Player Matchup

Achilles
Achilles
BenumbedBuns
Achilles
Level 42
God Stats
5W - 4L
1,545 SR
Queue Stats
319W - 276L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Bifkyn
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,465 Elo+
Party 2
Vamana
Vamana
SleepyBill
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,441 Elo+
Party 1
Ullr
Ullr
element232323
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,386 Elo+
Party 1
Bakasura
Bakasura
pepprrr
Bakasura
Level 41
God Stats
1W - 6L
1,333 SR
Queue Stats
78W - 91L
1,478 Elo+
Party 2
Team Averages
Level 58
1,476 SR
1,455 Elo+

VS

Team Averages
Level 124
1,452 SR
1,479 Elo+
Hachiman
Hachiman
BussyButcher69
Hachiman
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,348 Elo+
Solo
Hades
Hades
J Bone J Dawg
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,447 Elo+
Party 3
Yu Huang
Yu Huang
carllmfao24
Yu Huang
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 156L
1,551 Elo+
Solo
Kali
Kali
multiaztik
Kali
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,628 Elo+
Solo
Guan Yu
Guan Yu
trojanlem72
Guan Yu
Level 95
God Stats
1W - 1L
1,260 SR
Queue Stats
12W - 8L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BenumbedBuns
Achilles
18
3 / 4 / 4
10,595
706
11,910
16,354
22,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Bifkyn
Sylvanus
16
2 / 5 / 4
9,700
647
9,413
23,373
33,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vamana
SleepyBill
Vamana
16
0 / 9 / 4
9,032
602
6,052
21,718
18,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 3
9,562
637
11,234
19,195
10,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
pepprrr
Bakasura
17
4 / 7 / 2
10,456
697
16,437
21,601
23,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 1 / 22
10,807
720
17,614
10,471
5,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
12 / 3 / 15
12,432
829
28,750
23,831
23,673
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
carllmfao24
Yu Huang
20
9 / 1 / 16
12,507
834
30,373
9,236
5,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 18
11,608
774
11,787
18,780
10,309
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
trojanlem72
Guan Yu
18
3 / 2 / 25
12,099
807
6,003
20,225
25,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
10
Kills
32
32
Deaths
10
17
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Achilles
BenumbedBuns
Achilles
3
4
4
1.25
L
Sylvanus
Bifkyn
Sylvanus
2
5
4
0.8
W
Hachiman
2
1
22
13
W
12
3
15
6.5
L
Vamana
SleepyBill
Vamana
0
9
4
0.22
W
Yu Huang
carllmfao24
Yu Huang
9
1
16
17
L
1
7
3
0.36
W
6
3
18
5
L
Bakasura
pepprrr
Bakasura
4
7
2
0.71
W
Guan Yu
trojanlem72
Guan Yu
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,046
Damage
94,527
102,241
Taken
82,543
108,467
Mitigated
71,131
29,470
Healing
43,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BenumbedBuns
Achilles
11,910
1,356
2,700
2,304
16,354
22,666
0
9,522
6,832
0
20,448
L
Sylvanus
Bifkyn
Sylvanus
9,413
2,650
7,782
6,986
23,373
33,979
0
13,283
10,090
17,120
0
W
Hachiman
17,614
9,543
1,126
2,883
10,471
5,839
2,958
945
9,006
0
47,263
W
28,750
2,640
2,049
9,050
23,831
23,673
2,244
2,563
18,693
48,014
0
L
Vamana
SleepyBill
Vamana
6,052
2,459
453
1,546
21,718
18,326
0
13,732
7,986
0
22,766
W
Yu Huang
carllmfao24
Yu Huang
30,373
2,087
1,938
1,167
9,236
5,914
1,879
963
8,188
56,983
0
L
11,234
4,162
0
2,765
19,195
10,367
0
10,575
8,620
0
33,069
W
11,787
5,751
1,848
6,517
18,780
10,309
1,645
1,727
15,092
0
20,582
L
Bakasura
pepprrr
Bakasura
16,437
8,433
860
4,074
21,601
23,129
0
12,011
9,590
0
16,028
W
Guan Yu
trojanlem72
Guan Yu
6,003
540
9,410
7,023
20,225
25,396
1,141
3,215
15,514
0
10,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
59,453
123
Minions Killed
192
0
Camps Cleared
0
1,297,494
Distance Traveled
1,380,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,595
706
13
1
0
299,895
0
L
Sylvanus
9,700
647
11
1
0
244,614
0
W
Hachiman
10,807
720
55
4
0
266,081
0
W
Hades
12,432
829
53
4
0
245,127
0
L
Vamana
9,032
602
25
2
0
260,591
0
W
Yu Huang
12,507
834
64
4
0
287,202
0
L
Ullr
9,562
637
43
3
0
230,408
0
W
Kali
11,608
774
16
1
0
300,839
0
L
Bakasura
10,456
697
31
2
0
261,986
0
W
Guan Yu
12,099
807
4
0
0
281,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role