Player Matchup

Chang'e
Chang'e
Castle85
Chang'e
Level 36
God Stats
1W - 3L
1,738 SR
Queue Stats
4W - 14L
1,134 Elo+
Party 2
Poseidon
Poseidon
SlyTyy
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,301 Elo+
Party 4
Loki
Loki
Vistosa
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 106L
1,392 Elo+
Party 4
Odin
Odin
WeaponXwastaken
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,066 Elo+
Party 2
Danzaburou
Danzaburou
ricemage
Danzaburou
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 15L
1,134 Elo+
Party 2
Team Averages
Level 29
1,595 SR
1,206 Elo+

VS

Team Averages
Level 39
1,373 SR
1,370 Elo+
Arachne
Arachne
AceroIIa
Arachne
Level 62
God Stats
56W - 38L
1,106 SR
Queue Stats
187W - 187L
1,196 Elo+
Party 3
Cabrakan
Cabrakan
Jimbohalfdog
Cabrakan
Level 19
God Stats
2W - 8L
1,031 SR
Queue Stats
184W - 180L
1,213 Elo+
Party 3
Ishtar
Ishtar
Mouette63
Ishtar
Level 17
God Stats
7W - 2L
1,654 SR
Queue Stats
39W - 36L
1,473 Elo+
Party 1
Hercules
Hercules
PseyechoSamurai
Hercules
Level 39
God Stats
3W - 5L
1,758 SR
Queue Stats
34W - 28L
1,534 Elo+
Solo
Janus
Janus
Reivax61
Janus
Level 60
God Stats
4W - 1L
1,319 SR
Queue Stats
43W - 46L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Castle85
Chang'e
12
1 / 4 / 4
7,753
431
4,380
14,965
3,910
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
SlyTyy
Poseidon
12
2 / 6 / 1
7,904
439
3,815
12,006
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
Vistosa
Loki
13
4 / 7 / 2
8,790
488
11,331
16,476
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 2
8,029
446
4,997
15,022
16,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ricemage
Danzaburou
12
4 / 3 / 4
7,830
435
12,941
13,888
4,684
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceroIIa
Arachne
16
10 / 1 / 4
10,240
569
11,752
13,975
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Jimbohalfdog
Cabrakan
13
0 / 6 / 6
8,519
473
2,926
16,435
19,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Mouette63
Ishtar
12
1 / 1 / 4
7,853
436
6,467
12,297
5,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
4 / 3 / 2
9,095
505
11,069
17,105
11,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Reivax61
Janus
17
8 / 1 / 3
10,900
606
19,532
7,548
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
23
25
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
AceroIIa
Arachne
10
1
4
12
L
Chang'e
Castle85
Chang'e
1
4
4
0.75
W
Cabrakan
Jimbohalfdog
Cabrakan
0
6
6
0.5
W
Ishtar
Mouette63
Ishtar
1
1
4
3
W
Hercules
4
3
2
1.67
W
Janus
Reivax61
Janus
8
1
3
9.5
L
Poseidon
SlyTyy
Poseidon
2
6
1
0.42
L
Loki
Vistosa
Loki
4
7
2
0.71
L
1
5
2
0.4
L
Danzaburou
ricemage
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
51,746
72,357
Taken
67,360
32,914
Mitigated
48,045
15,936
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AceroIIa
Arachne
11,752
5,929
0
5,455
13,975
8,024
0
2,241
11,734
0
79,573
L
Chang'e
Castle85
Chang'e
4,380
1,364
5,174
5,332
14,965
3,910
0
5,179
9,598
27,606
0
W
Cabrakan
Jimbohalfdog
Cabrakan
2,926
809
0
1,191
16,435
19,727
582
3,784
12,651
26,432
0
W
Ishtar
Mouette63
Ishtar
6,467
3,595
0
5,462
12,297
5,318
2,949
2,060
10,237
0
60,072
W
Hercules
11,069
5,226
0
7,576
17,105
11,652
260
1,189
15,916
0
60,659
W
Janus
Reivax61
Janus
19,532
254
0
684
7,548
3,324
225
936
6,612
106,350
0
L
Poseidon
SlyTyy
Poseidon
3,815
683
0
20
12,006
3,285
136
7,156
4,610
48,906
0
L
Loki
Vistosa
Loki
11,331
4,032
0
2,489
16,476
4,774
0
5,477
10,673
0
49,298
L
4,997
1,375
0
600
15,022
16,261
0
0
14,317
3,133
36,343
L
Danzaburou
ricemage
Danzaburou
12,941
7,575
0
2,321
13,888
4,684
0
4,008
9,774
0
46,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
46,607
353
Minions Killed
473
0
Camps Cleared
0
1,673,923
Distance Traveled
1,749,342
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,240
569
105
6
0
425,865
1
L
Chang'e
7,753
431
44
2
0
334,222
0
W
Cabrakan
8,519
473
38
2
0
280,842
0
W
Ishtar
7,853
436
90
5
0
299,639
5
W
Hercules
9,095
505
84
5
0
353,197
2
W
Janus
10,900
606
156
9
0
389,799
0
L
Poseidon
7,904
439
95
5
0
339,718
0
L
Loki
8,790
488
80
4
0
334,826
0
L
Odin
8,029
446
58
3
0
337,129
0
L
Danzaburou
7,830
435
76
4
0
328,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role