Player Matchup

Kumbhakarna
Kumbhakarna
GE0JAM
Kumbhakarna
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 305L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maximum10300
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 1
Rama
Rama
UnderratedBran
Rama
Level 129
God Stats
1W - 3L
1,450 SR
Queue Stats
101W - 82L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
eatmomsraw97
Baron Samedi
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
39W - 51L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
widestblock72
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,600 SR
1,452 Elo+

VS

Team Averages
Level 76
1,530 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FLEXWHIP
Scylla
Level 47
God Stats
2W - 1L
1,720 SR
Queue Stats
127W - 105L
1,598 Elo+
Party 2
Xing Tian
Xing Tian
Heilung666
Xing Tian
Level 67
God Stats
8W - 11L
1,493 SR
Queue Stats
211W - 228L
1,440 Elo+
Solo
Ymir
Ymir
NobleVenom91
Ymir
Level 64
God Stats
3W - 3L
1,435 SR
Queue Stats
155W - 162L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GE0JAM
Kumbhakarna
15
1 / 6 / 11
9,578
684
3,700
19,904
29,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Maximum10300
Morgan Le Fay
20
6 / 3 / 6
10,493
750
16,989
10,434
18,078
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 3 / 6
11,138
796
22,602
15,093
10,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
eatmomsraw97
Baron Samedi
5
0 / 0 / 0
6,580
470
0
0
0
Hun Batz
widestblock72
Hun Batz
15
1 / 7 / 3
8,696
621
7,306
13,779
9,208
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
5 / 4 / 5
11,457
818
15,628
13,420
8,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
 
Eset
15
0 / 4 / 13
9,514
680
8,619
9,969
4,617
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
FLEXWHIP
Scylla
20
8 / 2 / 9
12,819
916
14,812
11,305
6,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Heilung666
Xing Tian
17
4 / 4 / 8
10,903
779
6,159
21,063
21,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 4 / 13
11,195
800
5,028
22,156
25,207
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
15
Kills
18
19
Deaths
18
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
4
5
1.88
W
Eset
 
Eset
0
4
13
1.63
W
Scylla
FLEXWHIP
Scylla
8
2
9
6.25
L
Kumbhakarna
GE0JAM
Kumbhakarna
1
6
11
1.08
W
Xing Tian
Heilung666
Xing Tian
4
4
8
2
L
Morgan Le Fay
Maximum10300
Morgan Le Fay
6
3
6
3
W
1
4
13
1.88
L
7
3
6
3.33
L
Baron Samedi
eatmomsraw97
Baron Samedi
0
0
0
0
L
Hun Batz
widestblock72
Hun Batz
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,597
Damage
50,246
59,210
Taken
77,913
67,600
Mitigated
66,045
13,963
Healing
27,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,628
2,451
904
2,245
13,420
8,200
2,420
4,053
9,367
36,396
0
W
Eset
 
Eset
8,619
827
3,481
1,619
9,969
4,617
1,447
2,903
7,066
22,822
0
W
Scylla
FLEXWHIP
Scylla
14,812
1,965
1,779
3,440
11,305
6,452
1,318
3,605
7,700
43,414
0
L
Kumbhakarna
GE0JAM
Kumbhakarna
3,700
664
2,001
2,632
19,904
29,909
0
17,345
2,559
4,772
0
W
Xing Tian
Heilung666
Xing Tian
6,159
508
3,042
2,751
21,063
21,569
1,605
4,998
16,065
17,487
0
L
Morgan Le Fay
Maximum10300
Morgan Le Fay
16,989
3,084
533
1,656
10,434
18,078
0
8,658
1,776
38,231
0
W
5,028
485
2,964
4,919
22,156
25,207
633
5,130
17,026
13,021
0
L
22,602
19,156
122
6,491
15,093
10,405
0
11,839
3,254
0
46,025
L
Baron Samedi
eatmomsraw97
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
widestblock72
Hun Batz
7,306
1,156
88
440
13,779
9,208
0
12,404
1,375
0
19,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
55,888
114
Minions Killed
160
0
Camps Cleared
0
909,392
Distance Traveled
1,346,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,457
818
39
3
0
251,293
0
W
Eset
9,514
680
20
1
0
273,724
0
W
Scylla
12,819
916
62
4
0
273,893
0
L
Kumbhakarna
9,578
684
3
0
0
228,959
0
W
Xing Tian
10,903
779
15
1
0
279,055
0
L
Morgan Le Fay
10,493
750
43
3
0
254,235
0
W
Ymir
11,195
800
24
2
0
268,158
0
L
Rama
11,138
796
46
3
0
246,599
0
L
Baron Samedi
6,580
470
0
0
0
0
0
L
Hun Batz
8,696
621
22
2
0
179,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role