Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlexDG1
Izanami
Level 77
God Stats
23W - 40L
1,420 SR
Queue Stats
709W - 776L
1,465 Elo+
Party 1
Thoth
Thoth
ELS Lime
Thoth
Level 120
God Stats
13W - 16L
1,425 SR
Queue Stats
335W - 446L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Live From 903
Tsukuyomi
Level 121
God Stats
5W - 8L
1,468 SR
Queue Stats
218W - 297L
1,483 Elo+
Party 1
Hercules
Hercules
da cook killaz1
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,481 Elo+
Party 1
Team Averages
Level 86
1,462 SR
1,481 Elo+

VS

Team Averages
Level 70
1,519 SR
1,529 Elo+
Hades
Hades
HogWardenOG
Hades
Level 13
God Stats
12W - 7L
1,500 SR
Queue Stats
27W - 27L
1,415 Elo+
Party 2
Agni
Agni
L3aybi1
Agni
Level 76
God Stats
4W - 2L
1,434 SR
Queue Stats
194W - 212L
1,573 Elo+
Solo
Thor
Thor
LoneHawk67
Thor
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
112W - 82L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
ToxicR0gu3
Heimdallr
Level 129
God Stats
3W - 3L
1,308 SR
Queue Stats
232W - 209L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
Vibr4ntAng3l
Aphrodite
Level 27
God Stats
14W - 3L
1,851 SR
Queue Stats
33W - 16L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 3 / 4
7,492
468
5,191
14,437
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
AlexDG1
Izanami
12
2 / 3 / 0
7,361
460
5,986
11,996
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
ELS Lime
Thoth
12
2 / 5 / 1
7,566
473
7,150
11,310
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Live From 903
Tsukuyomi
14
1 / 5 / 1
7,886
493
8,993
15,219
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
0 / 6 / 0
6,928
433
2,973
14,639
8,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,630
602
8,618
9,446
4,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
L3aybi1
Agni
16
5 / 1 / 10
9,747
609
12,759
9,378
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 0 / 7
9,308
582
7,118
12,585
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
ToxicR0gu3
Heimdallr
13
4 / 4 / 4
8,409
526
15,264
15,425
7,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Vibr4ntAng3l
Aphrodite
13
3 / 0 / 10
8,913
557
5,325
8,988
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
22
22
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
4
0.67
L
Izanami
AlexDG1
Izanami
2
3
0
0.67
L
Thoth
ELS Lime
Thoth
2
5
1
0.5
W
4
0
6
7
W
Agni
L3aybi1
Agni
5
1
10
10
L
Tsukuyomi
Live From 903
Tsukuyomi
1
5
1
0.3
W
6
0
7
9.5
W
Heimdallr
ToxicR0gu3
Heimdallr
4
4
4
1.5
W
Aphrodite
Vibr4ntAng3l
Aphrodite
3
0
10
8
L
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
49,084
67,601
Taken
55,822
35,508
Mitigated
25,723
15,159
Healing
23,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,191
1,270
1,325
3,034
14,437
11,331
0
6,647
7,790
23,467
0
L
Izanami
AlexDG1
Izanami
5,986
3,617
0
3,105
11,996
4,812
0
3,397
8,599
0
60,541
L
Thoth
ELS Lime
Thoth
7,150
271
0
1,000
11,310
3,964
0
6,041
5,269
66,798
0
W
8,618
433
491
5,520
9,446
4,243
881
750
8,696
69,290
0
W
Agni
L3aybi1
Agni
12,759
700
0
1,457
9,378
3,316
0
3,698
5,680
72,415
0
L
Tsukuyomi
Live From 903
Tsukuyomi
8,993
1,550
0
4,676
15,219
6,990
0
3,859
11,360
0
71,728
W
7,118
1,534
0
750
12,585
5,456
235
2,243
10,342
0
69,204
W
Heimdallr
ToxicR0gu3
Heimdallr
15,264
7,957
0
4,202
15,425
7,198
556
3,745
11,680
0
64,997
W
Aphrodite
Vibr4ntAng3l
Aphrodite
5,325
905
5,395
5,951
8,988
5,510
225
2,323
6,665
33,025
0
L
Hercules
2,973
983
0
2,019
14,639
8,411
0
6,758
7,881
0
39,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
46,007
389
Minions Killed
452
0
Camps Cleared
0
1,695,187
Distance Traveled
1,615,113
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,492
468
33
2
0
367,099
6
L
Izanami
7,361
460
100
6
0
372,381
0
L
Thoth
7,566
473
93
6
0
318,570
0
W
Hades
9,630
602
113
7
0
301,605
2
W
Agni
9,747
609
115
7
0
340,237
4
L
Tsukuyomi
7,886
493
115
7
0
339,064
0
W
Thor
9,308
582
105
7
0
345,611
0
W
Heimdallr
8,409
526
83
5
0
317,204
2
W
Aphrodite
8,913
557
36
2
0
310,456
0
L
Hercules
6,928
433
48
3
0
298,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role