
7,694
1,800
150
3,175
11,177
4,345
644
2,687
8,142
57,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
37,624
453
Minions Killed
358
0
Camps Cleared
0
1,615,717
Distance Traveled
1,351,118
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,711
514
67
4
0
230,800
4
W
Chaac
9,757
650
133
9
0
316,255
2
L
Serqet
7,679
512
72
5
0
323,151
5
W
Medusa
8,379
559
92
6
0
297,476
5
L
Cupid
7,850
523
106
7
0
286,471
1
W
Scylla
8,836
589
123
8
0
309,626
6
L
King Arthur
6,548
437
38
3
0
273,394
0
L
Anubis
7,836
522
75
5
0
237,302
0
W
Hercules
7,834
522
22
1
0
319,918
0
W
Ao Kuang
8,867
591
83
6
0
372,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role