Player Matchup

Bellona
Bellona
Daddyleafy
Bellona
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 382L
1,455 Elo+
Party 2
Thanatos
Thanatos
Heyobuddyolpal
Thanatos
Level 61
God Stats
2W - 5L
1,292 SR
Queue Stats
240W - 246L
1,489 Elo+
Party 2
Neith
Neith
Nokiry
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,474 Elo+
Solo
Ishtar
Ishtar
OURxFINESTxHOUR
Ishtar
Level 123
God Stats
1W - 5L
1,574 SR
Queue Stats
329W - 352L
1,449 Elo+
Solo
King Arthur
King Arthur
PakNova
King Arthur
Level 76
God Stats
9W - 6L
1,839 SR
Queue Stats
213W - 199L
1,505 Elo+
Party 2
Team Averages
Level 81
1,541 SR
1,474 Elo+

VS

Team Averages
Level 126
1,580 SR
1,479 Elo+
Anubis
Anubis
Arczzy
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GuyByStere0
Ah Puch
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 73L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
JacobianMeyr
Nu Wa
Level 86
God Stats
5W - 0L
1,900 SR
Queue Stats
80W - 81L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JohnnyNoSpleen
Cu Chulainn
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 98L
1,492 Elo+
Party 3
Geb
Geb
YEETICUS_69_
Geb
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 219L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daddyleafy
Bellona
15
4 / 6 / 2
8,639
864
6,676
13,014
13,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
13
0 / 5 / 3
6,469
647
3,649
9,355
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Nokiry
Neith
13
3 / 5 / 2
7,574
757
7,038
11,125
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 2
6,421
642
5,340
11,101
3,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PakNova
King Arthur
14
1 / 4 / 5
7,326
733
7,494
14,226
11,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arczzy
Anubis
14
6 / 1 / 11
8,649
865
8,332
6,786
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
GuyByStere0
Ah Puch
16
4 / 2 / 14
9,022
902
13,529
9,713
5,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 15
9,467
947
15,524
7,519
3,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
JohnnyNoSpleen
Cu Chulainn
16
8 / 2 / 12
9,358
936
12,389
12,381
21,204
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 16
8,439
844
3,670
11,367
14,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
8
Kills
26
26
Deaths
9
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arczzy
Anubis
6
1
11
11.5
L
Bellona
Daddyleafy
Bellona
4
6
2
0.83
W
Ah Puch
GuyByStere0
Ah Puch
4
2
14
5.5
L
Thanatos
0
5
3
0.3
W
7
2
15
7.25
W
Cu Chulainn
JohnnyNoSpleen
Cu Chulainn
8
2
12
7
L
Neith
Nokiry
Neith
3
5
2
0.8
L
0
6
2
0.17
L
King Arthur
PakNova
King Arthur
1
4
5
0.88
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
53,444
58,821
Taken
47,766
36,364
Mitigated
49,054
10,389
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arczzy
Anubis
8,332
881
1,646
1,894
6,786
4,290
1,287
0
6,786
14,679
0
L
Bellona
Daddyleafy
Bellona
6,676
515
831
741
13,014
13,047
0
8,533
4,081
0
11,373
W
Ah Puch
GuyByStere0
Ah Puch
13,529
1,291
644
1,109
9,713
5,457
867
0
9,713
29,297
0
L
Thanatos
3,649
133
546
2,168
9,355
3,670
0
6,645
2,524
0
9,331
W
15,524
5,494
352
1,271
7,519
3,876
2,876
0
7,519
31,234
0
W
Cu Chulainn
JohnnyNoSpleen
Cu Chulainn
12,389
1,098
936
2,086
12,381
21,204
943
0
12,381
3,987
13,777
L
Neith
Nokiry
Neith
7,038
1,467
379
1,978
11,125
4,225
0
8,991
1,995
0
16,746
L
5,340
2,914
458
1,511
11,101
3,589
0
8,729
2,178
0
17,833
L
King Arthur
PakNova
King Arthur
7,494
513
807
970
14,226
11,833
0
11,101
2,908
0
21,731
W
3,670
483
3,107
1,376
11,367
14,227
175
0
11,367
7,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
44,935
88
Minions Killed
112
0
Camps Cleared
0
806,295
Distance Traveled
897,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,649
865
21
2
0
155,435
0
L
Bellona
8,639
864
7
1
0
177,163
0
W
Ah Puch
9,022
902
31
3
0
180,983
0
L
Thanatos
6,469
647
10
1
0
176,091
0
W
Nu Wa
9,467
947
29
3
0
178,013
0
W
Cu Chulainn
9,358
936
19
2
0
197,108
0
L
Neith
7,574
757
18
2
0
139,114
0
L
Ishtar
6,421
642
28
3
0
129,747
0
L
King Arthur
7,326
733
25
3
0
184,180
0
W
Geb
8,439
844
12
1
0
185,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role