Player Matchup

Shiva
Shiva
Can u Blush
Shiva
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,802 Elo+
Solo
Xbalanque
Xbalanque
FAF4
Xbalanque
Level 78
God Stats
5W - 3L
1,660 SR
Queue Stats
265W - 259L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoeVargas
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,533 Elo+
Party 1
Da Ji
Da Ji
Kidiazo
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 91L
1,522 Elo+
Solo
Khepri
Khepri
dafgypsy
Khepri
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,524 Elo+
Party 1
Team Averages
Level 92
1,532 SR
1,575 Elo+

VS

Team Averages
Level 91
1,551 SR
1,479 Elo+
Baron Samedi
Baron Samedi
GoopyG65
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,495 Elo+
Party 2
Discordia
Discordia
MV_Thor
Discordia
Level 120
God Stats
16W - 9L
1,776 SR
Queue Stats
434W - 443L
1,519 Elo+
Solo
Apollo
Apollo
NiteCreeperr
Apollo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,477 Elo+
Party 2
Nox
Nox
Ratoninvencible
Nox
Level 43
God Stats
0W - 1L
1,482 SR
Queue Stats
36W - 40L
1,450 Elo+
Solo
Arachne
Arachne
zlSmokes
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,286
791
12,074
18,617
26,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
FAF4
Xbalanque
20
12 / 4 / 6
12,763
982
28,649
14,233
9,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
JoeVargas
Ah Muzen Cab
19
7 / 1 / 14
11,265
867
14,499
11,276
8,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Kidiazo
Da Ji
14
1 / 4 / 11
9,566
736
3,858
10,576
6,131
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
dafgypsy
Khepri
16
2 / 5 / 18
10,352
796
4,685
21,516
30,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoopyG65
Baron Samedi
16
5 / 5 / 9
9,498
731
9,499
10,700
6,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MV_Thor
Discordia
17
4 / 5 / 6
9,792
753
18,488
10,520
4,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
2 / 6 / 11
8,992
692
10,446
16,724
7,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 11
8,980
691
10,619
11,683
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
zlSmokes
Arachne
16
5 / 5 / 7
9,855
758
7,290
17,498
15,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
25
Kills
17
17
Deaths
25
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
W
Xbalanque
FAF4
Xbalanque
12
4
6
3.75
L
Baron Samedi
GoopyG65
Baron Samedi
5
5
9
1.9
W
Ah Muzen Cab
JoeVargas
Ah Muzen Cab
7
1
14
14
W
Da Ji
Kidiazo
Da Ji
1
4
11
1.63
L
Discordia
MV_Thor
Discordia
4
5
6
1.4
L
Apollo
2
6
11
1.25
L
1
4
11
1.63
W
Khepri
dafgypsy
Khepri
2
5
18
2.2
L
Arachne
zlSmokes
Arachne
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,765
Damage
56,342
76,218
Taken
67,125
80,919
Mitigated
40,660
19,216
Healing
20,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,074
1,792
3,145
4,263
18,617
26,758
368
9,376
9,241
0
28,007
W
Xbalanque
FAF4
Xbalanque
28,649
11,700
1,781
2,801
14,233
9,473
3,191
7,310
6,923
0
59,910
L
Baron Samedi
GoopyG65
Baron Samedi
9,499
408
2,330
1,835
10,700
6,362
0
1,205
9,495
13,191
0
W
Ah Muzen Cab
JoeVargas
Ah Muzen Cab
14,499
1,884
1,878
1,034
11,276
8,290
4,022
7,920
3,356
0
51,651
W
Da Ji
Kidiazo
Da Ji
3,858
524
1,380
1,484
10,576
6,131
136
4,700
5,876
0
9,444
L
Discordia
MV_Thor
Discordia
18,488
353
1,723
1,633
10,520
4,569
0
291
10,229
37,247
0
L
Apollo
10,446
7,165
319
4,639
16,724
7,930
0
1,402
15,322
0
25,650
L
10,619
362
861
3,311
11,683
6,353
0
1,257
10,426
23,343
0
W
Khepri
dafgypsy
Khepri
4,685
143
66
1,384
21,516
30,267
224
9,300
12,216
10,374
0
L
Arachne
zlSmokes
Arachne
7,290
5,468
1,077
3,107
17,498
15,446
0
530
16,968
0
9,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,232
Gold Earned
47,117
202
Minions Killed
154
0
Camps Cleared
0
1,313,032
Distance Traveled
1,102,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,286
791
22
2
0
266,890
0
W
Xbalanque
12,763
982
74
6
0
256,722
0
L
Baron Samedi
9,498
731
11
1
0
219,734
0
W
Ah Muzen Cab
11,265
867
74
6
0
276,207
0
W
Da Ji
9,566
736
22
2
0
246,688
0
L
Discordia
9,792
753
46
4
0
221,064
0
L
Apollo
8,992
692
33
3
0
210,256
0
L
Nox
8,980
691
57
4
0
208,796
0
W
Khepri
10,352
796
10
1
0
266,525
0
L
Arachne
9,855
758
7
1
0
242,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role