Player Matchup

Cupid
Cupid
InSaNeXCOrruptX
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
NgWeeknd
Jormungandr
Level 115
God Stats
1W - 1L
1,707 SR
Queue Stats
61W - 57L
1,560 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pandahunter333
Morgan Le Fay
Level 111
God Stats
31W - 38L
1,446 SR
Queue Stats
473W - 407L
1,604 Elo+
Solo
Shiva
Shiva
RamJamCam66
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sully slayz
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 69L
1,556 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,549 Elo+

VS

Team Averages
Level 111
1,518 SR
1,526 Elo+
Hachiman
Hachiman
NewPackSomeZa
Hachiman
Level 127
God Stats
4W - 2L
1,660 SR
Queue Stats
218W - 201L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Reflex Reaper22
Gilgamesh
Level 126
God Stats
1W - 0L
1,564 SR
Queue Stats
12W - 12L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SMOKETYPEONEPACK
Morgan Le Fay
Level 127
God Stats
7W - 2L
1,744 SR
Queue Stats
145W - 135L
1,527 Elo+
Party 1
Da Ji
Da Ji
TheMooka
Da Ji
Level 121
God Stats
4W - 4L
1,496 SR
Queue Stats
148W - 122L
1,542 Elo+
Party 2
Bacchus
Bacchus
lovepeppers
Bacchus
Level 54
God Stats
1W - 2L
1,127 SR
Queue Stats
126W - 112L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
7,594
690
5,521
11,368
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NgWeeknd
Jormungandr
15
5 / 6 / 3
8,959
814
12,502
18,347
20,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Pandahunter333
Morgan Le Fay
15
4 / 6 / 1
8,708
792
11,490
11,360
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
7,091
645
5,166
11,946
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
sully slayz
Cu Chulainn
15
1 / 5 / 2
8,318
756
9,723
16,437
15,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NewPackSomeZa
Hachiman
17
12 / 5 / 10
10,289
935
18,450
14,956
7,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Reflex Reaper22
Gilgamesh
17
6 / 1 / 12
9,562
869
8,433
13,310
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SMOKETYPEONEPACK
Morgan Le Fay
16
4 / 1 / 12
9,232
839
10,791
6,554
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
TheMooka
Da Ji
16
6 / 3 / 8
9,239
840
9,956
11,615
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
lovepeppers
Bacchus
14
0 / 0 / 14
7,858
714
8,732
13,585
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
10
Kills
28
28
Deaths
10
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Hachiman
NewPackSomeZa
Hachiman
12
5
10
3.4
L
Jormungandr
NgWeeknd
Jormungandr
5
6
3
1.08
L
Morgan Le Fay
Pandahunter333
Morgan Le Fay
4
6
1
0.75
L
0
4
2
0.25
W
Gilgamesh
Reflex Reaper22
Gilgamesh
6
1
12
12
W
Morgan Le Fay
SMOKETYPEONEPACK
Morgan Le Fay
4
1
12
10
W
Da Ji
TheMooka
Da Ji
6
3
8
3.33
W
Bacchus
lovepeppers
Bacchus
0
0
14
7
L
Cu Chulainn
sully slayz
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
56,362
69,458
Taken
60,020
57,788
Mitigated
50,639
10,330
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,521
3,786
509
1,087
11,368
5,115
0
2,316
8,667
0
23,688
W
Hachiman
NewPackSomeZa
Hachiman
18,450
12,529
0
2,527
14,956
7,004
124
5,888
8,330
0
40,047
L
Jormungandr
NgWeeknd
Jormungandr
12,502
2,325
0
1,952
18,347
20,809
676
5,612
12,060
26,413
852
L
Morgan Le Fay
Pandahunter333
Morgan Le Fay
11,490
506
0
645
11,360
5,699
15
1,910
9,220
28,841
0
L
5,166
804
238
2,596
11,946
10,669
0
3,953
7,674
0
8,822
W
Gilgamesh
Reflex Reaper22
Gilgamesh
8,433
2,141
0
1,518
13,310
15,570
170
3,987
8,900
0
26,859
W
Morgan Le Fay
SMOKETYPEONEPACK
Morgan Le Fay
10,791
832
0
197
6,554
3,415
1,495
2,556
3,693
37,094
0
W
Da Ji
TheMooka
Da Ji
9,956
3,769
0
619
11,615
6,407
587
4,623
6,498
0
20,363
W
Bacchus
lovepeppers
Bacchus
8,732
989
0
1,984
13,585
18,243
0
4,723
8,092
13,824
0
L
Cu Chulainn
sully slayz
Cu Chulainn
9,723
1,294
0
3,303
16,437
15,496
0
4,521
11,377
1,590
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
46,180
161
Minions Killed
188
0
Camps Cleared
0
1,119,021
Distance Traveled
1,279,182
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,594
690
31
3
0
209,507
1
W
Hachiman
10,289
935
48
4
0
250,187
0
L
Jormungandr
8,959
814
28
3
0
227,508
0
L
Morgan Le Fay
8,708
792
26
2
0
214,812
0
L
Shiva
7,091
645
11
1
0
232,335
0
W
Gilgamesh
9,562
869
47
4
0
256,986
2
W
Morgan Le Fay
9,232
839
60
5
0
257,041
0
W
Da Ji
9,239
840
24
2
0
255,548
0
W
Bacchus
7,858
714
9
1
0
259,420
0
L
Cu Chulainn
8,318
756
65
6
0
234,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role