Player Matchup

Thoth
Thoth
Andfa1702
Thoth
Level 128
God Stats
7W - 8L
1,344 SR
Queue Stats
721W - 671L
1,479 Elo+
Party 2
Artio
Artio
DANCE777CREW
Artio
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
50W - 39L
1,460 Elo+
Party 1
Da Ji
Da Ji
MrPache95
Da Ji
Level 143
God Stats
2W - 7L
1,185 SR
Queue Stats
821W - 762L
1,502 Elo+
Party 2
Vamana
Vamana
TheTeporocho
Vamana
Level 129
God Stats
3W - 3L
1,145 SR
Queue Stats
190W - 184L
1,481 Elo+
Solo
Heimdallr
Heimdallr
onenutjr
Heimdallr
Level 108
God Stats
1W - 2L
1,295 SR
Queue Stats
95W - 80L
1,442 Elo+
Party 1
Team Averages
Level 122
1,294 SR
1,473 Elo+

VS

Team Averages
Level 102
1,532 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigSlime1879
Ao Kuang
Level 32
God Stats
2W - 3L
1,385 SR
Queue Stats
30W - 50L
1,387 Elo+
Party 3
Hou Yi
Hou Yi
Duval Goyim
Hou Yi
Level 124
God Stats
1W - 1L
1,701 SR
Queue Stats
62W - 60L
1,463 Elo+
Party 3
Sobek
Sobek
MasterWaffles15
Sobek
Level 132
God Stats
3W - 4L
1,510 SR
Queue Stats
96W - 102L
1,435 Elo+
Party 3
Serqet
Serqet
s0nkic
Serqet
Level 121
God Stats
2W - 6L
1,561 SR
Queue Stats
40W - 55L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Andfa1702
Thoth
11
1 / 1 / 2
6,627
552
5,754
7,549
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 8
6,180
515
4,806
11,396
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
MrPache95
Da Ji
12
6 / 1 / 3
7,338
612
5,310
9,445
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
13
0 / 2 / 0
7,353
613
4,987
9,466
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
onenutjr
Heimdallr
10
5 / 1 / 3
6,371
531
8,095
7,505
2,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 1 / 1
6,510
543
6,767
7,968
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
BigSlime1879
Ao Kuang
10
3 / 5 / 1
6,479
540
4,533
11,368
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
8
0 / 4 / 1
5,141
428
4,501
7,557
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,702
475
4,003
9,971
8,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
s0nkic
Serqet
13
2 / 0 / 0
6,809
567
4,344
9,479
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
7
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
W
Thoth
Andfa1702
Thoth
1
1
2
2
L
Ao Kuang
BigSlime1879
Ao Kuang
3
5
1
0.7
W
1
2
8
2.5
L
Hou Yi
0
4
1
0.13
L
1
3
1
0.5
W
Da Ji
MrPache95
Da Ji
6
1
3
7.5
W
Vamana
0
2
0
0
W
Heimdallr
onenutjr
Heimdallr
5
1
3
6.5
L
Serqet
s0nkic
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
24,148
45,361
Taken
46,343
23,548
Mitigated
24,354
14,568
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,767
2,028
0
2,020
7,968
2,650
999
4,025
3,479
0
55,127
W
Thoth
Andfa1702
Thoth
5,754
429
0
2,375
7,549
2,514
29
626
6,923
46,503
0
L
Ao Kuang
BigSlime1879
Ao Kuang
4,533
1,831
0
2,787
11,368
3,692
0
2,555
8,696
36,499
0
W
4,806
1,338
1,117
3,396
11,396
8,868
20
4,060
7,336
18,829
0
L
Hou Yi
4,501
2,046
0
1,846
7,557
2,721
0
1,056
6,501
0
28,343
L
4,003
923
0
2,516
9,971
8,653
0
2,384
7,585
20,338
0
W
Da Ji
MrPache95
Da Ji
5,310
1,180
0
2,462
9,445
3,978
63
929
8,516
0
48,751
W
Vamana
4,987
1,638
0
2,612
9,466
5,259
104
256
8,148
0
65,418
W
Heimdallr
onenutjr
Heimdallr
8,095
4,762
0
2,606
7,505
2,929
53
2,665
4,840
0
41,420
L
Serqet
s0nkic
Serqet
4,344
644
0
2,947
9,479
6,638
0
0
8,808
0
45,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
30,641
391
Minions Killed
322
0
Camps Cleared
0
1,175,092
Distance Traveled
1,266,217
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,510
543
96
8
0
249,073
0
W
Thoth
6,627
552
106
9
0
225,773
2
L
Ao Kuang
6,479
540
63
5
0
262,684
4
W
Artio
6,180
515
31
3
0
257,793
3
L
Hou Yi
5,141
428
46
4
0
256,875
0
L
Sobek
5,702
475
25
2
0
258,402
0
W
Da Ji
7,338
612
87
7
0
270,538
3
W
Vamana
7,353
613
114
10
0
204,756
0
W
Heimdallr
6,371
531
53
4
0
216,232
0
L
Serqet
6,809
567
92
8
0
239,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role