Player Matchup

Bellona
Bellona
Ghvstxx
Bellona
Level 106
God Stats
20W - 23L
1,496 SR
Queue Stats
206W - 218L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Rodzombie
Baron Samedi
Level 106
God Stats
7W - 12L
1,644 SR
Queue Stats
100W - 103L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Samurai Jack112
Jormungandr
Level 107
God Stats
12W - 10L
1,638 SR
Queue Stats
190W - 207L
1,484 Elo+
Party 1
Team Averages
Level 106
1,593 SR
1,507 Elo+

VS

Team Averages
Level 32
1,471 SR
1,457 Elo+
Hachiman
Hachiman
MainCargo413591
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SnuffYSpankeR28
Ah Puch
Level 61
God Stats
158W - 145L
1,414 SR
Queue Stats
231W - 229L
1,354 Elo+
Party 2
Ymir
Ymir
meoff6969696969
Ymir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 344L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghvstxx
Bellona
9
2 / 1 / 2
7,498
750
5,347
5,524
3,032
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Rodzombie
Baron Samedi
12
5 / 0 / 1
8,504
850
9,315
4,899
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Samurai Jack112
Jormungandr
10
0 / 3 / 6
7,650
765
3,715
8,662
7,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 1 / 3
7,474
747
2,760
4,684
1,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 2
7,696
770
6,903
9,439
3,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
7,477
748
2,422
8,570
8,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
4
4
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ghvstxx
Bellona
2
1
2
3
L
Hachiman
1
1
3
2.5
W
Baron Samedi
Rodzombie
Baron Samedi
5
0
1
5.5
W
Jormungandr
Samurai Jack112
Jormungandr
0
3
6
1
L
2
5
2
0.6
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
12,085
19,085
Taken
22,693
13,852
Mitigated
13,677
3,532
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ghvstxx
Bellona
5,347
2,417
0
242
5,524
3,032
0
3,274
2,250
0
11,690
L
Hachiman
2,760
2,102
0
532
4,684
1,767
96
2,091
2,593
0
13,463
W
Baron Samedi
Rodzombie
Baron Samedi
9,315
399
582
2,441
4,899
3,222
0
2,033
2,866
32,728
0
W
Jormungandr
Samurai Jack112
Jormungandr
3,715
810
0
267
8,662
7,598
0
4,250
4,412
22,027
0
L
6,903
602
0
1,906
9,439
3,757
0
5,997
3,442
40,883
0
L
2,422
359
0
711
8,570
8,153
0
5,445
3,125
13,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
22,647
86
Minions Killed
94
0
Camps Cleared
0
517,771
Distance Traveled
496,457
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,498
750
13
1
0
163,735
0
L
Hachiman
7,474
747
33
3
0
168,489
0
W
Baron Samedi
8,504
850
38
4
0
179,088
0
W
Jormungandr
7,650
765
35
4
0
174,948
0
L
Ah Puch
7,696
770
39
4
0
164,247
3
L
Ymir
7,477
748
22
2
0
163,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role