Player Matchup

Odin
Odin
That-boi_nat-erz
Odin
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 132L
1,508 Elo+
Party 1
Thor
Thor
Vanitasx_x
Thor
Level 177
God Stats
2W - 3L
1,324 SR
Queue Stats
188W - 187L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
warlord04297
Nu Wa
Level 125
God Stats
6W - 2L
1,361 SR
Queue Stats
115W - 112L
1,476 Elo+
Party 1
Team Averages
Level 142
1,395 SR
1,498 Elo+

VS

Team Averages
Level 90
1,499 SR
1,520 Elo+
Nox
Nox
Emiliano 200
Nox
Level 88
God Stats
0W - 5L
1,106 SR
Queue Stats
27W - 28L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Strub
Danzaburou
Level 64
God Stats
3W - 4L
1,678 SR
Queue Stats
31W - 21L
1,599 Elo+
Party 2
Vamana
Vamana
cognizant
Vamana
Level 118
God Stats
4W - 3L
1,713 SR
Queue Stats
217W - 221L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
9,735
695
4,258
10,284
11,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 3
10,836
774
7,964
10,003
5,272
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 4
10,864
776
13,538
8,548
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
9,667
691
4,516
7,951
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Strub
Danzaburou
3
0 / 1 / 0
7,485
535
0
2,258
538
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
cognizant
Vamana
14
1 / 3 / 2
10,109
722
13,228
17,480
16,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Danzaburou
Strub
Danzaburou
0
1
0
0
W
0
2
5
1.25
W
5
1
3
6.5
L
Vamana
cognizant
Vamana
1
3
2
0.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
17,744
28,835
Taken
27,689
20,210
Mitigated
19,528
1,529
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
297
0
0
7,951
2,811
0
2,766
5,185
27,077
0
L
Danzaburou
Strub
Danzaburou
0
0
0
0
2,258
538
0
1,738
520
0
0
W
4,258
876
0
959
10,284
11,157
50
1,761
8,496
1,051
17,151
W
7,964
2,590
0
0
10,003
5,272
513
2,386
7,598
0
42,060
L
Vamana
cognizant
Vamana
13,228
7,249
28
2,685
17,480
16,179
0
9,396
8,084
0
47,947
W
13,538
3,969
0
570
8,548
3,781
2,460
1,272
7,268
55,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
27,261
155
Minions Killed
93
0
Camps Cleared
0
754,641
Distance Traveled
424,379
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,667
691
43
3
0
144,356
2
L
Danzaburou
7,485
535
0
0
0
11,019
0
W
Odin
9,735
695
18
1
0
258,293
5
W
Thor
10,836
774
54
4
0
263,776
0
L
Vamana
10,109
722
50
4
0
269,004
0
W
Nu Wa
10,864
776
83
6
0
232,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role