Player Matchup

Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Capplano
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MajinKyy
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,360 Elo+
Solo
Artio
Artio
Skizward
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
Xurtik
Zhong Kui
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,274 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,396 Elo+

VS

Team Averages
Level 23
1,455 SR
1,442 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Leonardosvc9049
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,299 Elo+
Party 1
Ares
Ares
Redaidan11
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,498 Elo+
Solo
Ullr
Ullr
ToXiC_4_SkY
Ullr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 73L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
WhineyHouston
Baron Samedi
Level 22
God Stats
1W - 0L
1,274 SR
Queue Stats
70W - 67L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 5
7,267
727
4,503
5,553
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
11
1 / 5 / 1
6,642
664
4,282
9,391
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
MajinKyy
Kuzenbo
13
1 / 4 / 6
7,316
732
5,615
13,731
19,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Skizward
Artio
15
3 / 4 / 7
8,054
805
4,393
12,002
16,509
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Xurtik
Zhong Kui
13
2 / 5 / 5
6,920
692
8,450
11,836
14,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
14 / 3 / 6
10,332
1,033
21,955
8,815
5,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
13
1 / 3 / 14
7,797
780
3,650
12,046
12,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 12
7,915
792
2,928
8,308
8,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 16
8,703
870
8,559
8,299
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
WhineyHouston
Baron Samedi
14
2 / 3 / 15
8,161
816
10,720
8,894
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
8
Kills
21
21
Deaths
13
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
5
1.17
W
Xbalanque
 
Xbalanque
14
3
6
5.67
L
Ullr
1
5
1
0.3
W
Hercules
1
3
14
2.67
L
Kuzenbo
MajinKyy
Kuzenbo
1
4
6
1
W
1
2
12
3.5
L
Artio
Skizward
Artio
3
4
7
1.63
W
3
2
16
5.5
W
Baron Samedi
WhineyHouston
Baron Samedi
2
3
15
3.17
L
Zhong Kui
Xurtik
Zhong Kui
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
47,812
52,513
Taken
46,362
59,204
Mitigated
36,926
12,974
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,503
633
445
617
5,553
2,708
0
973
4,538
12,509
0
W
Xbalanque
 
Xbalanque
21,955
12,497
2,837
2,086
8,815
5,202
2,988
4,809
4,006
0
41,361
L
Ullr
4,282
1,594
0
329
9,391
5,617
0
2,127
7,264
0
8,716
W
Hercules
3,650
424
2,034
3,601
12,046
12,112
96
4,704
7,342
119
6,792
L
Kuzenbo
MajinKyy
Kuzenbo
5,615
1,619
1,898
2,132
13,731
19,421
0
4,135
9,596
12,344
0
W
2,928
479
0
242
8,308
8,892
614
4,055
4,253
9,649
0
L
Artio
Skizward
Artio
4,393
354
1,451
1,930
12,002
16,509
0
3,549
8,453
7,582
0
W
8,559
4,367
0
278
8,299
4,875
364
4,704
3,595
0
15,296
W
Baron Samedi
WhineyHouston
Baron Samedi
10,720
558
3,793
2,264
8,894
5,845
393
4,689
4,205
21,288
0
L
Zhong Kui
Xurtik
Zhong Kui
8,450
369
1,148
3,024
11,836
14,949
0
2,949
8,887
18,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
42,908
61
Minions Killed
118
0
Camps Cleared
0
813,074
Distance Traveled
894,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,267
727
18
2
0
152,619
0
W
Xbalanque
10,332
1,033
47
5
0
176,678
0
L
Ullr
6,642
664
12
1
0
146,761
0
W
Hercules
7,797
780
6
1
0
161,363
0
L
Kuzenbo
7,316
732
6
1
0
171,765
0
W
Ares
7,915
792
17
2
0
195,321
0
L
Artio
8,054
805
5
1
0
186,051
0
W
Ullr
8,703
870
21
2
0
196,158
0
W
Baron Samedi
8,161
816
27
3
0
165,038
0
L
Zhong Kui
6,920
692
20
2
0
155,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role