Player Matchup

Gilgamesh
Gilgamesh
AhoOtaku
Gilgamesh
Level 161
God Stats
4W - 2L
1,468 SR
Queue Stats
321W - 317L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
ChodoBagginzz
Kuzenbo
Level 169
God Stats
6W - 7L
1,304 SR
Queue Stats
280W - 267L
1,531 Elo+
Party 2
Khepri
Khepri
Demonickatt
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,466 Elo+
Party 2
Charybdis
Charybdis
JohnnyDelyrius
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Tiamat
Tiamat
O griz G
Tiamat
Level 143
God Stats
3W - 0L
1,858 SR
Queue Stats
201W - 211L
1,498 Elo+
Party 2
Team Averages
Level 141
1,526 SR
1,505 Elo+

VS

Team Averages
Level 182
1,385 SR
1,482 Elo+
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CellularLevel
Baba Yaga
Level 321
God Stats
7W - 10L
1,114 SR
Queue Stats
518W - 525L
1,456 Elo+
Solo
Kali
Kali
EL CASTRABOLAS
Kali
Level 139
God Stats
1W - 2L
1,285 SR
Queue Stats
122W - 106L
1,462 Elo+
Solo
Skadi
Skadi
Setsiqabog
Skadi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
TrishulaY2J
Gilgamesh
Level 157
God Stats
1W - 2L
1,525 SR
Queue Stats
171W - 150L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AhoOtaku
Gilgamesh
14
3 / 2 / 6
7,707
771
8,642
9,175
10,295
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
13
1 / 2 / 6
7,104
710
7,295
9,308
10,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
14
1 / 1 / 8
7,950
795
5,676
8,926
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
JohnnyDelyrius
Charybdis
14
5 / 3 / 3
8,100
810
11,166
7,524
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
O griz G
Tiamat
14
2 / 1 / 6
7,646
765
7,907
6,207
5,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 4 / 3
7,632
763
10,046
8,476
3,938
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
CellularLevel
Baba Yaga
16
3 / 1 / 3
8,059
806
10,585
6,212
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 6
7,745
775
3,965
8,093
3,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
14
3 / 4 / 4
7,904
790
6,144
9,392
5,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TrishulaY2J
Gilgamesh
12
1 / 2 / 3
7,478
748
4,615
12,227
13,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
12
Kills
9
9
Deaths
12
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
3
0.63
W
Gilgamesh
AhoOtaku
Gilgamesh
3
2
6
3
L
Baba Yaga
CellularLevel
Baba Yaga
3
1
3
4.5
W
Kuzenbo
1
2
6
2
W
Khepri
1
1
8
5
L
1
1
6
4
W
Charybdis
JohnnyDelyrius
Charybdis
5
3
3
2.17
W
Tiamat
O griz G
Tiamat
2
1
6
5
L
Skadi
3
4
4
1.25
L
Gilgamesh
TrishulaY2J
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,686
Damage
35,355
41,140
Taken
44,400
41,273
Mitigated
30,241
12,978
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,046
888
294
1,252
8,476
3,938
205
5,128
3,291
23,232
0
W
Gilgamesh
AhoOtaku
Gilgamesh
8,642
1,955
2,123
1,273
9,175
10,295
0
3,147
6,028
0
13,293
L
Baba Yaga
CellularLevel
Baba Yaga
10,585
113
1,132
3,265
6,212
3,270
0
2,322
3,623
29,892
0
W
Kuzenbo
7,295
2,722
1,543
731
9,308
10,025
160
5,663
3,645
12,848
0
W
Khepri
5,676
217
1,056
1,722
8,926
10,700
0
4,273
4,653
9,859
0
L
3,965
2,016
892
2,553
8,093
3,701
0
4,462
3,453
0
9,948
W
Charybdis
JohnnyDelyrius
Charybdis
11,166
5,546
1,005
1,145
7,524
4,954
592
4,346
3,178
0
20,891
W
Tiamat
O griz G
Tiamat
7,907
429
1,232
1,148
6,207
5,299
87
3,202
3,005
24,658
0
L
Skadi
6,144
2,679
501
1,573
9,392
5,552
0
4,002
5,215
0
11,153
L
Gilgamesh
TrishulaY2J
Gilgamesh
4,615
492
2,222
1,683
12,227
13,780
0
4,946
7,150
0
11,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
38,818
101
Minions Killed
123
0
Camps Cleared
0
950,660
Distance Traveled
906,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,632
763
31
3
0
195,315
0
W
Gilgamesh
7,707
771
12
1
0
197,577
0
L
Baba Yaga
8,059
806
38
4
0
194,502
0
W
Kuzenbo
7,104
710
18
2
0
190,779
0
W
Khepri
7,950
795
7
1
0
207,409
0
L
Kali
7,745
775
22
2
0
189,768
0
W
Charybdis
8,100
810
24
2
0
177,526
0
W
Tiamat
7,646
765
40
4
0
177,369
0
L
Skadi
7,904
790
20
2
0
133,730
0
L
Gilgamesh
7,478
748
12
1
0
193,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role