Player Matchup

Odin
Odin
Brixnnn
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 178L
1,595 Elo+
Party 2
Geb
Geb
RaijinRei
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 152L
1,529 Elo+
Party 2
Nox
Nox
Rod0rb
Nox
Level 92
God Stats
8W - 5L
1,729 SR
Queue Stats
102W - 88L
1,377 Elo+
Party 2
Thor
Thor
staypillin
Thor
Level 67
God Stats
4W - 2L
1,662 SR
Queue Stats
133W - 139L
1,527 Elo+
Solo
Skadi
Skadi
xgadiano
Skadi
Level 12
God Stats
7W - 0L
1,779 SR
Queue Stats
191W - 170L
1,554 Elo+
Party 2
Team Averages
Level 82
1,634 SR
1,516 Elo+

VS

Team Averages
Level 101
1,554 SR
1,524 Elo+
Hachiman
Hachiman
GESB
Hachiman
Level 117
God Stats
4W - 3L
1,408 SR
Queue Stats
188W - 163L
1,569 Elo+
Solo
Anhur
Anhur
GennyTalia
Anhur
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
100W - 88L
1,527 Elo+
Party 3
Atlas
Atlas
ShadowHades
Atlas
Level 65
God Stats
7W - 4L
1,815 SR
Queue Stats
42W - 47L
1,434 Elo+
Party 1
Maui
Maui
jacketedharpy06
Maui
Level 136
God Stats
2W - 2L
1,308 SR
Queue Stats
251W - 209L
1,558 Elo+
Party 1
Anubis
Anubis
xWASHEDx
Anubis
Level 67
God Stats
3W - 3L
1,533 SR
Queue Stats
59W - 66L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brixnnn
Odin
15
4 / 2 / 18
10,568
528
8,915
17,407
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 5 / 14
9,926
496
9,040
17,102
12,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Rod0rb
Nox
17
4 / 1 / 12
10,614
531
10,511
10,700
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 0 / 8
12,884
644
19,567
17,622
7,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
xgadiano
Skadi
18
8 / 4 / 6
12,139
607
22,386
17,902
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GESB
Hachiman
17
3 / 7 / 1
11,062
553
12,425
22,308
9,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
13
2 / 7 / 2
8,866
443
11,053
16,298
6,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 3
8,207
410
11,138
17,905
19,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 5 / 2
8,380
419
3,278
14,425
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
xWASHEDx
Anubis
15
4 / 8 / 3
10,485
524
14,268
19,746
10,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
34
Kills
12
12
Deaths
34
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
Brixnnn
Odin
4
2
18
6.5
L
Hachiman
GESB
Hachiman
3
7
1
0.5
L
Anhur
2
7
2
0.43
W
2
5
14
1.8
W
Nox
Rod0rb
Nox
4
1
12
10
L
1
7
3
0.36
L
2
5
2
0.6
W
16
0
8
20
L
Anubis
xWASHEDx
Anubis
4
8
3
0.69
W
Skadi
xgadiano
Skadi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,419
Damage
52,162
80,733
Taken
90,682
49,945
Mitigated
58,076
13,938
Healing
22,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Brixnnn
Odin
8,915
1,590
0
3,303
17,407
17,555
678
6,360
10,553
0
28,934
L
Hachiman
GESB
Hachiman
12,425
7,260
0
6,077
22,308
9,993
75
688
21,614
0
99,484
L
Anhur
11,053
4,780
0
3,284
16,298
6,706
690
2,329
13,969
0
64,748
W
9,040
828
0
2,651
17,102
12,294
1,107
10,286
6,442
46,621
0
W
Nox
Rod0rb
Nox
10,511
881
0
948
10,700
4,697
267
4,454
5,819
66,936
0
L
11,138
2,940
329
2,191
17,905
19,706
0
6,238
11,528
32,113
0
L
3,278
505
0
3,217
14,425
11,127
0
4,236
9,984
45,216
0
W
19,567
7,620
0
2,248
17,622
7,863
1,909
3,260
14,321
0
127,042
L
Anubis
xWASHEDx
Anubis
14,268
467
0
7,309
19,746
10,544
556
4,923
14,036
83,746
0
W
Skadi
xgadiano
Skadi
22,386
12,165
0
4,788
17,902
7,536
3,133
2,987
14,800
0
108,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
47,000
480
Minions Killed
503
0
Camps Cleared
0
1,988,879
Distance Traveled
1,685,720
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,568
528
39
2
0
404,380
3
L
Hachiman
11,062
553
162
8
0
342,233
2
L
Anhur
8,866
443
100
5
0
354,514
6
W
Geb
9,926
496
58
3
0
408,286
0
W
Nox
10,614
531
101
5
0
367,631
0
L
Atlas
8,207
410
39
2
0
363,682
0
L
Maui
8,380
419
69
3
0
297,331
0
W
Thor
12,884
644
146
7
0
433,619
0
L
Anubis
10,485
524
133
7
0
327,960
0
W
Skadi
12,139
607
136
7
0
374,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role