Player Matchup

Yu Huang
Yu Huang
HotStove425
Yu Huang
Level 120
God Stats
3W - 1L
1,841 SR
Queue Stats
58W - 47L
1,560 Elo+
Solo
Heimdallr
Heimdallr
HottyToddy
Heimdallr
Level 295
God Stats
6W - 10L
1,188 SR
Queue Stats
552W - 566L
1,523 Elo+
Solo
Nox
Nox
ZubbZubb
Nox
Level 125
God Stats
1W - 1L
1,301 SR
Queue Stats
40W - 34L
1,477 Elo+
Solo
Athena
Athena
xSasix
Athena
Level 158
God Stats
2W - 1L
1,699 SR
Queue Stats
241W - 255L
1,507 Elo+
Solo
Ne Zha
Ne Zha
zavala2898
Ne Zha
Level 121
God Stats
4W - 1L
1,557 SR
Queue Stats
214W - 168L
1,490 Elo+
Solo
Team Averages
Level 164
1,517 SR
1,511 Elo+

VS

Team Averages
Level 159
1,456 SR
1,498 Elo+
Osiris
Osiris
KronusThePurger
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
Limones9500
Ah Puch
Level 119
God Stats
0W - 3L
1,313 SR
Queue Stats
45W - 54L
1,523 Elo+
Solo
Ishtar
Ishtar
OldSgtGhost
Ishtar
Level 220
God Stats
2W - 5L
1,617 SR
Queue Stats
363W - 387L
1,568 Elo+
Party 2
King Arthur
King Arthur
WarmachineJD
King Arthur
Level 152
God Stats
1W - 1L
1,556 SR
Queue Stats
28W - 44L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
indo88
Ne Zha
Level 157
God Stats
5W - 6L
1,296 SR
Queue Stats
299W - 299L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HotStove425
Yu Huang
19
4 / 2 / 19
11,687
899
20,473
14,263
8,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HottyToddy
Heimdallr
19
11 / 3 / 14
11,742
903
18,378
13,973
7,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 13
10,791
830
9,911
9,525
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xSasix
Athena
17
3 / 6 / 16
10,692
822
5,244
19,338
24,191
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
zavala2898
Ne Zha
17
7 / 4 / 15
10,626
817
15,134
11,209
5,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
9,863
759
9,999
16,645
20,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Limones9500
Ah Puch
16
4 / 5 / 8
9,640
742
16,934
14,596
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
17
2 / 5 / 6
9,457
727
15,288
12,061
5,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WarmachineJD
King Arthur
15
3 / 5 / 7
9,252
712
7,026
19,405
20,860
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
indo88
Ne Zha
15
5 / 8 / 3
9,254
712
9,346
13,552
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
29
Kills
17
18
Deaths
29
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
HotStove425
Yu Huang
4
2
19
6.75
W
Heimdallr
HottyToddy
Heimdallr
11
3
14
6
L
3
6
6
1
L
Ah Puch
Limones9500
Ah Puch
4
5
8
1.6
L
Ishtar
2
5
6
1
L
King Arthur
WarmachineJD
King Arthur
3
5
7
1.3
W
4
3
13
3.5
L
Ne Zha
indo88
Ne Zha
5
8
3
0.81
W
Athena
xSasix
Athena
3
6
16
1.83
W
Ne Zha
zavala2898
Ne Zha
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,140
Damage
58,593
68,308
Taken
76,259
51,274
Mitigated
62,227
20,159
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
HotStove425
Yu Huang
20,473
1,235
1,528
4,656
14,263
8,085
1,617
3,255
11,008
42,260
0
W
Heimdallr
HottyToddy
Heimdallr
18,378
9,790
1,343
5,221
13,973
7,916
3,343
2,786
11,187
0
39,869
L
9,999
3,793
774
964
16,645
20,398
0
7,718
8,927
0
22,828
L
Ah Puch
Limones9500
Ah Puch
16,934
707
692
4,539
14,596
7,481
0
7,578
7,018
33,532
0
L
Ishtar
15,288
9,462
0
1,850
12,061
5,395
0
6,746
5,315
0
30,052
L
King Arthur
WarmachineJD
King Arthur
7,026
331
2,913
5,221
19,405
20,860
0
8,633
10,772
0
15,502
W
9,911
591
576
1,125
9,525
5,178
1,391
3,575
5,950
22,835
0
L
Ne Zha
indo88
Ne Zha
9,346
2,073
80
850
13,552
8,093
0
4,953
8,599
0
14,564
W
Athena
xSasix
Athena
5,244
1,406
1,823
1,974
19,338
24,191
526
4,419
14,919
9,049
0
W
Ne Zha
zavala2898
Ne Zha
15,134
3,880
454
1,459
11,209
5,904
1,459
2,899
8,310
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
47,466
168
Minions Killed
129
0
Camps Cleared
0
1,156,650
Distance Traveled
1,206,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,687
899
68
5
0
242,659
0
W
Heimdallr
11,742
903
50
4
0
225,365
0
L
Osiris
9,863
759
18
1
0
247,303
0
L
Ah Puch
9,640
742
40
3
0
214,861
0
L
Ishtar
9,457
727
45
3
0
227,642
0
L
King Arthur
9,252
712
12
1
0
312,659
0
W
Nox
10,791
830
23
2
0
250,457
0
L
Ne Zha
9,254
712
14
1
0
203,917
0
W
Athena
10,692
822
9
1
0
224,716
0
W
Ne Zha
10,626
817
18
1
0
213,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role