Player Matchup

Hercules
Hercules
BRDKZÃO
Hercules
Level 29
God Stats
1W - 4L
1,212 SR
Queue Stats
149W - 165L
1,370 Elo+
Party 1
Apollo
Apollo
KROLYUSSS
Apollo
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 7L
1,192 Elo+
Party 1
Da Ji
Da Ji
Manhattan000
Da Ji
Level 125
God Stats
7W - 10L
1,204 SR
Queue Stats
319W - 346L
1,372 Elo+
Party 1
Zeus
Zeus
SylkasWallorin
Zeus
Level 21
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 20L
1,199 Elo+
Party 1
Maui
Maui
Theørγ
Maui
Level 153
God Stats
7W - 4L
1,959 SR
Queue Stats
95W - 62L
1,666 Elo+
Solo
Team Averages
Level 67
1,517 SR
1,360 Elo+

VS

Team Averages
Level 125
1,472 SR
1,497 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Haallah
Tiamat
Level 44
God Stats
2W - 2L
1,359 SR
Queue Stats
8W - 7L
1,483 Elo+
Solo
Nemesis
Nemesis
MikeElite
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRDKZÃO
Hercules
9
0 / 1 / 0
4,379
487
1,465
6,997
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
KROLYUSSS
Apollo
9
0 / 1 / 0
4,666
518
1,581
6,315
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
4,283
476
806
4,616
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,585
509
2,103
3,905
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
6
0 / 0 / 0
4,523
503
1,616
4,856
2,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 0
6,096
677
4,705
3,780
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
9
1 / 0 / 1
5,472
608
3,637
3,450
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
8
1 / 0 / 2
5,409
601
3,499
7,431
4,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Haallah
Tiamat
9
2 / 0 / 1
5,619
624
2,127
3,995
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MikeElite
Nemesis
8
1 / 1 / 3
5,190
577
1,640
5,883
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
0
1
W
Neith
 
Neith
1
0
1
1.5
W
Hercules
 
Hercules
1
0
2
2
L
Hercules
BRDKZÃO
Hercules
0
1
0
0
W
Tiamat
Haallah
Tiamat
2
0
1
2.5
L
Apollo
KROLYUSSS
Apollo
0
1
0
0
L
1
1
0
1
W
Nemesis
MikeElite
Nemesis
1
1
3
2.5
L
0
3
1
0.17
L
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,571
Damage
15,608
26,689
Taken
24,539
10,912
Mitigated
9,813
5,564
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,705
542
185
1,859
3,780
1,314
0
250
3,329
45,362
0
W
Neith
 
Neith
3,637
837
0
840
3,450
1,017
783
377
3,073
0
39,984
W
Hercules
 
Hercules
3,499
727
0
2,758
7,431
4,258
21
1,539
5,892
0
15,394
L
Hercules
BRDKZÃO
Hercules
1,465
222
0
1,624
6,997
3,702
0
4,585
2,412
0
19,532
W
Tiamat
Haallah
Tiamat
2,127
322
0
1,530
3,995
1,671
0
1,059
2,936
29,044
0
L
Apollo
KROLYUSSS
Apollo
1,581
776
0
590
6,315
2,356
0
0
6,315
0
34,831
L
806
143
0
935
4,616
1,395
0
132
4,484
0
13,731
W
Nemesis
MikeElite
Nemesis
1,640
840
0
1,060
5,883
1,553
0
494
5,356
0
24,437
L
2,103
636
0
0
3,905
1,196
0
1,818
2,087
24,252
0
L
Maui
1,616
518
870
1,545
4,856
2,263
0
297
4,559
10,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
27,786
172
Minions Killed
265
0
Camps Cleared
0
853,338
Distance Traveled
961,665
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,096
677
79
9
0
187,169
2
W
Neith
5,472
608
68
8
0
175,975
0
W
Hercules
5,409
601
20
2
0
198,618
2
L
Hercules
4,379
487
29
3
0
194,021
3
W
Tiamat
5,619
624
59
7
0
175,375
0
L
Apollo
4,666
518
56
6
0
168,493
1
L
Da Ji
4,283
476
27
3
0
226,292
2
W
Nemesis
5,190
577
39
4
0
224,528
0
L
Zeus
4,585
509
49
5
0
122,583
0
L
Maui
4,523
503
11
1
0
141,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role