Player Matchup

Aphrodite
Aphrodite
LilMsJinxx
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
OniKoI_
Surtr
Level 79
God Stats
9W - 7L
1,560 SR
Queue Stats
36W - 29L
1,419 Elo+
Party 3
Bellona
Bellona
ZexionTheBloody
Bellona
Level 22
God Stats
13W - 10L
1,500 SR
Queue Stats
308W - 291L
1,313 Elo+
Party 1
Poseidon
Poseidon
darkxvegas
Poseidon
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 127L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thicknquick1
Tsukuyomi
Level 150
God Stats
5W - 5L
1,391 SR
Queue Stats
461W - 426L
1,509 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,411 Elo+

VS

Team Averages
Level 82
1,463 SR
1,487 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
C-sizzle52
Nu Wa
Level 105
God Stats
3W - 5L
1,441 SR
Queue Stats
254W - 266L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Lerners
Baron Samedi
Level 29
God Stats
3W - 2L
1,706 SR
Queue Stats
112W - 130L
1,438 Elo+
Party 4
Susano
Susano
frennzzykilla
Susano
Level 87
God Stats
3W - 8L
1,242 SR
Queue Stats
261W - 242L
1,556 Elo+
Party 2
King Arthur
King Arthur
rams140
King Arthur
Level 90
God Stats
2W - 3L
1,428 SR
Queue Stats
150W - 154L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LilMsJinxx
Aphrodite
10
1 / 0 / 4
7,068
505
4,971
9,321
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Surtr
OniKoI_
Surtr
12
2 / 3 / 1
6,638
474
4,772
13,751
10,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 4
7,285
520
7,241
12,052
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
darkxvegas
Poseidon
16
9 / 3 / 3
9,885
706
13,668
10,236
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
thicknquick1
Tsukuyomi
15
9 / 4 / 0
9,411
672
12,262
11,808
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 2
6,364
455
9,409
8,042
3,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
13
1 / 6 / 3
7,629
545
5,216
10,152
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Lerners
Baron Samedi
11
1 / 4 / 3
7,250
518
4,653
11,003
9,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 4 / 2
9,263
662
11,576
13,174
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
rams140
King Arthur
12
2 / 7 / 2
7,309
522
7,255
17,500
13,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
22
Kills
12
13
Deaths
22
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
2
2
L
Nu Wa
1
6
3
0.42
L
Baron Samedi
Lerners
Baron Samedi
1
4
3
0.63
W
Aphrodite
LilMsJinxx
Aphrodite
1
0
4
3
W
Surtr
OniKoI_
Surtr
2
3
1
0.83
W
1
3
4
1
W
Poseidon
darkxvegas
Poseidon
9
3
3
3.5
L
7
4
2
2
L
King Arthur
rams140
King Arthur
2
7
2
0.43
W
Tsukuyomi
thicknquick1
Tsukuyomi
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,914
Damage
38,109
57,168
Taken
59,871
39,065
Mitigated
34,479
19,022
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,409
5,657
0
3,217
8,042
3,081
820
3,665
4,377
0
49,596
L
Nu Wa
5,216
1,651
0
1,990
10,152
2,738
0
0
10,152
56,976
0
L
Baron Samedi
Lerners
Baron Samedi
4,653
405
289
2,872
11,003
9,912
100
4,467
6,536
29,864
0
W
Aphrodite
LilMsJinxx
Aphrodite
4,971
1,324
3,326
6,140
9,321
6,608
295
2,373
6,948
25,634
0
W
Surtr
OniKoI_
Surtr
4,772
1,510
0
3,983
13,751
10,804
282
2,489
11,262
377
36,778
W
7,241
2,600
0
2,003
12,052
13,379
0
584
11,468
0
42,555
W
Poseidon
darkxvegas
Poseidon
13,668
2,495
0
670
10,236
3,581
160
337
9,899
85,081
0
L
11,576
2,938
0
420
13,174
4,895
0
4,464
8,710
0
71,951
L
King Arthur
rams140
King Arthur
7,255
757
0
1,743
17,500
13,853
0
6,191
10,440
415
48,024
W
Tsukuyomi
thicknquick1
Tsukuyomi
12,262
3,763
0
2,900
11,808
4,693
524
4,386
7,422
0
84,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
37,815
402
Minions Killed
395
0
Camps Cleared
0
1,346,496
Distance Traveled
1,265,863
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,364
455
87
6
0
235,928
0
L
Nu Wa
7,629
545
88
6
0
214,114
0
L
Baron Samedi
7,250
518
35
3
0
264,023
2
W
Aphrodite
7,068
505
35
3
0
236,607
0
W
Surtr
6,638
474
60
4
0
243,063
3
W
Bellona
7,285
520
62
4
0
269,960
0
W
Poseidon
9,885
706
128
9
0
310,088
0
L
Susano
9,263
662
115
8
0
308,935
2
L
King Arthur
7,309
522
70
5
0
242,863
0
W
Tsukuyomi
9,411
672
117
8
0
286,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role